Player Matchup

King Arthur
King Arthur
DoomHallow
King Arthur
Level 103
God Stats
5W - 9L
1,451 SR
Queue Stats
30W - 27L
1,569 Elo+
Party 1
Atlas
Atlas
HR PuffinStuffz
Atlas
Level 160
God Stats
2W - 2L
1,642 SR
Queue Stats
11W - 16L
1,564 Elo+
Party 1
Lancelot
Lancelot
Joshgc
Lancelot
Level 129
God Stats
10W - 12L
1,400 SR
Queue Stats
448W - 441L
1,475 Elo+
Party 1
Cupid
Cupid
stevbot
Cupid
Level 104
God Stats
2W - 3L
1,726 SR
Queue Stats
8W - 18L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
stov3r
Nu Wa
Level 82
God Stats
13W - 7L
1,645 SR
Queue Stats
13W - 11L
1,555 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,493 Elo+

VS

Team Averages
Level 108
1,452 SR
1,514 Elo+
Thor
Thor
Aberdeen800
Thor
Level 133
God Stats
10W - 11L
1,335 SR
Queue Stats
165W - 159L
1,582 Elo+
Solo
Hera
Hera
SabresOwn
Hera
Level 160
God Stats
20W - 8L
1,644 SR
Queue Stats
475W - 465L
1,534 Elo+
Solo
Ra
Ra
ThatMasterC
Ra
Level 15
God Stats
2W - 1L
1,609 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
elahpuah
Hou Yi
Level 127
God Stats
2W - 4L
1,028 SR
Queue Stats
140W - 123L
1,509 Elo+
Party 2
Mulan
Mulan
reivax177
Mulan
Level 107
God Stats
6W - 7L
1,643 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoomHallow
King Arthur
15
1 / 5 / 0
9,242
462
14,568
21,086
25,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 2
7,974
399
8,766
19,113
19,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Joshgc
Lancelot
12
0 / 6 / 0
7,603
380
4,902
20,616
9,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
stevbot
Cupid
12
1 / 6 / 0
7,664
383
4,593
15,060
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
stov3r
Nu Wa
15
1 / 3 / 0
9,008
450
10,655
8,313
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 6
11,423
571
14,199
17,646
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
19
5 / 0 / 4
11,807
590
14,260
10,243
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 8
8,822
441
5,828
7,928
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
elahpuah
Hou Yi
16
3 / 1 / 9
9,484
474
13,552
13,184
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
reivax177
Mulan
18
3 / 1 / 4
11,334
567
15,449
23,398
21,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
24
24
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
King Arthur
DoomHallow
King Arthur
1
5
0
0.2
L
0
4
2
0.25
L
Lancelot
Joshgc
Lancelot
0
6
0
0
W
Hera
5
0
4
7
W
3
1
8
7
W
Hou Yi
elahpuah
Hou Yi
3
1
9
7.5
W
Mulan
reivax177
Mulan
3
1
4
5
L
Cupid
stevbot
Cupid
1
6
0
0.17
L
Nu Wa
stov3r
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
63,288
84,188
Taken
72,399
63,183
Mitigated
44,237
16,899
Healing
32,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,199
4,045
0
8,758
17,646
8,261
131
3,747
13,719
0
92,474
L
King Arthur
DoomHallow
King Arthur
14,568
1,166
0
4,676
21,086
25,685
0
1,174
19,912
0
77,840
L
8,766
2,171
0
2,942
19,113
19,140
0
6,432
12,681
40,276
714
L
Lancelot
Joshgc
Lancelot
4,902
1,388
23
3,309
20,616
9,091
0
4,825
15,791
0
62,231
W
Hera
14,260
3,643
0
2,037
10,243
4,606
2,721
4,772
5,091
136,722
0
W
5,828
302
2,472
2,577
7,928
3,954
376
4,460
3,372
40,333
0
W
Hou Yi
elahpuah
Hou Yi
13,552
6,976
0
3,678
13,184
5,698
971
3,940
9,154
0
89,907
W
Mulan
reivax177
Mulan
15,449
2,344
0
13,200
23,398
21,718
1,660
1,466
21,802
0
95,240
L
Cupid
stevbot
Cupid
4,593
2,531
678
3,947
15,060
5,929
0
2,779
12,281
0
40,587
L
Nu Wa
stov3r
Nu Wa
10,655
1,365
36
1,288
8,313
3,338
0
4,878
3,435
68,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
52,870
494
Minions Killed
725
0
Camps Cleared
0
1,834,526
Distance Traveled
1,888,142
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,423
571
145
7
0
400,053
4
L
King Arthur
9,242
462
142
7
0
343,949
4
L
Atlas
7,974
399
42
2
0
379,894
5
L
Lancelot
7,603
380
102
5
0
401,184
5
W
Hera
11,807
590
218
11
0
346,637
2
W
Ra
8,822
441
75
4
0
408,209
0
W
Hou Yi
9,484
474
115
6
0
382,286
4
W
Mulan
11,334
567
172
9
0
350,957
2
L
Cupid
7,664
383
93
5
0
351,702
3
L
Nu Wa
9,008
450
115
6
0
357,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role