Player Matchup

Xing Tian
Xing Tian
Budakishix
Xing Tian
Level 144
God Stats
3W - 6L
1,389 SR
Queue Stats
727W - 733L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
CIickAltF4
Baron Samedi
Level 120
God Stats
2W - 0L
1,709 SR
Queue Stats
142W - 125L
1,524 Elo+
Party 2
Geb
Geb
ICKKCK 32
Geb
Level 109
God Stats
2W - 2L
1,391 SR
Queue Stats
122W - 117L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
emceepeepants
Morgan Le Fay
Level 88
God Stats
2W - 4L
1,119 SR
Queue Stats
602W - 616L
1,518 Elo+
Solo
Hades
Hades
lince-austero496
Hades
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,445 Elo+
Solo
Team Averages
Level 103
1,422 SR
1,491 Elo+

VS

Team Averages
Level 89
1,553 SR
1,522 Elo+
Shiva
Shiva
GHOSTKILLER6779
Shiva
Level 80
God Stats
3W - 7L
1,593 SR
Queue Stats
113W - 123L
1,544 Elo+
Party 1
Pele
Pele
MisfitMal-
Pele
Level 129
God Stats
5W - 6L
1,491 SR
Queue Stats
138W - 146L
1,529 Elo+
Solo
Ishtar
Ishtar
Sosf
Ishtar
Level 80
God Stats
1W - 2L
1,498 SR
Queue Stats
247W - 253L
1,491 Elo+
Solo
Arachne
Arachne
gimmedastix5801
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,559 Elo+
Party 1
Sol
Sol
xTrExMAYH3M
Sol
Level 69
God Stats
9W - 3L
1,681 SR
Queue Stats
95W - 103L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Budakishix
Xing Tian
16
5 / 2 / 12
9,727
811
6,458
25,583
20,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
CIickAltF4
Baron Samedi
15
0 / 2 / 17
8,463
705
13,949
11,465
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 8
9,467
789
8,313
13,167
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
emceepeepants
Morgan Le Fay
18
7 / 1 / 7
9,605
800
15,145
13,221
7,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 10
9,177
765
9,629
15,275
9,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,645
720
13,834
15,614
19,758
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 4
7,790
649
10,966
10,998
5,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Sosf
Ishtar
16
2 / 4 / 3
8,920
743
12,648
10,848
6,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
2 / 4 / 4
8,695
725
9,107
12,009
13,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 4
9,436
786
15,760
11,886
6,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
20
Kills
10
10
Deaths
20
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Budakishix
Xing Tian
5
2
12
5.5
W
Baron Samedi
CIickAltF4
Baron Samedi
0
2
17
4.25
L
2
4
5
1.13
W
4
1
8
8
L
1
5
4
0.6
L
Ishtar
Sosf
Ishtar
2
4
3
0.88
W
Morgan Le Fay
emceepeepants
Morgan Le Fay
7
1
7
10.5
L
2
4
4
1
W
4
4
10
2.25
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,494
Damage
62,315
78,711
Taken
61,355
52,776
Mitigated
51,269
45,078
Healing
18,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Budakishix
Xing Tian
6,458
600
0
9,169
25,583
20,408
48
4,644
20,939
17,496
0
W
Baron Samedi
CIickAltF4
Baron Samedi
13,949
1,192
9,707
5,869
11,465
7,106
248
3,933
7,532
27,712
0
L
13,834
1,625
1,885
3,649
15,614
19,758
0
12,389
3,225
476
20,624
W
8,313
1,164
3,292
6,107
13,167
8,397
0
3,620
9,547
20,210
0
L
10,966
1,237
685
1,954
10,998
5,737
0
10,071
927
0
19,480
L
Ishtar
Sosf
Ishtar
12,648
5,142
612
1,187
10,848
6,047
0
10,257
591
0
29,478
W
Morgan Le Fay
emceepeepants
Morgan Le Fay
15,145
1,752
694
3,546
13,221
7,446
440
2,687
10,534
41,305
0
L
9,107
7,267
253
2,154
12,009
13,142
0
10,453
1,556
38
11,728
W
9,629
629
2,070
4,624
15,275
9,419
235
1,390
13,885
19,804
0
L
15,760
4,407
605
5,191
11,886
6,585
0
10,324
1,562
39,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
43,486
175
Minions Killed
128
0
Camps Cleared
0
1,207,570
Distance Traveled
1,182,261
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,727
811
15
1
0
239,840
2
W
Baron Samedi
8,463
705
38
3
0
212,543
3
L
Shiva
8,645
720
14
1
0
255,279
0
W
Geb
9,467
789
19
2
0
274,357
4
L
Pele
7,790
649
12
1
0
229,596
0
L
Ishtar
8,920
743
47
4
0
227,997
2
W
Morgan Le Fay
9,605
800
59
5
0
266,686
0
L
Arachne
8,695
725
7
1
0
246,938
2
W
Hades
9,177
765
44
4
0
214,144
1
L
Sol
9,436
786
48
4
0
222,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role