Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
LatinoSolanas
Tyr
Level 160
God Stats
15W - 13L
1,522 SR
Queue Stats
561W - 372L
1,606 Elo+
Party 3
Sol
Sol
LordValdomero199
Sol
Level 65
God Stats
3W - 2L
1,647 SR
Queue Stats
80W - 83L
1,430 Elo+
Party 2
Ravana
Ravana
dunzon
Ravana
Level 157
God Stats
3W - 1L
1,847 SR
Queue Stats
334W - 330L
1,501 Elo+
Solo
Danzaburou
Danzaburou
killua1410
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,428 Elo+
Party 2
Team Averages
Level 103
1,603 SR
1,493 Elo+

VS

Team Averages
Level 136
1,655 SR
1,567 Elo+
Anubis
Anubis
OxioFel
Anubis
Level 160
God Stats
4W - 4L
1,696 SR
Queue Stats
276W - 289L
1,577 Elo+
Solo
Hun Batz
Hun Batz
SennaLotus
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,584 Elo+
Party 1
Izanami
Izanami
Wagnet195
Izanami
Level 123
God Stats
1W - 0L
1,678 SR
Queue Stats
39W - 30L
1,576 Elo+
Party 1
Baba Yaga
Baba Yaga
Wellzin
Baba Yaga
Level 149
God Stats
2W - 0L
1,869 SR
Queue Stats
61W - 45L
1,581 Elo+
Party 1
Cerberus
Cerberus
thomyzbn
Cerberus
Level 141
God Stats
1W - 1L
1,530 SR
Queue Stats
138W - 119L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 6 / 9
9,911
661
7,139
19,935
20,809
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 5
9,449
630
13,619
19,639
22,444
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 4 / 5
10,462
697
14,319
15,993
7,959
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
dunzon
Ravana
15
1 / 4 / 5
9,231
615
7,388
8,843
3,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
killua1410
Danzaburou
17
1 / 6 / 6
9,929
662
9,570
15,392
6,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OxioFel
Anubis
20
5 / 1 / 13
12,179
812
14,550
10,186
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
SennaLotus
Hun Batz
16
3 / 5 / 13
10,655
710
14,654
13,871
7,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Wagnet195
Izanami
17
5 / 5 / 12
10,833
722
13,520
12,361
7,173
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Wellzin
Baba Yaga
20
7 / 3 / 14
12,767
851
22,334
16,610
9,676
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
thomyzbn
Cerberus
19
6 / 2 / 15
11,272
751
9,127
21,400
27,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
14
Kills
26
26
Deaths
16
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
9
1.08
L
3
6
5
0.92
L
7
4
5
2.38
W
Anubis
OxioFel
Anubis
5
1
13
11.5
W
Hun Batz
SennaLotus
Hun Batz
3
5
13
1.9
W
Izanami
Wagnet195
Izanami
5
5
12
2.2
W
Baba Yaga
Wellzin
Baba Yaga
7
3
14
4.67
L
Ravana
dunzon
Ravana
1
4
5
0.88
L
Danzaburou
killua1410
Danzaburou
1
6
6
0.67
W
Cerberus
thomyzbn
Cerberus
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
74,185
79,802
Taken
74,428
61,797
Mitigated
59,581
21,039
Healing
27,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,139
511
327
1,667
19,935
20,809
0
8,984
10,951
12,491
0
L
13,619
818
0
4,235
19,639
22,444
0
10,373
9,266
0
22,936
L
14,319
3,702
2,536
7,326
15,993
7,959
0
10,643
5,350
35,368
0
W
Anubis
OxioFel
Anubis
14,550
121
1,218
3,615
10,186
7,754
1,935
1,929
8,066
46,242
0
W
Hun Batz
SennaLotus
Hun Batz
14,654
2,702
1,423
1,801
13,871
7,191
939
3,987
9,845
0
20,472
W
Izanami
Wagnet195
Izanami
13,520
7,141
667
642
12,361
7,173
4,010
3,320
8,802
0
26,095
W
Baba Yaga
Wellzin
Baba Yaga
22,334
845
690
5,783
16,610
9,676
1,529
5,835
10,584
50,436
0
L
Ravana
dunzon
Ravana
7,388
1,316
36
1,438
8,843
3,721
0
4,603
4,240
0
17,216
L
Danzaburou
killua1410
Danzaburou
9,570
2,391
1,116
2,358
15,392
6,864
0
11,408
3,984
0
29,001
W
Cerberus
thomyzbn
Cerberus
9,127
529
2,544
8,965
21,400
27,787
506
6,387
14,679
20,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
57,706
140
Minions Killed
201
0
Camps Cleared
0
1,234,135
Distance Traveled
1,409,536
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,911
661
11
1
0
236,044
0
L
Tyr
9,449
630
13
1
0
290,454
0
L
Sol
10,462
697
44
3
0
270,624
1
W
Anubis
12,179
812
71
5
0
271,216
1
W
Hun Batz
10,655
710
16
1
0
298,140
2
W
Izanami
10,833
722
28
2
0
259,427
0
W
Baba Yaga
12,767
851
48
3
0
291,009
0
L
Ravana
9,231
615
24
2
0
182,103
0
L
Danzaburou
9,929
662
48
3
0
254,910
1
W
Cerberus
11,272
751
38
3
0
289,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role