Player Matchup

Pele
Pele
Chino Sad8169
Pele
Level 129
God Stats
3W - 0L
1,747 SR
Queue Stats
421W - 353L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
XxXTerriXCOGXxX
Guan Yu
Level 137
God Stats
2W - 3L
1,512 SR
Queue Stats
137W - 99L
1,517 Elo+
Party 2
Scylla
Scylla
killermaster98t
Scylla
Level 154
God Stats
2W - 2L
1,662 SR
Queue Stats
186W - 121L
1,639 Elo+
Party 2
Team Averages
Level 140
1,640 SR
1,577 Elo+

VS

Team Averages
Level 93
1,405 SR
1,495 Elo+
Horus
Horus
PeakRug91
Horus
Level 108
God Stats
1W - 1L
1,588 SR
Queue Stats
111W - 120L
1,437 Elo+
Party 1
Sol
Sol
Spartan Macaco
Sol
Level 106
God Stats
1W - 5L
1,346 SR
Queue Stats
17W - 22L
1,592 Elo+
Party 1
Bacchus
Bacchus
bitEme0SKill
Bacchus
Level 64
God Stats
0W - 1L
1,280 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
7,948
795
8,654
7,111
3,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 9
7,267
727
5,019
7,406
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 9
8,214
821
10,554
5,506
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PeakRug91
Horus
9
0 / 5 / 1
5,714
571
5,212
10,923
3,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
6,476
648
6,220
9,471
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
bitEme0SKill
Bacchus
9
0 / 3 / 1
6,336
634
3,279
7,490
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Horus
PeakRug91
Horus
0
5
1
0.1
L
1
6
0
0.17
W
3
1
9
7.5
L
Bacchus
bitEme0SKill
Bacchus
0
3
1
0.17
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
14,711
20,023
Taken
27,884
12,013
Mitigated
13,002
5,464
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,654
2,451
0
2,630
7,111
3,507
252
3,273
3,838
0
29,405
L
Horus
PeakRug91
Horus
5,212
2,905
407
2,012
10,923
3,466
0
2,886
7,672
0
9,312
L
6,220
2,399
0
1,798
9,471
3,034
0
4,183
4,968
23,495
3,451
W
5,019
373
492
1,592
7,406
6,434
258
3,041
4,365
0
11,465
L
Bacchus
bitEme0SKill
Bacchus
3,279
232
0
798
7,490
6,502
0
3,037
4,100
5,775
0
W
10,554
1,706
0
750
5,506
2,072
152
2,875
2,631
31,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
18,526
113
Minions Killed
67
8
Camps Cleared
2
567,242
Distance Traveled
480,304
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,948
795
42
4
1
182,783
1
L
Horus
5,714
571
12
1
0
171,267
1
L
Sol
6,476
648
50
5
2
133,131
0
W
Guan Yu
7,267
727
15
2
0
206,557
3
L
Bacchus
6,336
634
5
1
0
175,906
1
W
Scylla
8,214
821
56
6
7
177,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role