Player Matchup

He Bo
He Bo
Ant 94874
He Bo
Level 86
God Stats
43W - 33L
1,455 SR
Queue Stats
279W - 257L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Bio7269
Baron Samedi
Level 68
God Stats
8W - 5L
1,795 SR
Queue Stats
64W - 43L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
Blasion
Jing Wei
Level 21
God Stats
7W - 5L
1,500 SR
Queue Stats
7W - 5L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
DaRightSandwich
Erlang Shen
Level 124
God Stats
3W - 4L
1,690 SR
Queue Stats
198W - 172L
1,571 Elo+
Party 1
Khepri
Khepri
mynameisErick
Khepri
Level 155
God Stats
2W - 2L
1,537 SR
Queue Stats
152W - 107L
1,573 Elo+
Party 1
Team Averages
Level 91
1,596 SR
1,531 Elo+

VS

Team Averages
Level 81
1,489 SR
1,366 Elo+
Aphrodite
Aphrodite
DaneTheInsane
Aphrodite
Level 87
God Stats
1W - 2L
1,367 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 2
Vamana
Vamana
Lorenzor
Vamana
Level 104
God Stats
1W - 1L
1,410 SR
Queue Stats
17W - 26L
1,432 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SomeColoredGuy
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Merlin
Merlin
Stan McGraw
Merlin
Level 89
God Stats
4W - 3L
1,658 SR
Queue Stats
7W - 10L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
illbeyourbuddy
Danzaburou
Level 61
God Stats
3W - 5L
1,513 SR
Queue Stats
4W - 8L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ant 94874
He Bo
20
8 / 0 / 14
12,589
787
30,024
11,829
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Bio7269
Baron Samedi
19
5 / 0 / 13
12,075
755
18,646
10,805
8,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Blasion
Jing Wei
19
2 / 1 / 6
11,978
749
4,807
14,094
7,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
DaRightSandwich
Erlang Shen
20
14 / 1 / 8
12,763
798
23,998
24,198
23,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
1 / 1 / 22
12,460
779
10,748
24,865
23,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaneTheInsane
Aphrodite
16
0 / 6 / 2
9,851
616
10,279
18,625
16,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Lorenzor
Vamana
16
0 / 7 / 0
10,122
633
9,662
25,102
20,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
SomeColoredGuy
Kumbhakarna
16
0 / 7 / 0
10,111
632
4,337
24,631
29,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
1 / 6 / 0
10,603
663
15,535
14,491
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
illbeyourbuddy
Danzaburou
16
1 / 5 / 0
9,742
609
15,017
20,322
8,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
4
30
Kills
2
3
Deaths
31
63
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ant 94874
He Bo
8
0
14
15
W
Baron Samedi
Bio7269
Baron Samedi
5
0
13
11.5
W
Jing Wei
Blasion
Jing Wei
2
1
6
5
W
Erlang Shen
DaRightSandwich
Erlang Shen
14
1
8
18
L
Aphrodite
DaneTheInsane
Aphrodite
0
6
2
0.17
L
Vamana
Lorenzor
Vamana
0
7
0
0
L
Kumbhakarna
SomeColoredGuy
Kumbhakarna
0
7
0
0
L
Merlin
1
6
0
0.17
L
Danzaburou
illbeyourbuddy
Danzaburou
1
5
0
0.2
W
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,223
Damage
54,830
85,791
Taken
103,171
68,636
Mitigated
81,749
40,816
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ant 94874
He Bo
30,024
2,864
0
2,064
11,829
6,383
2,554
5,023
6,806
67,879
0
W
Baron Samedi
Bio7269
Baron Samedi
18,646
4,135
5,438
4,458
10,805
8,685
1,869
4,384
6,381
50,059
0
W
Jing Wei
Blasion
Jing Wei
4,807
3,190
0
5,204
14,094
7,130
4,117
3,667
10,387
0
69,647
W
Erlang Shen
DaRightSandwich
Erlang Shen
23,998
13,035
0
8,886
24,198
23,113
2,464
9,754
14,315
85
46,483
L
Aphrodite
DaneTheInsane
Aphrodite
10,279
1,702
4,490
4,979
18,625
16,369
0
11,054
7,571
35,585
0
L
Vamana
Lorenzor
Vamana
9,662
3,850
1,336
4,736
25,102
20,894
0
16,301
8,801
0
25,412
L
Kumbhakarna
SomeColoredGuy
Kumbhakarna
4,337
929
0
919
24,631
29,935
0
15,250
9,381
19,757
0
L
Merlin
15,535
518
0
238
14,491
6,445
0
5,677
8,814
48,724
0
L
Danzaburou
illbeyourbuddy
Danzaburou
15,017
5,862
0
3,029
20,322
8,106
550
11,221
9,101
0
42,317
W
10,748
1,134
6,622
8,144
24,865
23,325
873
7,230
17,428
25,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,865
Gold Earned
50,429
346
Minions Killed
232
0
Camps Cleared
0
1,615,195
Distance Traveled
1,395,586
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,589
787
93
6
0
318,992
2
W
Baron Samedi
12,075
755
90
6
0
287,268
3
W
Jing Wei
11,978
749
102
6
0
306,883
0
W
Erlang Shen
12,763
798
43
3
0
342,012
1
L
Aphrodite
9,851
616
45
3
0
258,769
0
L
Vamana
10,122
633
30
2
0
310,744
0
L
Kumbhakarna
10,111
632
42
3
0
272,385
0
L
Merlin
10,603
663
72
5
0
287,079
1
L
Danzaburou
9,742
609
43
3
0
266,609
0
W
Khepri
12,460
779
18
1
0
360,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role