Player Matchup

Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
PaolaMartell
Anubis
Level 19
God Stats
3W - 0L
1,794 SR
Queue Stats
19W - 11L
1,613 Elo+
Party 1
Tyr
Tyr
QahnaarVokul
Tyr
Level 139
God Stats
5W - 3L
1,636 SR
Queue Stats
849W - 646L
1,691 Elo+
Party 2
Yemoja
Yemoja
StillClap
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
396W - 177L
1,720 Elo+
Party 2
Ne Zha
Ne Zha
yung_Cae
Ne Zha
Level 114
God Stats
5W - 3L
1,491 SR
Queue Stats
451W - 400L
1,627 Elo+
Party 2
Team Averages
Level 95
1,584 SR
1,630 Elo+

VS

Team Averages
Level 89
1,620 SR
1,566 Elo+
Fenrir
Fenrir
Doctor_Harem
Fenrir
Level 35
God Stats
1W - 1L
1,420 SR
Queue Stats
11W - 17L
1,446 Elo+
Party 3
Sobek
Sobek
DrNoosenbautom
Sobek
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
52W - 33L
1,593 Elo+
Party 3
Apollo
Apollo
Hawksmith
Apollo
Level 86
God Stats
19W - 8L
1,733 SR
Queue Stats
41W - 21L
1,648 Elo+
Party 3
Hades
Hades
UnbredNevada447
Hades
Level 87
God Stats
2W - 3L
1,712 SR
Queue Stats
45W - 32L
1,565 Elo+
Party 3
King Arthur
King Arthur
Zekken22_23
King Arthur
Level 108
God Stats
3W - 3L
1,514 SR
Queue Stats
16W - 9L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 2 / 2
7,760
597
4,385
6,100
2,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
5 / 1 / 7
7,848
604
10,519
10,619
5,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 1
8,838
680
7,564
8,589
8,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
StillClap
Yemoja
11
1 / 0 / 5
7,079
545
2,572
4,850
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
yung_Cae
Ne Zha
12
7 / 1 / 5
7,766
597
5,501
9,650
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 8 / 0
4,953
381
2,898
14,445
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
6,115
470
3,759
11,221
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
Hawksmith
Apollo
9
2 / 3 / 1
6,141
472
5,835
9,291
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 0
5,793
446
3,674
7,099
3,700
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zekken22_23
King Arthur
10
1 / 5 / 0
5,844
450
4,009
9,907
7,569
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
4
4
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
2
1.5
L
Fenrir
0
8
0
0
L
1
2
2
1
L
Apollo
Hawksmith
Apollo
2
3
1
0.83
W
Anubis
5
1
7
8.5
W
6
0
1
6.5
W
Yemoja
StillClap
Yemoja
1
0
5
3.5
L
0
3
0
0
L
King Arthur
Zekken22_23
King Arthur
1
5
0
0.2
W
Ne Zha
yung_Cae
Ne Zha
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
20,175
39,808
Taken
51,963
22,793
Mitigated
26,907
18,705
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,385
2,429
51
1,964
6,100
2,183
2,306
1,812
4,288
0
57,337
L
Fenrir
2,898
1,177
0
2,661
14,445
4,125
0
3,151
11,294
0
29,690
L
3,759
1,407
0
3,601
11,221
8,769
0
2,872
8,349
23,036
0
L
Apollo
Hawksmith
Apollo
5,835
3,751
0
1,181
9,291
2,744
0
3,365
5,926
0
40,971
W
Anubis
10,519
1,089
0
6,300
10,619
5,544
774
3,429
7,190
52,885
0
W
7,564
1,391
0
4,262
8,589
8,064
30
86
8,503
0
59,156
W
Yemoja
StillClap
Yemoja
2,572
1,394
1,732
1,920
4,850
3,158
474
1,662
3,188
14,296
3,023
L
3,674
766
154
1,874
7,099
3,700
0
2,914
4,185
30,703
0
L
King Arthur
Zekken22_23
King Arthur
4,009
616
0
1,500
9,907
7,569
0
585
9,322
0
28,302
W
Ne Zha
yung_Cae
Ne Zha
5,501
1,758
0
2,476
9,650
3,844
24
444
9,206
0
48,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
28,846
414
Minions Killed
233
0
Camps Cleared
0
1,239,672
Distance Traveled
1,191,504
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,760
597
90
7
0
244,671
1
L
Fenrir
4,953
381
44
3
0
215,199
0
L
Sobek
6,115
470
21
2
0
257,486
6
L
Apollo
6,141
472
79
6
0
253,951
4
W
Anubis
7,848
604
85
7
0
220,861
3
W
Tyr
8,838
680
125
10
0
261,886
1
W
Yemoja
7,079
545
29
2
0
229,107
1
L
Hades
5,793
446
56
4
0
215,530
5
L
King Arthur
5,844
450
33
3
0
249,338
0
W
Ne Zha
7,766
597
85
7
0
283,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role