Player Matchup

Bacchus
Bacchus
CravenMorhead
Bacchus
Level 109
God Stats
1W - 0L
1,715 SR
Queue Stats
28W - 21L
1,565 Elo+
Party 2
Freya
Freya
ǂShedATyrǂ
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,862 Elo+
Party 2
Danzaburou
Danzaburou
Λlpha
Danzaburou
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,591 Elo+
Party 2
Team Averages
Level 58
1,572 SR
1,673 Elo+

VS

Team Averages
Level 115
1,729 SR
1,639 Elo+
Zeus
Zeus
XS3xYCAKE5079
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,278 Elo+
Solo
Guan Yu
Guan Yu
doku1990
Guan Yu
Level 151
God Stats
8W - 1L
2,094 SR
Queue Stats
578W - 212L
1,790 Elo+
Party 1
Izanami
Izanami
lordevil190
Izanami
Level 146
God Stats
4W - 5L
1,594 SR
Queue Stats
477W - 170L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 0 / 5
10,028
771
8,110
13,140
15,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 3 / 4
9,065
697
11,074
13,129
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Λlpha
Danzaburou
14
5 / 6 / 1
9,607
739
9,036
13,055
4,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
7,593
584
3,143
6,715
2,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
doku1990
Guan Yu
14
3 / 4 / 5
9,136
703
12,621
14,718
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
lordevil190
Izanami
14
6 / 2 / 3
9,298
715
14,817
13,011
5,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
9
9
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
0
5
5.5
L
0
4
7
0.88
L
Guan Yu
doku1990
Guan Yu
3
4
5
1.38
L
Izanami
lordevil190
Izanami
6
2
3
3.75
W
2
3
4
1.33
W
Danzaburou
Λlpha
Danzaburou
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
30,581
39,324
Taken
34,444
24,092
Mitigated
22,283
10,392
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,110
1,523
0
1,722
13,140
15,043
122
1,694
10,959
25,071
0
L
3,143
525
0
0
6,715
2,519
0
4,081
2,634
10,838
0
L
Guan Yu
doku1990
Guan Yu
12,621
1,947
1,650
4,347
14,718
13,912
0
7,561
7,157
0
26,769
L
Izanami
lordevil190
Izanami
14,817
9,679
0
1,886
13,011
5,852
0
8,386
4,625
0
46,913
W
11,074
3,468
0
5,884
13,129
4,680
378
1,163
11,772
41,098
0
W
Danzaburou
Λlpha
Danzaburou
9,036
3,475
0
2,786
13,055
4,369
630
603
12,158
0
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
26,027
156
Minions Killed
132
8
Camps Cleared
3
701,119
Distance Traveled
639,343
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,028
771
37
3
2
251,967
2
L
Zeus
7,593
584
16
1
1
153,479
0
L
Guan Yu
9,136
703
32
2
2
259,136
4
L
Izanami
9,298
715
84
6
0
226,728
4
W
Freya
9,065
697
66
5
5
229,423
5
W
Danzaburou
9,607
739
53
4
1
219,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role