Player Matchup

Awilix
Awilix
MrKapple
Awilix
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,402 Elo+
Party 3
Ullr
Ullr
Mystook
Ullr
Level 88
God Stats
1W - 2L
1,355 SR
Queue Stats
154W - 168L
1,401 Elo+
Party 2
Bakasura
Bakasura
RPG_ANNIHILATION
Bakasura
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
SV867
Kuzenbo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,409 Elo+
Party 3
Shiva
Shiva
SakujoZumi
Shiva
Level 87
God Stats
2W - 3L
1,571 SR
Queue Stats
153W - 168L
1,400 Elo+
Party 2
Team Averages
Level 84
1,485 SR
1,400 Elo+

VS

Team Averages
Level 119
1,526 SR
1,416 Elo+
Anubis
Anubis
HonestTurtle345
Anubis
Level 106
God Stats
5W - 2L
1,607 SR
Queue Stats
476W - 502L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Letal Quack
Danzaburou
Level 158
God Stats
4W - 8L
1,330 SR
Queue Stats
461W - 492L
1,401 Elo+
Solo
Neith
Neith
OrionsBelt89
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,358 Elo+
Party 1
Odin
Odin
Pantercurse
Odin
Level 123
God Stats
1W - 0L
1,791 SR
Queue Stats
20W - 23L
1,417 Elo+
Solo
Cupid
Cupid
xBlymkx
Cupid
Level 87
God Stats
3W - 3L
1,403 SR
Queue Stats
257W - 261L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MrKapple
Awilix
20
6 / 7 / 6
12,399
689
27,698
24,909
14,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Mystook
Ullr
20
3 / 4 / 9
11,551
642
20,267
26,962
17,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 1
8,358
464
363
3,094
2,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
SV867
Kuzenbo
17
0 / 9 / 9
10,830
602
9,753
31,291
44,492
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shiva
20
4 / 6 / 7
11,951
664
12,863
26,073
32,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
13,113
729
17,711
16,046
9,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Letal Quack
Danzaburou
20
6 / 3 / 15
13,949
775
25,239
19,471
10,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
2 / 4 / 13
11,638
647
15,860
13,505
6,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 3 / 12
12,182
677
13,101
30,943
30,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
xBlymkx
Cupid
20
10 / 3 / 14
14,274
793
25,412
19,746
11,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
13
Kills
27
27
Deaths
16
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Danzaburou
Letal Quack
Danzaburou
6
3
15
4.5
L
Awilix
MrKapple
Awilix
6
7
6
1.29
L
Ullr
Mystook
Ullr
3
4
9
1.88
W
2
4
13
2.13
W
4
3
12
3.33
L
0
1
1
0.5
L
Kuzenbo
SV867
Kuzenbo
0
9
9
0.5
L
Shiva
4
6
7
1.25
W
Cupid
xBlymkx
Cupid
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,944
Damage
97,323
112,329
Taken
99,711
111,134
Mitigated
68,178
34,123
Healing
48,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,711
726
1,313
7,179
16,046
9,862
737
2,027
14,019
39,456
0
W
Danzaburou
Letal Quack
Danzaburou
25,239
13,529
311
7,704
19,471
10,795
3,198
1,916
17,555
0
51,595
L
Awilix
MrKapple
Awilix
27,698
10,303
2,179
7,867
24,909
14,461
339
4,911
19,998
0
47,368
L
Ullr
Mystook
Ullr
20,267
8,835
1,827
7,464
26,962
17,216
916
3,995
22,967
0
49,363
W
15,860
5,328
1,429
2,521
13,505
6,215
2,103
1,404
12,101
0
31,070
W
13,101
1,290
1,420
11,245
30,943
30,016
932
2,618
28,275
0
26,014
L
363
188
588
195
3,094
2,931
0
60
3,034
0
315
L
Kuzenbo
SV867
Kuzenbo
9,753
2,370
1,260
2,288
31,291
44,492
196
3,537
27,754
17,963
0
L
Shiva
12,863
2,411
6,044
4,411
26,073
32,034
491
5,208
20,865
0
34,818
W
Cupid
xBlymkx
Cupid
25,412
10,769
5,682
9,240
19,746
11,290
1,783
1,788
17,958
0
63,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
65,156
147
Minions Killed
217
0
Camps Cleared
0
1,258,788
Distance Traveled
1,501,587
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,113
729
42
2
0
322,017
4
W
Danzaburou
13,949
775
59
3
0
309,731
2
L
Awilix
12,399
689
31
2
0
306,121
0
L
Ullr
11,551
642
51
3
0
298,222
0
W
Neith
11,638
647
40
2
0
243,085
0
W
Odin
12,182
677
10
1
0
335,262
3
L
Bakasura
8,358
464
2
0
0
69,584
0
L
Kuzenbo
10,830
602
8
0
0
266,922
1
L
Shiva
11,951
664
55
3
0
317,939
0
W
Cupid
14,274
793
66
4
0
291,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role