Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KingSaltLife
Chang'e
Level 148
God Stats
9W - 7L
1,573 SR
Queue Stats
231W - 270L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
QueenPepperDeath
Xbalanque
Level 25
God Stats
3W - 0L
1,807 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 1
Mulan
Mulan
Th3miniman11
Mulan
Level 105
God Stats
20W - 20L
1,462 SR
Queue Stats
553W - 567L
1,470 Elo+
Party 1
Maui
Maui
Zaverene
Maui
Level 126
God Stats
11W - 7L
1,545 SR
Queue Stats
39W - 52L
1,460 Elo+
Party 1
Team Averages
Level 112
1,577 SR
1,491 Elo+

VS

Team Averages
Level 84
1,452 SR
1,495 Elo+
Ne Zha
Ne Zha
Irish meat x
Ne Zha
Level 15
God Stats
0W - 2L
1,276 SR
Queue Stats
58W - 75L
1,395 Elo+
Party 2
Bastet
Bastet
JAURUNMEI
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Koffing pb
Heimdallr
Level 129
God Stats
0W - 3L
1,185 SR
Queue Stats
439W - 424L
1,511 Elo+
Party 2
Hades
Hades
MVP Marshmallow
Hades
Level 123
God Stats
2W - 1L
1,798 SR
Queue Stats
179W - 171L
1,508 Elo+
Party 2
Maui
Maui
MurdererDoll99
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 127L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 2 / 9
8,999
600
9,079
15,962
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
KingSaltLife
Chang'e
15
7 / 2 / 4
8,906
594
9,532
9,699
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
14
2 / 1 / 3
8,450
563
7,432
11,037
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 5
8,888
593
11,665
14,595
10,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
12
1 / 0 / 1
6,550
437
898
4,632
4,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 0
7,000
467
2,600
9,774
7,724
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
JAURUNMEI
Bastet
11
3 / 5 / 3
7,248
483
9,150
14,942
5,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Koffing pb
Heimdallr
12
0 / 3 / 0
6,978
465
3,677
9,632
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 2
7,951
530
9,108
12,583
7,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 2
7,625
508
6,828
12,161
10,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
9
9
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
9
3.75
L
Ne Zha
2
2
0
1
L
Bastet
JAURUNMEI
Bastet
3
5
3
0.9
W
Chang'e
KingSaltLife
Chang'e
7
2
4
4.5
L
Heimdallr
Koffing pb
Heimdallr
0
3
0
0
L
1
4
2
0.5
L
3
5
2
0.8
W
Xbalanque
2
1
3
3.5
W
5
4
5
1.88
W
Maui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
31,363
55,925
Taken
59,092
30,434
Mitigated
35,631
26,601
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,079
3,123
0
9,452
15,962
7,256
332
2,982
12,980
0
76,120
L
Ne Zha
2,600
726
0
969
9,774
7,724
0
1,274
8,500
0
17,944
L
Bastet
JAURUNMEI
Bastet
9,150
2,839
0
2,854
14,942
5,494
0
2,561
12,381
0
43,162
W
Chang'e
KingSaltLife
Chang'e
9,532
1,485
3,115
5,314
9,699
4,018
420
4,913
4,786
63,190
0
L
Heimdallr
Koffing pb
Heimdallr
3,677
1,320
0
1,793
9,632
4,794
326
1,282
8,350
0
54,929
L
9,108
649
84
4,751
12,583
7,319
0
5,173
7,410
69,597
0
L
6,828
2,826
0
714
12,161
10,300
0
140
12,021
41,153
8,744
W
Xbalanque
7,432
3,045
0
3,840
11,037
4,122
0
0
11,037
0
74,067
W
11,665
1,785
0
4,808
14,595
10,879
151
5,656
8,939
0
55,336
W
Maui
898
502
36
36
4,632
4,159
81
901
3,731
19,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
36,802
486
Minions Killed
394
0
Camps Cleared
0
1,532,942
Distance Traveled
1,422,733
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,999
600
134
9
0
327,481
1
L
Ne Zha
7,000
467
30
2
0
328,182
2
L
Bastet
7,248
483
76
5
0
294,143
0
W
Chang'e
8,906
594
114
8
0
309,403
6
L
Heimdallr
6,978
465
88
6
0
266,198
3
L
Hades
7,951
530
111
7
0
268,999
6
L
Maui
7,625
508
89
6
0
265,211
2
W
Xbalanque
8,450
563
122
8
0
323,211
4
W
Mulan
8,888
593
89
6
0
306,154
0
W
Maui
6,550
437
27
2
0
266,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role