Player Matchup

Ah Puch
Ah Puch
Auvir
Ah Puch
Level 115
God Stats
4W - 2L
1,750 SR
Queue Stats
368W - 364L
1,607 Elo+
Party 1
King Arthur
King Arthur
Chains Of Zero
King Arthur
Level 125
God Stats
3W - 4L
1,543 SR
Queue Stats
233W - 210L
1,554 Elo+
Party 1
Skadi
Skadi
Nine Tail Fox I
Skadi
Level 117
God Stats
2W - 2L
1,631 SR
Queue Stats
126W - 108L
1,593 Elo+
Party 1
Team Averages
Level 119
1,641 SR
1,585 Elo+

VS

Team Averages
Level 91
1,553 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
Pigjunk
Ah Muzen Cab
Level 124
God Stats
9W - 3L
1,671 SR
Queue Stats
32W - 32L
1,596 Elo+
Party 2
Ymir
Ymir
PineapplePinUp
Ymir
Level 40
God Stats
2W - 0L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
jenkeys
Thor
Level 108
God Stats
17W - 12L
1,702 SR
Queue Stats
26W - 17L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Auvir
Ah Puch
13
0 / 4 / 4
8,363
643
12,320
10,556
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Chains Of Zero
King Arthur
13
3 / 7 / 1
9,054
696
6,853
19,373
20,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 7 / 2
9,401
723
8,592
14,615
4,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pigjunk
Ah Muzen Cab
16
6 / 2 / 12
10,823
833
15,819
11,384
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 16
8,995
692
5,685
15,392
14,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
jenkeys
Thor
17
12 / 1 / 5
11,301
869
17,367
11,929
5,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
18
18
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Auvir
Ah Puch
0
4
4
0.5
L
King Arthur
Chains Of Zero
King Arthur
3
7
1
0.5
L
3
7
2
0.57
W
Ah Muzen Cab
Pigjunk
Ah Muzen Cab
6
2
12
6
W
0
3
16
2.67
W
Thor
jenkeys
Thor
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,765
Damage
38,871
44,544
Taken
38,705
29,603
Mitigated
24,761
3,589
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Auvir
Ah Puch
12,320
446
0
1,943
10,556
4,242
0
894
9,662
37,034
0
L
King Arthur
Chains Of Zero
King Arthur
6,853
565
0
376
19,373
20,387
0
3,691
15,682
0
22,992
L
8,592
1,576
0
1,270
14,615
4,974
0
1,510
13,105
0
24,392
W
Ah Muzen Cab
Pigjunk
Ah Muzen Cab
15,819
5,644
0
3,044
11,384
5,133
2,256
2,817
8,567
0
61,319
W
5,685
2,528
0
623
15,392
14,167
181
5,401
9,991
10,832
0
W
Thor
jenkeys
Thor
17,367
3,836
0
1,129
11,929
5,461
530
4,770
7,159
0
57,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
31,119
143
Minions Killed
188
2
Camps Cleared
10
647,549
Distance Traveled
729,245
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,363
643
67
5
0
211,238
1
L
King Arthur
9,054
696
31
2
1
224,057
1
L
Skadi
9,401
723
45
3
1
212,254
3
W
Ah Muzen Cab
10,823
833
98
8
0
259,133
4
W
Ymir
8,995
692
4
0
0
219,658
1
W
Thor
11,301
869
86
7
10
250,454
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role