Player Matchup

Jormungandr
Jormungandr
Charmingo
Jormungandr
Level 160
God Stats
91W - 54L
1,670 SR
Queue Stats
775W - 770L
1,552 Elo+
Solo
Thor
Thor
CptMN3Y
Thor
Level 109
God Stats
2W - 1L
1,384 SR
Queue Stats
29W - 31L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
JumpZuuu
Jing Wei
Level 104
God Stats
4W - 1L
1,882 SR
Queue Stats
118W - 84L
1,619 Elo+
Party 2
King Arthur
King Arthur
NoxNemesis
King Arthur
Level 98
God Stats
2W - 1L
1,358 SR
Queue Stats
63W - 67L
1,558 Elo+
Solo
Ra
Ra
OnlyTeggy
Ra
Level 139
God Stats
2W - 1L
1,694 SR
Queue Stats
154W - 160L
1,545 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,562 Elo+

VS

Team Averages
Level 150
1,512 SR
1,545 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EAH1997
Geb
Level 140
God Stats
64W - 52L
1,645 SR
Queue Stats
861W - 829L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
GazapoSH
Erlang Shen
Level 155
God Stats
9W - 12L
1,493 SR
Queue Stats
843W - 808L
1,556 Elo+
Party 1
Pele
Pele
Roicat2016
Pele
Level 145
God Stats
1W - 5L
1,275 SR
Queue Stats
187W - 177L
1,562 Elo+
Solo
Ra
Ra
el paps94
Ra
Level 152
God Stats
2W - 2L
1,649 SR
Queue Stats
297W - 303L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Charmingo
Jormungandr
6
1 / 0 / 0
3,783
757
2,439
3,440
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
CptMN3Y
Thor
6
2 / 0 / 1
4,021
804
1,126
4,403
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
JumpZuuu
Jing Wei
5
0 / 0 / 0
3,132
626
2,649
2,523
641
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
NoxNemesis
King Arthur
5
0 / 0 / 0
3,091
618
2,424
4,184
1,563
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 1 / 1
4,076
815
2,536
2,654
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 0 / 0
3,066
613
2,556
3,300
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
5
0 / 0 / 0
3,451
690
1,636
4,309
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
GazapoSH
Erlang Shen
5
0 / 1 / 0
3,074
615
2,522
4,646
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 2 / 0
2,645
529
674
1,942
586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
3,110
622
977
2,725
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
0
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
W
Jormungandr
Charmingo
Jormungandr
1
0
0
1
W
Thor
CptMN3Y
Thor
2
0
1
2.5
L
Geb
0
0
0
0
L
Erlang Shen
GazapoSH
Erlang Shen
0
1
0
0
W
Jing Wei
JumpZuuu
Jing Wei
0
0
0
0
W
King Arthur
NoxNemesis
King Arthur
0
0
0
0
W
2
1
1
2.5
L
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,174
Damage
8,365
17,204
Taken
16,922
5,859
Mitigated
5,949
4,486
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,556
1,523
511
2,069
3,300
686
0
0
3,300
0
17,344
W
Jormungandr
Charmingo
Jormungandr
2,439
1,634
0
844
3,440
1,496
0
0
3,440
19,290
0
W
Thor
CptMN3Y
Thor
1,126
335
0
875
4,403
1,299
21
114
4,289
0
18,878
L
Geb
1,636
186
66
1,943
4,309
1,749
0
0
4,309
8,476
0
L
Erlang Shen
GazapoSH
Erlang Shen
2,522
1,502
0
2,406
4,646
1,856
0
2,439
2,207
0
12,790
W
Jing Wei
JumpZuuu
Jing Wei
2,649
1,956
0
1,326
2,523
641
0
612
1,911
0
15,051
W
King Arthur
NoxNemesis
King Arthur
2,424
423
0
830
4,184
1,563
0
1,024
3,160
0
11,373
W
2,536
508
70
541
2,654
860
105
863
1,791
21,950
0
L
674
221
0
52
1,942
586
0
657
1,285
0
3,777
L
977
304
35
805
2,725
1,072
0
1,879
846
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,103
Gold Earned
15,346
155
Minions Killed
82
0
Camps Cleared
0
484,182
Distance Traveled
411,518
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,066
613
31
6
0
88,696
0
W
Jormungandr
3,783
757
35
7
0
92,603
1
W
Thor
4,021
804
40
8
0
101,861
0
L
Geb
3,451
690
12
2
0
104,498
1
L
Erlang Shen
3,074
615
17
3
0
105,886
0
W
Jing Wei
3,132
626
23
5
0
82,594
1
W
King Arthur
3,091
618
22
4
0
97,439
1
W
Ra
4,076
815
35
7
0
109,685
0
L
Pele
2,645
529
8
2
0
36,678
0
L
Ra
3,110
622
14
3
0
75,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role