Player Matchup

Ao Kuang
Ao Kuang
BallFlap
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
KeisterKing
Izanami
Level 29
God Stats
5W - 5L
1,400 SR
Queue Stats
56W - 53L
1,464 Elo+
Party 1
Ra
Ra
Rivenoth
Ra
Level 117
God Stats
1W - 0L
1,704 SR
Queue Stats
68W - 52L
1,650 Elo+
Party 1
Achilles
Achilles
SpaceActual
Achilles
Level 124
God Stats
6W - 5L
1,577 SR
Queue Stats
200W - 180L
1,592 Elo+
Party 1
Tyr
Tyr
TooToxicFor1Acct
Tyr
Level 27
God Stats
1W - 1L
1,561 SR
Queue Stats
24W - 19L
1,483 Elo+
Party 1
Team Averages
Level 62
1,548 SR
1,538 Elo+

VS

Team Averages
Level 67
1,495 SR
1,548 Elo+
Vulcan
Vulcan
Angryricebowl
Vulcan
Level 134
God Stats
6W - 6L
1,459 SR
Queue Stats
158W - 96L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
HONKH0NK
Kukulkan
Level 25
God Stats
41W - 21L
1,572 SR
Queue Stats
86W - 57L
1,573 Elo+
Party 2
Neith
Neith
HoahBear
Neith
Level 45
God Stats
8W - 6L
1,120 SR
Queue Stats
76W - 93L
1,379 Elo+
Solo
Geb
Geb
lKotal
Geb
Level 68
God Stats
121W - 70L
1,600 SR
Queue Stats
137W - 82L
1,585 Elo+
Party 2
Horus
Horus
theajaxkiller
Horus
Level 62
God Stats
20W - 7L
1,724 SR
Queue Stats
152W - 79L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BallFlap
Ao Kuang
17
6 / 2 / 9
12,046
1,205
11,823
12,326
8,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
KeisterKing
Izanami
16
4 / 3 / 5
10,377
1,038
12,489
12,257
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 2 / 9
12,041
1,204
18,162
10,038
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
SpaceActual
Achilles
16
0 / 4 / 13
9,763
976
12,592
16,353
18,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 0 / 11
11,156
1,116
15,149
13,593
16,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

243

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
10,394
1,039
12,383
13,915
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
HONKH0NK
Kukulkan
16
2 / 3 / 6
10,282
1,028
11,525
9,985
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
HoahBear
Neith
15
2 / 3 / 6
9,967
997
12,675
14,128
6,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
lKotal
Geb
16
1 / 6 / 7
10,612
1,061
8,660
18,454
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 3 / 5
10,310
1,031
10,340
17,838
17,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
20
Kills
11
11
Deaths
20
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
Ao Kuang
BallFlap
Ao Kuang
6
2
9
5.25
L
Kukulkan
HONKH0NK
Kukulkan
2
3
6
1.67
L
Neith
HoahBear
Neith
2
3
6
1.67
W
Izanami
KeisterKing
Izanami
4
3
5
2.17
W
6
2
9
5.25
W
Achilles
SpaceActual
Achilles
0
4
13
1.63
W
4
0
11
9.5
L
Geb
lKotal
Geb
1
6
7
0.75
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,215
Damage
55,583
64,567
Taken
74,320
53,637
Mitigated
55,897
15,778
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,383
4,265
0
250
13,915
6,643
0
7,725
6,190
36,467
0
W
Ao Kuang
BallFlap
Ao Kuang
11,823
5,290
1,689
4,018
12,326
8,574
0
5,521
6,805
22,764
0
L
Kukulkan
HONKH0NK
Kukulkan
11,525
1,748
0
1,190
9,985
5,429
0
2,553
7,432
45,049
0
L
Neith
HoahBear
Neith
12,675
6,271
0
1,355
14,128
6,732
0
6,026
8,102
0
29,557
W
Izanami
KeisterKing
Izanami
12,489
8,266
0
1,893
12,257
5,402
0
7,050
5,207
0
38,032
W
18,162
570
1,979
2,332
10,038
4,549
0
5,755
4,283
58,959
0
W
Achilles
SpaceActual
Achilles
12,592
2,481
0
2,237
16,353
18,199
0
7,349
9,004
0
21,327
W
15,149
722
0
1,630
13,593
16,913
0
6,893
6,700
0
23,378
L
Geb
lKotal
Geb
8,660
697
0
2,960
18,454
19,819
0
6,872
11,582
12,278
0
L
10,340
3,650
3,168
3,960
17,838
17,274
0
6,809
11,029
0
15,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,383
Gold Earned
51,565
220
Minions Killed
195
8
Camps Cleared
6
999,995
Distance Traveled
981,376
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,394
1,039
57
6
2
205,204
0
W
Ao Kuang
12,046
1,205
13
1
6
197,400
0
L
Kukulkan
10,282
1,028
88
9
2
207,145
2
L
Neith
9,967
997
38
4
1
174,844
0
W
Izanami
10,377
1,038
71
7
0
170,538
0
W
Ra
12,041
1,204
97
10
0
201,958
1
W
Achilles
9,763
976
22
2
1
197,657
0
W
Tyr
11,156
1,116
17
2
1
232,442
0
L
Geb
10,612
1,061
3
0
0
207,201
0
L
Horus
10,310
1,031
9
1
1
186,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role