Player Matchup

King Arthur
King Arthur
BasedSniper
King Arthur
Level 87
God Stats
10W - 9L
1,503 SR
Queue Stats
78W - 92L
1,314 Elo+
Party 2
Neith
Neith
DirtyNikki
Neith
Level 107
God Stats
216W - 220L
1,368 SR
Queue Stats
449W - 443L
1,293 Elo+
Solo
Mulan
Mulan
PaviniDOz
Mulan
Level 104
God Stats
13W - 12L
1,425 SR
Queue Stats
180W - 210L
1,329 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaltIV
Kumbhakarna
Level 31
God Stats
0W - 3L
1,384 SR
Queue Stats
9W - 17L
1,239 Elo+
Party 2
Chang'e
Chang'e
shacal69
Chang'e
Level 106
God Stats
63W - 46L
1,439 SR
Queue Stats
1,005W - 1,056L
1,345 Elo+
Solo
Team Averages
Level 87
1,424 SR
1,304 Elo+

VS

Team Averages
Level 87
1,515 SR
1,312 Elo+
Eset
Eset
ChinaReign
Eset
Level 68
God Stats
3W - 6L
1,438 SR
Queue Stats
180W - 185L
1,322 Elo+
Solo
Susano
Susano
FENIXxSEN
Susano
Level 85
God Stats
3W - 2L
1,448 SR
Queue Stats
27W - 40L
1,270 Elo+
Solo
Zhong Kui
Zhong Kui
MHT Yugi SZ
Zhong Kui
Level 101
God Stats
55W - 51L
1,442 SR
Queue Stats
198W - 236L
1,314 Elo+
Party 1
King Arthur
King Arthur
MHTMEGKNIGHT
King Arthur
Level 105
God Stats
8W - 9L
1,673 SR
Queue Stats
204W - 240L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
mxzl_y
Nu Wa
Level 77
God Stats
92W - 60L
1,577 SR
Queue Stats
323W - 338L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasedSniper
King Arthur
16
1 / 9 / 0
9,839
378
8,956
25,034
20,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
15
3 / 10 / 1
10,300
396
17,090
22,552
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
PaviniDOz
Mulan
14
3 / 9 / 3
9,638
371
9,151
29,043
12,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
SaltIV
Kumbhakarna
14
1 / 11 / 2
10,134
390
8,455
42,545
34,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
shacal69
Chang'e
11
0 / 2 / 3
8,311
320
4,646
13,440
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 13
12,714
489
20,176
14,318
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Susano
FENIXxSEN
Susano
19
7 / 2 / 11
12,372
476
11,623
21,424
10,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MHT Yugi SZ
Zhong Kui
19
9 / 1 / 14
13,027
501
30,131
23,191
26,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MHTMEGKNIGHT
King Arthur
18
9 / 1 / 10
12,473
480
12,733
16,362
14,245
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
mxzl_y
Nu Wa
20
11 / 1 / 12
14,121
543
35,636
13,887
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
8
Kills
41
41
Deaths
8
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BasedSniper
King Arthur
1
9
0
0.11
W
5
3
13
3.83
L
Neith
3
10
1
0.35
W
Susano
FENIXxSEN
Susano
7
2
11
6.25
W
Zhong Kui
MHT Yugi SZ
Zhong Kui
9
1
14
16
W
King Arthur
MHTMEGKNIGHT
King Arthur
9
1
10
14
L
Mulan
PaviniDOz
Mulan
3
9
3
0.5
L
Kumbhakarna
SaltIV
Kumbhakarna
1
11
2
0.18
W
Nu Wa
mxzl_y
Nu Wa
11
1
12
17
L
Chang'e
shacal69
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
110,299
132,614
Taken
89,182
81,719
Mitigated
66,164
26,078
Healing
33,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BasedSniper
King Arthur
8,956
1,041
335
1,592
25,034
20,895
0
16,576
8,458
0
76,400
W
20,176
2,610
1,724
3,455
14,318
7,255
2,658
4,387
9,931
95,686
0
L
Neith
17,090
6,590
0
3,437
22,552
8,991
0
15,388
7,164
0
76,798
W
Susano
FENIXxSEN
Susano
11,623
689
0
7,852
21,424
10,858
1,481
1,352
20,072
0
86,445
W
Zhong Kui
MHT Yugi SZ
Zhong Kui
30,131
5,742
0
11,556
23,191
26,913
2,361
2,951
20,240
101,761
0
W
King Arthur
MHTMEGKNIGHT
King Arthur
12,733
911
0
2,635
16,362
14,245
433
2,866
13,496
0
58,420
L
Mulan
PaviniDOz
Mulan
9,151
1,612
0
5,852
29,043
12,534
221
16,862
12,181
0
63,433
L
Kumbhakarna
SaltIV
Kumbhakarna
8,455
843
192
11,291
42,545
34,642
0
27,652
14,893
34,102
0
W
Nu Wa
mxzl_y
Nu Wa
35,636
12,816
593
5,491
13,887
6,893
7,896
1,545
12,342
143,811
0
L
Chang'e
shacal69
Chang'e
4,646
518
425
2,954
13,440
4,657
318
9,465
3,975
37,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
64,707
424
Minions Killed
598
0
Camps Cleared
0
2,152,878
Distance Traveled
2,232,198
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,839
378
119
5
0
439,797
1
W
Eset
12,714
489
140
5
0
448,347
1
L
Neith
10,300
396
125
5
0
377,130
2
W
Susano
12,372
476
92
4
0
512,436
9
W
Zhong Kui
13,027
501
140
5
0
378,490
6
W
King Arthur
12,473
480
71
3
0
475,774
5
L
Mulan
9,638
371
82
3
0
455,690
3
L
Kumbhakarna
10,134
390
39
2
0
394,746
3
W
Nu Wa
14,121
543
155
6
0
417,151
5
L
Chang'e
8,311
320
59
2
0
485,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role