Player Matchup

Scylla
Scylla
BigBluntBallers
Scylla
Level 116
God Stats
0W - 1L
1,308 SR
Queue Stats
275W - 329L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
HiCkxBoY69
Danzaburou
Level 40
God Stats
4W - 8L
1,533 SR
Queue Stats
120W - 143L
1,378 Elo+
Party 1
Ganesha
Ganesha
michelobski
Ganesha
Level 106
God Stats
4W - 1L
1,751 SR
Queue Stats
91W - 96L
1,383 Elo+
Party 1
Team Averages
Level 87
1,531 SR
1,374 Elo+

VS

Team Averages
Level 107
1,513 SR
1,442 Elo+
Hera
Hera
NoblePurple7
Hera
Level 45
God Stats
11W - 7L
1,605 SR
Queue Stats
163W - 183L
1,404 Elo+
Party 2
Fenrir
Fenrir
StillNoMercy4U
Fenrir
Level 140
God Stats
6W - 4L
1,495 SR
Queue Stats
310W - 309L
1,459 Elo+
Party 2
Thor
Thor
xNexus27x
Thor
Level 136
God Stats
2W - 2L
1,438 SR
Queue Stats
203W - 187L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,887
626
3,496
10,609
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HiCkxBoY69
Danzaburou
9
1 / 8 / 0
6,988
635
2,461
12,464
5,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
michelobski
Ganesha
12
0 / 3 / 4
7,774
707
4,249
15,751
15,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 15
8,475
770
6,820
2,897
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 2 / 6
9,835
894
11,979
11,162
4,238
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
14
5 / 2 / 13
9,219
838
14,953
9,612
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
1
Kills
18
18
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Danzaburou
HiCkxBoY69
Danzaburou
1
8
0
0.13
W
2
0
15
9.5
W
11
2
6
7
L
Ganesha
michelobski
Ganesha
0
3
4
0.67
W
Thor
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,206
Damage
33,752
38,824
Taken
23,671
24,318
Mitigated
13,995
4,052
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,496
484
0
304
10,609
3,933
0
1,258
8,917
16,852
0
L
Danzaburou
HiCkxBoY69
Danzaburou
2,461
1,164
0
807
12,464
5,203
0
1,854
10,393
0
17,584
W
6,820
1,674
0
551
2,897
1,062
1,458
1,103
1,794
28,575
0
W
11,979
3,030
0
3,754
11,162
4,238
974
4,224
6,938
0
34,409
L
Ganesha
michelobski
Ganesha
4,249
229
0
2,941
15,751
15,182
0
4,090
11,016
18,872
0
W
Thor
14,953
2,724
0
2,199
9,612
8,695
264
3,047
6,565
0
30,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,649
Gold Earned
27,529
102
Minions Killed
122
4
Camps Cleared
6
527,600
Distance Traveled
617,820
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,887
626
42
4
3
172,642
0
L
Danzaburou
6,988
635
56
5
1
140,415
0
W
Hera
8,475
770
50
5
0
195,718
0
W
Fenrir
9,835
894
38
3
4
214,089
3
L
Ganesha
7,774
707
4
0
0
214,543
0
W
Thor
9,219
838
34
3
2
208,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role