Player Matchup

Izanami
Izanami
DroCaal
Izanami
Level 87
God Stats
8W - 10L
1,440 SR
Queue Stats
34W - 51L
1,368 Elo+
Party 3
Fenrir
Fenrir
NΔZIRENO
Fenrir
Level 73
God Stats
23W - 34L
1,383 SR
Queue Stats
199W - 214L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
Philosophiex
Zhong Kui
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 145L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
Z-DeeCIm3_TaT3-z
Sun Wukong
Level 125
God Stats
1W - 2L
1,707 SR
Queue Stats
64W - 61L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Zenwolf93
Baron Samedi
Level 47
God Stats
9W - 9L
1,487 SR
Queue Stats
17W - 23L
1,416 Elo+
Party 3
Team Averages
Level 76
1,503 SR
1,409 Elo+

VS

Team Averages
Level 90
1,518 SR
1,414 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Barbxr
Skadi
Level 64
God Stats
19W - 17L
1,450 SR
Queue Stats
26W - 36L
1,304 Elo+
Solo
Ares
Ares
CrisTany
Ares
Level 39
God Stats
22W - 20L
1,546 SR
Queue Stats
132W - 153L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Wolfxie
Aphrodite
Level 102
God Stats
11W - 7L
1,594 SR
Queue Stats
318W - 387L
1,326 Elo+
Solo
Amaterasu
Amaterasu
turd806
Amaterasu
Level 129
God Stats
32W - 35L
1,499 SR
Queue Stats
150W - 165L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DroCaal
Izanami
15
8 / 6 / 1
9,619
506
14,372
14,004
5,334
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
NΔZIRENO
Fenrir
13
0 / 8 / 4
8,355
440
9,507
18,404
8,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Philosophiex
Zhong Kui
14
3 / 4 / 0
8,996
473
14,182
14,361
10,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Z-DeeCIm3_TaT3-z
Sun Wukong
13
0 / 1 / 1
7,672
404
5,629
12,327
7,833
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Zenwolf93
Baron Samedi
12
1 / 4 / 4
8,449
445
7,924
17,180
17,051
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 0 / 5
10,948
576
16,074
20,151
24,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Barbxr
Skadi
13
1 / 5 / 8
8,202
432
6,130
15,050
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
2 / 2 / 10
9,583
504
7,925
16,358
14,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Wolfxie
Aphrodite
14
1 / 4 / 10
9,228
486
6,413
15,372
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
turd806
Amaterasu
19
13 / 1 / 4
12,077
636
17,428
20,157
13,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
12
Kills
23
23
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
5
8.5
W
Skadi
Barbxr
Skadi
1
5
8
1
W
Ares
2
2
10
3.5
L
Izanami
DroCaal
Izanami
8
6
1
1.42
L
Fenrir
NΔZIRENO
Fenrir
0
8
4
0.25
L
Zhong Kui
Philosophiex
Zhong Kui
3
4
0
0.75
W
Aphrodite
Wolfxie
Aphrodite
1
4
10
1.5
L
Sun Wukong
Z-DeeCIm3_TaT3-z
Sun Wukong
0
1
1
0.5
L
Baron Samedi
Zenwolf93
Baron Samedi
1
4
4
0.75
W
Amaterasu
turd806
Amaterasu
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,614
Damage
53,970
76,276
Taken
87,088
49,342
Mitigated
65,648
18,743
Healing
38,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,074
6,584
0
10,610
20,151
24,139
53
3,616
16,535
0
81,254
W
Skadi
Barbxr
Skadi
6,130
2,294
0
2,161
15,050
5,650
1,057
3,476
11,574
0
45,263
W
Ares
7,925
317
0
2,943
16,358
14,653
395
3,784
12,574
38,923
12,385
L
Izanami
DroCaal
Izanami
14,372
10,509
0
2,375
14,004
5,334
3,714
3,121
10,827
0
77,787
L
Fenrir
NΔZIRENO
Fenrir
9,507
2,870
0
2,234
18,404
8,227
0
2,453
15,682
0
75,111
L
Zhong Kui
Philosophiex
Zhong Kui
14,182
1,153
0
6,347
14,361
10,897
0
4,149
10,044
64,125
0
W
Aphrodite
Wolfxie
Aphrodite
6,413
1,130
4,780
8,261
15,372
7,702
1,150
6,781
8,591
47,665
0
L
Sun Wukong
Z-DeeCIm3_TaT3-z
Sun Wukong
5,629
789
0
2,777
12,327
7,833
0
217
11,426
0
46,456
L
Baron Samedi
Zenwolf93
Baron Samedi
7,924
1,170
793
4,217
17,180
17,051
579
2,917
14,068
29,013
0
W
Amaterasu
turd806
Amaterasu
17,428
8,333
0
9,712
20,157
13,504
0
4,449
15,708
0
96,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
50,038
473
Minions Killed
510
0
Camps Cleared
0
1,634,493
Distance Traveled
1,835,551
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,948
576
144
8
0
367,152
7
W
Skadi
8,202
432
50
3
0
319,093
4
W
Ares
9,583
504
74
4
0
371,895
1
L
Izanami
9,619
506
124
7
0
292,064
10
L
Fenrir
8,355
440
112
6
0
374,544
2
L
Zhong Kui
8,996
473
112
6
0
312,002
4
W
Aphrodite
9,228
486
92
5
0
336,394
5
L
Sun Wukong
7,672
404
89
5
0
333,956
9
L
Baron Samedi
8,449
445
36
2
0
321,927
5
W
Amaterasu
12,077
636
150
8
0
441,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role