Player Matchup

Thor
Thor
Puddingbrains
Thor
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 32L
1,483 Elo+
Party 1
Janus
Janus
SoulE12
Janus
Level 20
God Stats
7W - 1L
1,847 SR
Queue Stats
22W - 13L
1,533 Elo+
Party 1
Horus
Horus
Squirtle
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,462 Elo+
Party 1
Team Averages
Level 28
1,616 SR
1,493 Elo+

VS

Team Averages
Level 106
1,472 SR
1,400 Elo+
Zeus
Zeus
Lugal-Silimma
Zeus
Level 128
God Stats
2W - 6L
1,476 SR
Queue Stats
119W - 134L
1,458 Elo+
Solo
Cabrakan
Cabrakan
MR PHALLON
Cabrakan
Level 106
God Stats
2W - 4L
1,448 SR
Queue Stats
57W - 76L
1,358 Elo+
Solo
Medusa
Medusa
RSMGang18
Medusa
Level 85
God Stats
2W - 3L
1,491 SR
Queue Stats
49W - 82L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,608
761
5,331
6,052
3,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
SoulE12
Janus
11
2 / 2 / 3
6,967
697
9,081
6,969
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Squirtle
Horus
10
0 / 1 / 5
6,796
680
2,694
10,215
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,091
709
11,965
7,319
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
MR PHALLON
Cabrakan
11
0 / 1 / 2
6,785
679
1,303
9,799
10,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
RSMGang18
Medusa
8
0 / 3 / 2
6,061
606
4,268
5,905
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Cabrakan
MR PHALLON
Cabrakan
0
1
2
1
W
4
1
1
4.5
L
Medusa
RSMGang18
Medusa
0
3
2
0.33
W
Janus
SoulE12
Janus
2
2
3
1.75
W
Horus
Squirtle
Horus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,106
Damage
17,536
23,236
Taken
23,023
15,251
Mitigated
16,397
4,601
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,965
1,681
0
850
7,319
2,913
0
1,954
5,365
29,733
0
L
Cabrakan
MR PHALLON
Cabrakan
1,303
292
1,560
1,352
9,799
10,809
0
4,490
5,309
7,654
0
W
5,331
533
0
944
6,052
3,497
0
3,193
2,859
0
21,862
L
Medusa
RSMGang18
Medusa
4,268
1,889
0
0
5,905
2,675
0
3,149
2,756
0
12,306
W
Janus
SoulE12
Janus
9,081
232
0
1,295
6,969
2,451
0
4,712
2,257
28,813
0
W
Horus
Squirtle
Horus
2,694
1,411
294
2,068
10,215
9,303
27
5,926
4,289
0
6,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,371
Gold Earned
19,937
99
Minions Killed
64
5
Camps Cleared
3
559,780
Distance Traveled
465,576
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,091
709
31
3
2
160,503
3
L
Cabrakan
6,785
679
13
1
1
168,676
2
W
Thor
7,608
761
59
6
4
189,357
2
L
Medusa
6,061
606
20
2
0
136,397
0
W
Janus
6,967
697
35
4
0
207,942
2
W
Horus
6,796
680
5
1
1
162,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role