Player Matchup

Shiva
Shiva
Pompey967057
Shiva
Level 64
God Stats
11W - 6L
1,664 SR
Queue Stats
164W - 272L
1,343 Elo+
Party 2
Fenrir
Fenrir
ll5_Preda
Fenrir
Level 142
God Stats
3W - 1L
1,591 SR
Queue Stats
58W - 40L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
madrid_504
Kukulkan
Level 46
God Stats
119W - 178L
1,459 SR
Queue Stats
123W - 193L
1,401 Elo+
Party 2
Team Averages
Level 84
1,571 SR
1,456 Elo+

VS

Team Averages
Level 81
1,579 SR
1,540 Elo+
Thor
Thor
FS Spot
Thor
Level 107
God Stats
8W - 3L
1,665 SR
Queue Stats
169W - 105L
1,663 Elo+
Party 1
Mulan
Mulan
Jackson3483
Mulan
Level 27
God Stats
12W - 7L
1,659 SR
Queue Stats
101W - 54L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
Jason J17
Cthulhu
Level 108
God Stats
22W - 26L
1,414 SR
Queue Stats
22W - 27L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 14
14,650
771
23,795
25,156
23,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
ll5_Preda
Fenrir
19
8 / 3 / 12
14,879
783
22,997
25,491
23,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
madrid_504
Kukulkan
19
8 / 3 / 9
14,243
750
27,877
14,308
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FS Spot
Thor
17
4 / 8 / 0
11,888
626
17,077
27,066
11,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 3
10,317
543
11,845
25,181
24,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Jason J17
Cthulhu
16
2 / 3 / 3
11,557
608
15,608
31,047
21,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
6
6
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
FS Spot
Thor
4
8
0
0.5
L
0
9
3
0.17
L
Cthulhu
Jason J17
Cthulhu
2
3
3
1.17
W
4
0
14
11
W
Fenrir
ll5_Preda
Fenrir
8
3
12
4.67
W
Kukulkan
madrid_504
Kukulkan
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,669
Damage
44,530
64,955
Taken
83,294
52,892
Mitigated
57,497
26,964
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
FS Spot
Thor
17,077
2,352
0
3,896
27,066
11,654
0
7,176
19,890
0
47,420
L
11,845
1,000
923
4,305
25,181
24,553
0
7,261
17,920
0
28,083
L
Cthulhu
Jason J17
Cthulhu
15,608
434
1,641
10,144
31,047
21,290
0
15,180
15,867
41,263
0
W
23,795
3,697
1,052
14,106
25,156
23,208
464
7,302
17,200
813
66,214
W
Fenrir
ll5_Preda
Fenrir
22,997
5,003
0
7,573
25,491
23,206
987
5,784
19,313
360
54,909
W
Kukulkan
madrid_504
Kukulkan
27,877
1,528
0
4,233
14,308
6,478
295
3,193
10,988
71,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
33,762
213
Minions Killed
167
12
Camps Cleared
5
1,110,935
Distance Traveled
1,027,645
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,888
626
61
3
4
322,447
9
L
Mulan
10,317
543
35
2
1
331,270
2
L
Cthulhu
11,557
608
71
4
0
373,928
4
W
Shiva
14,650
771
83
4
4
393,768
1
W
Fenrir
14,879
783
37
2
4
372,977
1
W
Kukulkan
14,243
750
93
5
4
344,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role