Player Matchup

Atlas
Atlas
 
Atlas
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Guim33L
Cupid
Level 89
God Stats
2W - 2L
1,533 SR
Queue Stats
171W - 182L
1,327 Elo+
Solo
Hachiman
Hachiman
Jalapenoh Chips
Hachiman
Level 47
God Stats
10W - 6L
1,431 SR
Queue Stats
257W - 288L
1,363 Elo+
Solo
Medusa
Medusa
TimedHalfling14
Medusa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,406 Elo+
Solo
Xbalanque
Xbalanque
fr-fanti
Xbalanque
Level 69
God Stats
2W - 1L
1,295 SR
Queue Stats
26W - 34L
1,359 Elo+
Solo
Team Averages
Level 87
1,452 SR
1,391 Elo+

VS

Team Averages
Level 73
1,421 SR
1,348 Elo+
Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Genio8152
Baron Samedi
Level 29
God Stats
1W - 3L
1,376 SR
Queue Stats
21W - 79L
1,148 Elo+
Solo
Nemesis
Nemesis
SklounstDraxxula
Nemesis
Level 69
God Stats
0W - 3L
1,230 SR
Queue Stats
48W - 55L
1,344 Elo+
Solo
Khepri
Khepri
TheChaunk
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,405 Elo+
Solo
Sol
Sol
drob90s
Sol
Level 130
God Stats
0W - 1L
1,501 SR
Queue Stats
47W - 48L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
4 / 3 / 16
12,409
827
13,140
24,719
38,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
Guim33L
Cupid
18
3 / 2 / 16
11,016
734
13,649
12,947
9,056
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hachiman
18
7 / 1 / 13
11,302
753
10,625
10,282
5,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 11
11,539
769
11,400
12,892
7,083
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
fr-fanti
Xbalanque
19
6 / 3 / 15
11,702
780
21,166
15,701
9,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
6 / 2 / 4
11,213
748
16,513
9,434
5,212
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Genio8152
Baron Samedi
12
0 / 9 / 2
8,155
544
5,214
13,392
8,022
15
1 / 6 / 7
9,522
635
7,250
15,583
14,588
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
TheChaunk
Khepri
17
2 / 6 / 4
10,557
704
5,711
20,313
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
18
3 / 5 / 2
10,332
689
20,014
18,507
8,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
27
Kills
12
13
Deaths
28
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
16
4
L
Thoth
 
Thoth
6
2
4
4
L
Baron Samedi
Genio8152
Baron Samedi
0
9
2
0.11
W
Cupid
Guim33L
Cupid
3
2
16
5.5
W
Hachiman
7
1
13
13.5
L
1
6
7
0.75
L
Khepri
TheChaunk
Khepri
2
6
4
0.67
W
7
4
11
3.13
L
Sol
3
5
2
0.8
W
Xbalanque
fr-fanti
Xbalanque
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,980
Damage
54,702
76,541
Taken
77,229
69,907
Mitigated
55,144
29,987
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,140
5,255
1,009
3,542
24,719
38,885
288
15,681
9,038
27,786
0
L
Thoth
 
Thoth
16,513
1,512
211
1,483
9,434
5,212
0
2,999
6,435
36,862
0
L
Baron Samedi
Genio8152
Baron Samedi
5,214
683
1,225
684
13,392
8,022
0
2,588
10,804
10,022
0
W
Cupid
Guim33L
Cupid
13,649
6,576
9,801
4,427
12,947
9,056
846
7,915
5,032
0
28,645
W
Hachiman
10,625
5,618
2,159
1,130
10,282
5,782
3,200
7,034
3,248
0
22,535
L
7,250
2,242
2,627
2,953
15,583
14,588
184
2,524
13,059
0
14,351
L
Khepri
TheChaunk
Khepri
5,711
909
1,177
2,526
20,313
18,413
0
2,653
17,660
12,166
0
W
11,400
5,890
2,240
1,499
12,892
7,083
1,783
7,160
5,732
0
19,520
L
Sol
20,014
7,300
1,557
8,315
18,507
8,909
42
2,376
16,131
39,897
0
W
Xbalanque
fr-fanti
Xbalanque
21,166
7,975
2,462
1,718
15,701
9,101
4,390
9,662
6,039
0
49,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
49,779
160
Minions Killed
125
0
Camps Cleared
0
1,352,128
Distance Traveled
1,232,531
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,409
827
25
2
0
272,974
2
L
Thoth
11,213
748
36
2
0
269,760
0
L
Baron Samedi
8,155
544
8
1
0
192,506
3
W
Cupid
11,016
734
37
2
0
272,608
0
W
Hachiman
11,302
753
21
1
0
268,308
1
L
Nemesis
9,522
635
10
1
0
287,526
0
L
Khepri
10,557
704
13
1
0
256,369
0
W
Medusa
11,539
769
22
1
0
281,394
0
L
Sol
10,332
689
58
4
0
226,370
0
W
Xbalanque
11,702
780
55
4
0
256,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role