Player Matchup

Rama
Rama
EpicGinger3
Rama
Level 84
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 13L
1,304 Elo+
Party 1
Maui
Maui
Goldmace
Maui
Level 98
God Stats
0W - 2L
1,223 SR
Queue Stats
30W - 43L
1,373 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ladderslol
Morgan Le Fay
Level 43
God Stats
2W - 5L
1,133 SR
Queue Stats
7W - 13L
1,269 Elo+
Party 1
Team Averages
Level 75
1,206 SR
1,315 Elo+

VS

Team Averages
Level 80
1,541 SR
1,518 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
TheRomaniac
Bellona
Level 88
God Stats
54W - 40L
1,614 SR
Queue Stats
181W - 170L
1,536 Elo+
Solo
Rama
Rama
akboi
Rama
Level 26
God Stats
27W - 27L
1,508 SR
Queue Stats
185W - 122L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,696
592
6,386
13,732
5,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
11
0 / 5 / 3
8,340
642
3,465
15,633
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ladderslol
Morgan Le Fay
13
4 / 5 / 0
8,934
687
5,547
13,688
6,432
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
7 / 2 / 8
10,205
785
14,246
7,909
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
TheRomaniac
Bellona
13
5 / 1 / 9
9,769
751
10,873
15,884
17,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
akboi
Rama
15
4 / 1 / 9
9,669
744
10,718
6,282
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
8
5.5
L
0
6
2
0.17
L
Maui
0
5
3
0.3
W
Bellona
TheRomaniac
Bellona
5
1
9
9.5
W
Rama
akboi
Rama
4
1
9
8.5
L
Morgan Le Fay
ladderslol
Morgan Le Fay
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
35,837
43,053
Taken
30,075
29,001
Mitigated
25,229
2,352
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,246
651
0
1,707
7,909
4,043
265
2,603
5,306
47,205
0
L
6,386
5,182
0
653
13,732
5,838
0
3,917
9,815
0
32,786
L
Maui
3,465
1,611
0
1,465
15,633
16,731
0
5,351
10,282
10,980
0
W
Bellona
TheRomaniac
Bellona
10,873
1,605
0
4,713
15,884
17,836
1,117
4,629
11,255
0
22,110
W
Rama
akboi
Rama
10,718
8,507
0
1,692
6,282
3,350
1,566
2,254
4,028
0
30,621
L
Morgan Le Fay
ladderslol
Morgan Le Fay
5,547
1,046
0
234
13,688
6,432
0
4,978
8,710
19,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
29,643
127
Minions Killed
138
2
Camps Cleared
8
638,489
Distance Traveled
767,845
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,205
785
65
5
3
257,163
4
L
Rama
7,696
592
61
5
1
210,254
4
L
Maui
8,340
642
21
2
1
223,138
3
W
Bellona
9,769
751
22
2
1
262,351
0
W
Rama
9,669
744
51
4
4
248,331
0
L
Morgan Le Fay
8,934
687
45
3
0
205,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role