Player Matchup

Anubis
Anubis
Flare2g
Anubis
Level 129
God Stats
8W - 1L
1,853 SR
Queue Stats
708W - 739L
1,495 Elo+
Party 1
Sobek
Sobek
FumetsuKarasu
Sobek
Level 88
God Stats
1W - 1L
1,257 SR
Queue Stats
66W - 92L
1,359 Elo+
Party 2
Cabrakan
Cabrakan
JOSEJIMBU
Cabrakan
Level 106
God Stats
22W - 22L
1,490 SR
Queue Stats
366W - 409L
1,373 Elo+
Solo
Izanami
Izanami
MayonakaKarasu
Izanami
Level 87
God Stats
1W - 0L
1,250 SR
Queue Stats
84W - 95L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
MoistClams
Ne Zha
Level 105
God Stats
7W - 3L
1,285 SR
Queue Stats
332W - 349L
1,485 Elo+
Party 1
Team Averages
Level 103
1,427 SR
1,423 Elo+

VS

Team Averages
Level 82
1,454 SR
1,382 Elo+
Ullr
Ullr
Dcope
Ullr
Level 69
God Stats
0W - 1L
999 SR
Queue Stats
35W - 25L
1,473 Elo+
Solo
Maui
Maui
MindShift
Maui
Level 122
God Stats
1W - 2L
1,566 SR
Queue Stats
6W - 9L
1,508 Elo+
Solo
Thor
Thor
Trelly838
Thor
Level 50
God Stats
5W - 5L
1,669 SR
Queue Stats
109W - 136L
1,271 Elo+
Solo
Sobek
Sobek
beepbeep29
Sobek
Level 103
God Stats
1W - 2L
1,692 SR
Queue Stats
15W - 11L
1,306 Elo+
Solo
Janus
Janus
jball1997
Janus
Level 68
God Stats
18W - 32L
1,342 SR
Queue Stats
147W - 158L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flare2g
Anubis
18
12 / 1 / 2
11,134
655
17,317
10,722
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 10
8,769
516
6,048
13,552
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
JOSEJIMBU
Cabrakan
15
3 / 4 / 1
9,706
571
6,917
12,583
7,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 0 / 7
8,814
518
9,820
10,240
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
MoistClams
Ne Zha
16
6 / 1 / 1
9,699
571
6,090
13,858
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dcope
Ullr
12
0 / 4 / 0
7,226
425
8,151
10,872
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
15
3 / 4 / 1
9,464
557
8,514
14,183
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
12
3 / 9 / 0
8,135
479
4,295
17,764
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
11
0 / 3 / 0
7,423
437
7,522
18,693
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
jball1997
Janus
12
0 / 3 / 2
7,772
457
3,171
6,576
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
6
6
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
Dcope
Ullr
0
4
0
0
W
Anubis
Flare2g
Anubis
12
1
2
13
W
0
0
10
5
W
Cabrakan
JOSEJIMBU
Cabrakan
3
4
1
0.88
W
1
0
7
4.5
L
Maui
3
4
1
0.88
W
Ne Zha
MoistClams
Ne Zha
6
1
1
6.5
L
Thor
3
9
0
0.33
L
Sobek
0
3
0
0
L
Janus
jball1997
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
31,653
60,955
Taken
68,088
38,175
Mitigated
37,907
26,898
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Dcope
Ullr
8,151
3,564
0
500
10,872
4,875
0
2,540
8,274
0
59,463
W
Anubis
Flare2g
Anubis
17,317
633
0
3,598
10,722
6,545
0
4,318
6,404
97,565
0
W
6,048
642
233
7,241
13,552
14,153
354
3,875
9,011
24,714
0
W
Cabrakan
JOSEJIMBU
Cabrakan
6,917
1,114
0
825
12,583
7,895
1,902
5,580
7,003
56,623
0
W
9,820
6,221
0
6,712
10,240
4,047
990
2,953
7,287
32
79,482
L
Maui
8,514
1,825
87
3,168
14,183
8,032
1,098
6,016
7,650
65,276
10,612
W
Ne Zha
MoistClams
Ne Zha
6,090
2,783
0
8,289
13,858
5,535
860
2,267
11,591
0
70,494
L
Thor
4,295
2,046
0
4,216
17,764
5,782
0
7,690
9,810
0
41,252
L
Sobek
7,522
504
0
4,350
18,693
17,652
0
8,713
9,777
27,443
0
L
Janus
jball1997
Janus
3,171
194
0
632
6,576
1,566
314
4,219
2,263
58,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
40,020
567
Minions Killed
428
0
Camps Cleared
0
1,610,414
Distance Traveled
1,485,055
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,226
425
96
6
0
287,458
5
W
Anubis
11,134
655
162
10
0
322,957
3
W
Sobek
8,769
516
37
2
0
345,093
5
W
Cabrakan
9,706
571
113
7
0
271,172
2
W
Izanami
8,814
518
139
8
0
301,709
2
L
Maui
9,464
557
124
7
0
307,520
2
W
Ne Zha
9,699
571
116
7
0
369,483
4
L
Thor
8,135
479
75
4
0
255,873
1
L
Sobek
7,423
437
33
2
0
359,545
10
L
Janus
7,772
457
100
6
0
274,659
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role