Player Matchup

Ishtar
Ishtar
DJRobRock
Ishtar
Level 160
God Stats
33W - 34L
1,468 SR
Queue Stats
490W - 446L
1,451 Elo+
Solo
Bastet
Bastet
ElPrezGoinIn
Bastet
Level 102
God Stats
22W - 15L
1,528 SR
Queue Stats
156W - 149L
1,463 Elo+
Party 1
King Arthur
King Arthur
SetoKaiba666lol
King Arthur
Level 107
God Stats
6W - 13L
1,418 SR
Queue Stats
235W - 205L
1,466 Elo+
Solo
Kukulkan
Kukulkan
TheReverend-COTR
Kukulkan
Level 128
God Stats
23W - 12L
1,586 SR
Queue Stats
130W - 116L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
webofshadows49
Sylvanus
Level 78
God Stats
8W - 8L
1,450 SR
Queue Stats
141W - 170L
1,429 Elo+
Solo
Team Averages
Level 115
1,490 SR
1,457 Elo+

VS

Team Averages
Level 117
1,543 SR
1,407 Elo+
King Arthur
King Arthur
AlmightyAcorns
King Arthur
Level 124
God Stats
5W - 4L
1,648 SR
Queue Stats
191W - 204L
1,369 Elo+
Party 2
Baba Yaga
Baba Yaga
DMONKNG
Baba Yaga
Level 109
God Stats
11W - 14L
1,482 SR
Queue Stats
160W - 181L
1,411 Elo+
Party 2
Maui
Maui
Mendacious_Ase
Maui
Level 129
God Stats
1W - 3L
1,592 SR
Queue Stats
126W - 140L
1,395 Elo+
Party 2
Janus
Janus
Moist_ASE
Janus
Level 127
God Stats
1W - 2L
1,548 SR
Queue Stats
175W - 196L
1,404 Elo+
Party 2
Lancelot
Lancelot
Refinedhades24
Lancelot
Level 98
God Stats
38W - 46L
1,445 SR
Queue Stats
108W - 105L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DJRobRock
Ishtar
17
4 / 2 / 2
10,665
533
11,054
14,695
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
8 / 1 / 5
11,233
562
11,744
19,650
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
SetoKaiba666lol
King Arthur
16
2 / 3 / 7
10,434
522
13,754
18,736
16,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 0 / 5
11,776
589
10,215
4,972
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
3 / 2 / 11
9,887
494
5,638
16,368
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlmightyAcorns
King Arthur
13
0 / 8 / 6
8,529
426
8,758
19,216
6,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
DMONKNG
Baba Yaga
14
0 / 2 / 0
8,306
415
6,271
8,495
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
8,668
433
7,847
19,364
19,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Moist_ASE
Janus
16
1 / 2 / 1
9,533
477
8,557
11,886
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
15
5 / 5 / 0
9,695
485
9,234
18,005
7,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
8
8
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlmightyAcorns
King Arthur
0
8
6
0.38
W
Ishtar
DJRobRock
Ishtar
4
2
2
2.5
L
Baba Yaga
DMONKNG
Baba Yaga
0
2
0
0
W
Bastet
8
1
5
10.5
L
2
5
2
0.6
L
Janus
Moist_ASE
Janus
1
2
1
0.75
L
Lancelot
5
5
0
1
W
King Arthur
SetoKaiba666lol
King Arthur
2
3
7
1.83
W
5
0
5
7.5
W
Sylvanus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,405
Damage
40,667
74,421
Taken
76,966
53,463
Mitigated
42,346
29,481
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlmightyAcorns
King Arthur
8,758
1,281
0
490
19,216
6,762
0
2,062
17,107
0
56,563
W
Ishtar
DJRobRock
Ishtar
11,054
7,384
0
8,598
14,695
6,862
2,454
4,379
9,954
0
109,423
L
Baba Yaga
DMONKNG
Baba Yaga
6,271
116
0
2,097
8,495
4,161
0
4,570
3,741
60,741
0
W
Bastet
11,744
4,185
0
9,410
19,650
9,123
580
4,172
15,294
0
76,052
L
7,847
1,613
375
5,625
19,364
19,637
0
3,566
15,744
45,357
0
L
Janus
Moist_ASE
Janus
8,557
638
0
1,618
11,886
4,092
1,234
1,679
10,201
85,894
583
L
Lancelot
9,234
1,379
0
1,500
18,005
7,694
0
3,857
14,062
0
50,643
W
King Arthur
SetoKaiba666lol
King Arthur
13,754
2,015
233
862
18,736
16,606
0
5,004
12,650
282
78,916
W
10,215
559
0
2,136
4,972
2,669
754
1,319
3,551
113,801
0
W
Sylvanus
5,638
1,429
2,209
6,033
16,368
18,203
66
5,230
10,662
27,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
44,731
659
Minions Killed
515
0
Camps Cleared
0
1,890,696
Distance Traveled
1,921,801
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,529
426
87
4
0
367,538
0
W
Ishtar
10,665
533
171
9
0
342,651
5
L
Baba Yaga
8,306
415
115
6
0
395,197
9
W
Bastet
11,233
562
122
6
0
445,471
4
L
Maui
8,668
433
92
5
0
317,952
2
L
Janus
9,533
477
156
8
0
383,900
9
L
Lancelot
9,695
485
65
3
0
457,214
1
W
King Arthur
10,434
522
134
7
0
378,572
4
W
Kukulkan
11,776
589
196
10
0
368,363
11
W
Sylvanus
9,887
494
36
2
0
355,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role