Player Matchup

Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
DαrthRevαn
Sol
Platinum IV
Level 143
God Stats
52W - 25L
1,709 SR
Queue Stats
76W - 47L
1,898 MMR
Party 3
Vulcan
Vulcan
Platinum V
Majic Rama
Vulcan
Platinum V
Level 52
God Stats
3W - 1L
2,001 SR
Queue Stats
35W - 18L
1,884 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
The Gorillaz II
Kuzenbo
Platinum II
Level 160
God Stats
9W - 4L
1,725 SR
Queue Stats
113W - 100L
1,869 MMR
Party 3
Ravana
Ravana
Platinum II
Ztrix_Ekugbe
Ravana
Platinum II
Level 121
God Stats
14W - 10L
1,683 SR
Queue Stats
78W - 73L
1,921 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,724 SR
1,814 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,519 SR
1,895 MMR
King Arthur
King Arthur
Platinum I
Jimmyshelton
King Arthur
Platinum I
Level 151
God Stats
1W - 3L
1,233 SR
Queue Stats
227W - 209L
1,921 MMR
Solo
Kali
Kali
Platinum I
JustLetMeShine
Kali
Platinum I
Level 127
God Stats
16W - 6L
1,712 SR
Queue Stats
200W - 192L
1,951 MMR
Party 1
Athena
Athena
Platinum III
King Black Mac
Athena
Platinum III
Level 154
God Stats
3W - 4L
1,411 SR
Queue Stats
392W - 392L
1,799 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
MASKED-KILLA22
Kukulkan
Platinum II
Level 160
God Stats
10W - 7L
1,603 SR
Queue Stats
318W - 308L
1,881 MMR
Party 2
Izanami
Izanami
Diamond V
tooreal229
Izanami
Diamond V
Level 159
God Stats
16W - 18L
1,636 SR
Queue Stats
453W - 439L
1,922 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
0 / 2 / 2
10,494
477
12,013
25,979
31,293
Breastplate

Breastplate

+20
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 2 / 1
11,872
540
17,402
20,485
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
Majic Rama
Vulcan
19
2 / 6 / 1
11,911
541
15,657
15,095
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 1
8,955
407
5,812
16,350
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
18
8 / 2 / 1
11,108
505
9,846
8,362
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorSusanoDa Ji

VS

Bans
HadesCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jimmyshelton
King Arthur
18
2 / 4 / 1
11,277
513
21,690
25,323
31,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 3
12,958
589
12,603
27,066
16,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 6
9,521
433
4,599
17,011
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
20
5 / 2 / 3
12,309
560
9,416
11,756
6,701
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
tooreal229
Izanami
18
0 / 2 / 4
10,545
479
12,745
17,123
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
15
15
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
2
0.5
L
2
2
1
1.25
W
King Arthur
Jimmyshelton
King Arthur
2
4
1
0.63
W
7
3
3
2.83
W
1
1
6
4
W
Kukulkan
5
2
3
3.25
L
Vulcan
Majic Rama
Vulcan
2
6
1
0.42
L
0
3
1
0.17
L
Ravana
8
2
1
4.25
W
Izanami
tooreal229
Izanami
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,730
Damage
61,053
86,271
Taken
98,279
68,460
Mitigated
79,469
31,816
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,013
1,102
0
10,461
25,979
31,293
0
424
25,555
0
85,032
L
17,402
7,581
0
13,971
20,485
7,719
704
1,998
18,487
125,645
5,784
W
King Arthur
Jimmyshelton
King Arthur
21,690
3,754
0
4,183
25,323
31,001
76
989
24,334
207
115,031
W
12,603
5,688
0
13,774
27,066
16,874
91
8,702
18,364
0
128,943
W
4,599
1,265
0
2,250
17,011
16,372
0
11,501
5,510
24,021
1,542
W
Kukulkan
9,416
1,845
0
1,977
11,756
6,701
404
6,322
5,434
148,780
0
L
Vulcan
Majic Rama
Vulcan
15,657
4,404
0
2,748
15,095
6,481
0
5,888
9,207
127,860
0
L
5,812
1,820
0
2,342
16,350
18,782
0
4,028
12,322
36,654
0
L
Ravana
9,846
3,886
0
2,294
8,362
4,185
0
1,588
6,774
0
87,570
W
Izanami
tooreal229
Izanami
12,745
7,248
0
6,632
17,123
8,521
0
10,666
6,457
0
108,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,340
Gold Earned
56,610
743
Minions Killed
780
0
Camps Cleared
0
2,063,769
Distance Traveled
2,092,180
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,494
477
144
7
0
395,618
5
L
Sol
11,872
540
210
10
0
391,671
3
W
King Arthur
11,277
513
161
7
0
353,692
4
W
Kali
12,958
589
157
7
0
470,509
5
W
Athena
9,521
433
43
2
0
485,683
8
W
Kukulkan
12,309
560
236
11
0
410,683
3
L
Vulcan
11,911
541
206
9
0
400,596
12
L
Kuzenbo
8,955
407
50
2
0
428,532
2
L
Ravana
11,108
505
133
6
0
447,352
4
W
Izanami
10,545
479
183
8
0
371,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role