Player Matchup

Pele
Pele
 
Pele
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DropKikokami99
Kumbhakarna
Level 159
God Stats
4W - 5L
1,476 SR
Queue Stats
83W - 118L
1,352 Elo+
Party 2
Ishtar
Ishtar
Exuberance57
Ishtar
Level 65
God Stats
4W - 5L
1,181 SR
Queue Stats
21W - 32L
1,352 Elo+
Party 1
Bastet
Bastet
Spacemunk3yz
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
XIII_-_Artemis
Izanami
Level 4
God Stats
0W - 7L
1,159 SR
Queue Stats
0W - 9L
1,071 Elo+
Party 2
Team Averages
Level 57
1,363 SR
1,355 Elo+

VS

Team Averages
Level 56
1,476 SR
1,538 Elo+
Sol
Sol
HALOLEGEND771
Sol
Level 25
God Stats
1W - 0L
1,440 SR
Queue Stats
8W - 5L
1,544 Elo+
Party 3
Bacchus
Bacchus
MistaKBeast
Bacchus
Level 119
God Stats
1W - 0L
1,837 SR
Queue Stats
5W - 4L
1,661 Elo+
Party 3
Loki
Loki
RealMfDude
Loki
Level 4
God Stats
1W - 1L
1,355 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
V_SoMnKeY_V
Chaac
Level 118
God Stats
10W - 8L
1,161 SR
Queue Stats
468W - 436L
1,484 Elo+
Solo
Artemis
Artemis
jolietheincred
Artemis
Level 15
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 5 / 1
12,506
1,042
15,795
22,216
10,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
DropKikokami99
Kumbhakarna
17
1 / 1 / 3
11,390
949
6,536
16,589
22,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
18
2 / 8 / 5
12,053
1,004
8,801
17,966
8,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
0 / 0 / 0
9,596
800
0
0
0
16
0 / 2 / 2
10,826
902
562
11,089
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

170

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
11,735
978
17,526
12,243
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MistaKBeast
Bacchus
15
0 / 0 / 0
8,096
675
0
0
0
20
11 / 2 / 3
15,054
1,255
22,910
7,721
3,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

18
3 / 0 / 7
12,707
1,059
15,048
8,096
13,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 2 / 8
11,098
925
7,949
7,770
3,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
1
0.9
L
Kumbhakarna
DropKikokami99
Kumbhakarna
1
1
3
2.5
L
Ishtar
2
8
5
0.56
W
2
3
6
1.67
W
Bacchus
MistaKBeast
Bacchus
0
0
0
0
W
11
2
3
6.25
L
Bastet
0
0
0
0
W
3
0
7
6.5
L
0
2
2
0.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
63,433
67,860
Taken
35,830
45,653
Mitigated
26,329
6,884
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
15,795
4,877
0
3,906
22,216
10,360
0
5,054
17,162
0
55,558
L
Kumbhakarna
DropKikokami99
Kumbhakarna
6,536
628
192
414
16,589
22,280
0
4,563
12,026
23,866
0
L
Ishtar
8,801
6,343
37
1,752
17,966
8,478
0
3,478
14,488
0
30,288
W
17,526
8,669
0
2,542
12,243
5,813
0
1,879
10,364
37,262
5,371
W
Bacchus
MistaKBeast
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
22,910
7,438
0
717
7,721
3,416
0
833
6,111
0
65,857
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
15,048
1,506
0
2,067
8,096
13,377
0
1,428
6,668
702
37,320
L
562
527
0
583
11,089
4,535
0
2,375
8,714
0
16,868
W
7,949
4,483
0
1,231
7,770
3,723
0
2,396
5,374
0
13,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
58,690
228
Minions Killed
225
6
Camps Cleared
12
889,210
Distance Traveled
936,334
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,506
1,042
105
9
1
234,573
0
L
Kumbhakarna
11,390
949
38
3
0
244,695
0
L
Ishtar
12,053
1,004
44
4
5
206,976
0
W
Sol
11,735
978
58
5
1
213,048
0
W
Bacchus
8,096
675
0
0
0
0
0
W
Loki
15,054
1,255
100
8
8
258,603
3
L
Bastet
9,596
800
0
0
0
0
0
W
Chaac
12,707
1,059
46
4
3
263,313
0
L
Izanami
10,826
902
41
3
0
202,966
0
W
Artemis
11,098
925
21
2
0
201,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role