Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LegendofPoison
Charybdis
Level 157
God Stats
12W - 8L
1,671 SR
Queue Stats
211W - 206L
1,524 Elo+
Solo
Bastet
Bastet
MulderIsOutThere
Bastet
Level 46
God Stats
2W - 2L
1,287 SR
Queue Stats
14W - 13L
1,535 Elo+
Solo
Vulcan
Vulcan
jukoboi
Vulcan
Level 135
God Stats
132W - 118L
1,570 SR
Queue Stats
259W - 259L
1,502 Elo+
Solo
Thor
Thor
sacrilege
Thor
Level 158
God Stats
7W - 11L
1,513 SR
Queue Stats
594W - 642L
1,472 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,507 Elo+

VS

Team Averages
Level 84
1,578 SR
1,483 Elo+
Ishtar
Ishtar
Diiizzzyyy
Ishtar
Level 67
God Stats
2W - 2L
1,490 SR
Queue Stats
66W - 61L
1,444 Elo+
Party 1
Chronos
Chronos
Mindbreak0705
Chronos
Level 47
God Stats
8W - 8L
1,662 SR
Queue Stats
115W - 119L
1,529 Elo+
Solo
Maui
Maui
ReeGabby
Maui
Level 141
God Stats
5W - 8L
1,721 SR
Queue Stats
68W - 61L
1,445 Elo+
Party 1
Fenrir
Fenrir
ReeGod
Fenrir
Level 126
God Stats
5W - 9L
1,521 SR
Queue Stats
64W - 59L
1,477 Elo+
Party 1
Achilles
Achilles
Ripclaw888
Achilles
Level 40
God Stats
4W - 4L
1,494 SR
Queue Stats
69W - 74L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 0 / 2
6,039
549
3,125
9,133
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
LegendofPoison
Charybdis
11
2 / 1 / 2
6,327
575
7,665
8,658
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 4
6,045
550
3,822
7,304
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
jukoboi
Vulcan
13
2 / 0 / 1
7,477
680
2,892
3,079
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
1 / 1 / 2
6,494
590
4,321
9,003
5,160
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Diiizzzyyy
Ishtar
8
0 / 3 / 1
4,877
443
5,197
6,929
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
3
0 / 1 / 0
3,757
342
669
928
272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
8
0 / 1 / 1
4,561
415
3,350
8,252
4,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ReeGod
Fenrir
10
1 / 1 / 0
5,797
527
2,773
9,359
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Ripclaw888
Achilles
10
1 / 3 / 0
5,856
532
7,804
11,461
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
2
3
L
Ishtar
Diiizzzyyy
Ishtar
0
3
1
0.17
W
Charybdis
LegendofPoison
Charybdis
2
1
2
3
L
Chronos
0
1
0
0
W
2
0
4
4
L
Maui
0
1
1
0.5
L
Fenrir
ReeGod
Fenrir
1
1
0
1
L
Achilles
Ripclaw888
Achilles
1
3
0
0.33
W
Vulcan
jukoboi
Vulcan
2
0
1
2.5
W
Thor
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
19,793
37,177
Taken
36,929
16,493
Mitigated
21,839
15,625
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,125
956
358
3,612
9,133
4,862
222
1,303
7,785
15,534
0
L
Ishtar
Diiizzzyyy
Ishtar
5,197
2,903
0
1,093
6,929
2,018
0
1,027
5,902
0
34,713
W
Charybdis
LegendofPoison
Charybdis
7,665
4,024
0
5,600
8,658
2,848
162
1,934
6,724
0
46,677
L
Chronos
669
371
0
40
928
272
0
484
400
5,691
0
W
3,822
1,286
0
4,056
7,304
2,442
0
698
6,561
0
29,054
L
Maui
3,350
1,188
707
1,957
8,252
4,955
0
1,851
6,401
13,689
0
L
Fenrir
ReeGod
Fenrir
2,773
757
0
649
9,359
3,561
0
1,588
7,731
0
38,462
L
Achilles
Ripclaw888
Achilles
7,804
2,206
0
3,926
11,461
11,033
0
967
10,478
0
34,581
W
Vulcan
jukoboi
Vulcan
2,892
1,449
102
917
3,079
1,181
1,474
84
2,950
49,167
0
W
Thor
4,321
1,568
0
980
9,003
5,160
0
0
8,332
0
40,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
24,848
344
Minions Killed
231
0
Camps Cleared
0
1,083,611
Distance Traveled
828,503
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,039
549
27
2
0
216,774
5
L
Ishtar
4,877
443
69
6
0
187,735
2
W
Charybdis
6,327
575
75
7
0
180,143
0
L
Chronos
3,757
342
8
1
0
31,900
0
W
Bastet
6,045
550
53
5
0
254,103
4
L
Maui
4,561
415
13
1
0
203,884
2
L
Fenrir
5,797
527
80
7
0
224,935
1
L
Achilles
5,856
532
61
6
0
180,049
3
W
Vulcan
7,477
680
114
10
0
228,569
3
W
Thor
6,494
590
75
7
0
204,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role