Player Matchup

Bellona
Bellona
JtBeKrazy
Bellona
Level 42
God Stats
32W - 19L
1,443 SR
Queue Stats
255W - 194L
1,591 Elo+
Party 2
Loki
Loki
Saul123400
Loki
Level 46
God Stats
6W - 6L
1,452 SR
Queue Stats
140W - 166L
1,433 Elo+
Solo
Sol
Sol
Steelnadzz11
Sol
Level 126
God Stats
5W - 11L
1,312 SR
Queue Stats
370W - 303L
1,571 Elo+
Party 2
Hachiman
Hachiman
WafflesSupreme
Hachiman
Level 81
God Stats
2W - 3L
1,725 SR
Queue Stats
255W - 215L
1,606 Elo+
Party 2
Bacchus
Bacchus
Zykoza
Bacchus
Level 156
God Stats
17W - 18L
1,627 SR
Queue Stats
417W - 319L
1,666 Elo+
Party 2
Team Averages
Level 90
1,512 SR
1,573 Elo+

VS

Team Averages
Level 84
1,424 SR
1,599 Elo+
Khepri
Khepri
CoconutUpButt
Khepri
Level 28
God Stats
2W - 5L
1,211 SR
Queue Stats
87W - 72L
1,650 Elo+
Party 1
Chang'e
Chang'e
DannTheDino
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 126L
1,642 Elo+
Party 1
Kali
Kali
Grievousz
Kali
Level 153
God Stats
1W - 1L
1,337 SR
Queue Stats
420W - 355L
1,673 Elo+
Party 3
Ullr
Ullr
HorizonLines
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 3
Hades
Hades
Outlawsixxx
Hades
Level 89
God Stats
22W - 15L
1,574 SR
Queue Stats
233W - 236L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JtBeKrazy
Bellona
14
2 / 1 / 0
8,534
569
9,945
14,418
12,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 4 / 1
7,748
517
3,592
10,864
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 1
7,640
509
4,672
10,930
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
2 / 0 / 1
7,561
504
9,277
11,400
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Zykoza
Bacchus
12
1 / 0 / 4
7,858
524
7,327
13,080
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,397
493
3,016
6,623
5,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
DannTheDino
Chang'e
14
1 / 2 / 0
8,269
551
7,656
9,768
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
15
4 / 0 / 2
8,770
585
9,416
12,631
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 2
8,641
576
5,291
9,006
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
7,994
533
7,743
15,237
7,711
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
8
9
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Chang'e
DannTheDino
Chang'e
1
2
0
0.5
W
Kali
4
0
2
5
W
2
2
2
1.5
L
Bellona
JtBeKrazy
Bellona
2
1
0
2
W
1
3
1
0.5
L
2
4
1
0.63
L
1
4
1
0.38
L
Hachiman
2
0
1
2.5
L
Bacchus
Zykoza
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,813
Damage
33,122
60,692
Taken
53,265
39,849
Mitigated
27,409
24,852
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,016
76
2,656
2,419
6,623
5,073
0
2,493
4,130
17,068
283
W
Chang'e
DannTheDino
Chang'e
7,656
532
1,240
3,984
9,768
5,070
0
1,479
8,289
75,309
0
W
Kali
9,416
4,295
0
2,809
12,631
5,549
0
2,446
10,185
0
92,617
W
5,291
1,248
0
478
9,006
4,006
0
5,218
3,788
0
68,273
L
Bellona
JtBeKrazy
Bellona
9,945
2,614
0
7,635
14,418
12,840
721
6,007
8,411
0
65,498
W
7,743
2,383
0
7,443
15,237
7,711
767
161
15,076
53,271
0
L
3,592
520
0
949
10,864
3,897
0
2,166
8,698
0
59,374
L
4,672
1,003
0
4,351
10,930
3,353
0
389
10,541
55,912
1,859
L
Hachiman
9,277
4,219
0
7,493
11,400
4,881
344
5,946
5,454
0
65,993
L
Bacchus
Zykoza
Bacchus
7,327
1,112
153
4,271
13,080
14,878
0
3,780
9,300
28,624
3,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
41,071
471
Minions Killed
526
0
Camps Cleared
0
1,420,540
Distance Traveled
1,456,260
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,397
493
11
1
0
298,667
3
W
Chang'e
8,269
551
137
9
0
300,297
3
W
Kali
8,770
585
133
9
0
346,576
7
W
Ullr
8,641
576
138
9
0
277,612
6
L
Bellona
8,534
569
120
8
0
306,757
7
W
Hades
7,994
533
107
7
0
233,108
6
L
Loki
7,748
517
92
6
0
280,274
0
L
Sol
7,640
509
105
7
0
237,503
2
L
Hachiman
7,561
504
112
7
0
262,155
4
L
Bacchus
7,858
524
42
3
0
333,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role