Player Matchup

Aphrodite
Aphrodite
AnalButtMonkey
Aphrodite
Level 119
God Stats
2W - 2L
1,329 SR
Queue Stats
114W - 104L
1,553 Elo+
Party 1
Rama
Rama
EzzytheAussie
Rama
Level 107
God Stats
5W - 0L
1,795 SR
Queue Stats
85W - 77L
1,534 Elo+
Party 1
Zeus
Zeus
xDARKxVENGENCEx
Zeus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 109L
1,626 Elo+
Party 2
Skadi
Skadi
xDarkxKamikazex
Skadi
Level 134
God Stats
1W - 1L
1,622 SR
Queue Stats
76W - 69L
1,550 Elo+
Party 2
Ganesha
Ganesha
xDarkxPsycho808
Ganesha
Level 145
God Stats
2W - 1L
1,520 SR
Queue Stats
126W - 109L
1,576 Elo+
Party 2
Team Averages
Level 131
1,553 SR
1,568 Elo+

VS

Team Averages
Level 91
1,498 SR
1,488 Elo+
Kuzenbo
Kuzenbo
BeardofaLion
Kuzenbo
Level 46
God Stats
9W - 7L
1,622 SR
Queue Stats
105W - 117L
1,499 Elo+
Party 3
Aphrodite
Aphrodite
Denkart
Aphrodite
Level 57
God Stats
1W - 3L
1,374 SR
Queue Stats
33W - 41L
1,451 Elo+
Party 3
Janus
Janus
MadderPhacker
Janus
Level 112
God Stats
5W - 6L
1,429 SR
Queue Stats
332W - 316L
1,506 Elo+
Party 3
Anhur
Anhur
Phonch
Anhur
Level 84
God Stats
4W - 4L
1,547 SR
Queue Stats
250W - 262L
1,501 Elo+
Party 3
Ravana
Ravana
PrJr25
Ravana
Level 155
God Stats
4W - 4L
1,520 SR
Queue Stats
955W - 984L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnalButtMonkey
Aphrodite
17
3 / 2 / 21
9,788
816
10,664
12,153
10,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 14
9,818
818
13,215
13,779
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 3 / 14
10,545
879
20,000
8,977
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
13 / 4 / 12
11,267
939
20,116
13,144
5,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 28
9,935
828
5,905
23,277
20,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeardofaLion
Kuzenbo
16
5 / 5 / 7
9,997
833
9,405
19,733
30,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Denkart
Aphrodite
14
1 / 5 / 9
8,338
695
4,886
14,002
9,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 8 / 8
9,145
762
20,954
14,781
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Phonch
Anhur
16
3 / 6 / 5
9,366
781
8,042
12,987
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
PrJr25
Ravana
13
4 / 7 / 3
8,639
720
7,722
14,066
9,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
31
Kills
14
14
Deaths
31
89
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnalButtMonkey
Aphrodite
3
2
21
6.75
L
Kuzenbo
BeardofaLion
Kuzenbo
5
5
7
1.7
L
Aphrodite
Denkart
Aphrodite
1
5
9
1.1
W
5
3
14
4
L
1
8
8
0.63
L
Anhur
Phonch
Anhur
3
6
5
0.92
L
Ravana
PrJr25
Ravana
4
7
3
0.79
W
10
3
14
5.67
W
13
4
12
4.75
W
0
2
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,900
Damage
51,009
71,330
Taken
75,569
46,849
Mitigated
61,514
35,020
Healing
25,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnalButtMonkey
Aphrodite
10,664
1,004
7,043
5,755
12,153
10,941
1,046
6,030
6,123
25,490
0
L
Kuzenbo
BeardofaLion
Kuzenbo
9,405
3,189
1,963
2,392
19,733
30,411
468
9,425
10,308
14,220
0
L
Aphrodite
Denkart
Aphrodite
4,886
711
8,584
6,377
14,002
9,356
744
9,610
4,392
10,613
0
W
13,215
7,034
1,197
2,665
13,779
5,648
2,331
7,855
5,924
0
26,371
L
20,954
1,121
190
365
14,781
6,557
0
7,450
7,331
39,232
0
L
Anhur
Phonch
Anhur
8,042
3,376
732
1,769
12,987
5,475
2,206
5,360
7,627
0
21,146
L
Ravana
PrJr25
Ravana
7,722
1,468
0
2,763
14,066
9,715
0
4,724
9,342
0
12,119
W
20,000
2,372
1,067
478
8,977
3,847
2,238
6,740
2,237
44,300
0
W
20,116
11,075
10
2,163
13,144
5,799
1,758
5,599
7,545
0
31,752
W
5,905
1,116
4,890
9,752
23,277
20,614
1,005
9,021
14,256
11,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
45,485
151
Minions Killed
90
0
Camps Cleared
0
995,731
Distance Traveled
1,049,554
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,788
816
32
3
0
214,100
0
L
Kuzenbo
9,997
833
15
1
0
239,059
0
L
Aphrodite
8,338
695
6
1
0
219,378
0
W
Rama
9,818
818
36
3
0
175,327
1
L
Janus
9,145
762
34
3
0
207,282
0
L
Anhur
9,366
781
30
3
0
190,577
0
L
Ravana
8,639
720
5
0
0
193,258
0
W
Zeus
10,545
879
49
4
0
201,442
2
W
Skadi
11,267
939
34
3
0
190,511
0
W
Ganesha
9,935
828
0
0
0
214,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role