Player Matchup

Baron Samedi
Baron Samedi
Genesispsion
Baron Samedi
Level 68
God Stats
8W - 7L
1,529 SR
Queue Stats
37W - 53L
1,395 Elo+
Party 1
Ne Zha
Ne Zha
Oofen
Ne Zha
Level 111
God Stats
10W - 12L
1,447 SR
Queue Stats
101W - 123L
1,348 Elo+
Party 1
Achilles
Achilles
WhiteMandigo
Achilles
Level 73
God Stats
7W - 12L
1,339 SR
Queue Stats
46W - 66L
1,352 Elo+
Solo
Team Averages
Level 84
1,438 SR
1,365 Elo+

VS

Team Averages
Level 68
1,463 SR
1,350 Elo+
Danzaburou
Danzaburou
Bubba9680
Danzaburou
Level 63
God Stats
0W - 1L
1,479 SR
Queue Stats
11W - 20L
1,389 Elo+
Party 2
Kuzenbo
Kuzenbo
Minze Hummer
Kuzenbo
Level 56
God Stats
9W - 7L
1,438 SR
Queue Stats
122W - 173L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
NickJeezy
Ao Kuang
Level 84
God Stats
1W - 1L
1,471 SR
Queue Stats
10W - 21L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Genesispsion
Baron Samedi
19
5 / 0 / 18
14,778
672
23,383
17,943
10,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Oofen
Ne Zha
20
11 / 2 / 11
15,941
725
26,294
22,922
10,907
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
WhiteMandigo
Achilles
20
9 / 0 / 15
16,197
736
20,362
18,883
24,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubba9680
Danzaburou
17
1 / 13 / 0
12,952
589
18,198
26,847
13,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Minze Hummer
Kuzenbo
16
0 / 1 / 1
12,760
580
8,826
26,163
54,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
NickJeezy
Ao Kuang
16
1 / 11 / 1
12,544
570
15,682
30,816
15,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
25
Kills
2
2
Deaths
25
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bubba9680
Danzaburou
1
13
0
0.08
W
Baron Samedi
Genesispsion
Baron Samedi
5
0
18
14
L
Kuzenbo
Minze Hummer
Kuzenbo
0
1
1
0.5
L
Ao Kuang
NickJeezy
Ao Kuang
1
11
1
0.14
W
Ne Zha
Oofen
Ne Zha
11
2
11
8.25
W
Achilles
WhiteMandigo
Achilles
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,039
Damage
42,706
59,748
Taken
83,826
45,225
Mitigated
83,619
31,744
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bubba9680
Danzaburou
18,198
6,264
0
3,910
26,847
13,160
0
6,907
19,280
0
80,255
W
Baron Samedi
Genesispsion
Baron Samedi
23,383
2,331
2,571
7,842
17,943
10,058
1,090
11,288
6,655
69,813
0
L
Kuzenbo
Minze Hummer
Kuzenbo
8,826
3,624
0
3,264
26,163
54,574
657
7,062
18,177
24,099
0
L
Ao Kuang
NickJeezy
Ao Kuang
15,682
6,338
901
3,792
30,816
15,885
1,262
10,031
20,167
36,592
0
W
Ne Zha
Oofen
Ne Zha
26,294
8,513
374
10,151
22,922
10,907
0
8,153
14,769
0
85,629
W
Achilles
WhiteMandigo
Achilles
20,362
6,085
0
10,806
18,883
24,260
1,201
6,251
12,632
0
54,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
38,256
260
Minions Killed
170
11
Camps Cleared
5
1,217,755
Distance Traveled
969,390
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,952
589
113
5
1
291,031
5
W
Baron Samedi
14,778
672
104
5
3
374,545
0
L
Kuzenbo
12,760
580
25
1
0
349,717
0
L
Ao Kuang
12,544
570
32
1
4
328,642
3
W
Ne Zha
15,941
725
93
4
5
405,195
1
W
Achilles
16,197
736
63
3
3
438,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role