Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Marcuscgc
Hachiman
Level 29
God Stats
34W - 24L
1,482 SR
Queue Stats
95W - 74L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
SrLemonSnuksXL
Baron Samedi
Level 148
God Stats
5W - 2L
1,634 SR
Queue Stats
244W - 236L
1,529 Elo+
Solo
Ravana
Ravana
TheLukeNow
Ravana
Level 128
God Stats
11W - 12L
1,484 SR
Queue Stats
607W - 518L
1,535 Elo+
Party 1
Susano
Susano
scheydder
Susano
Level 129
God Stats
5W - 1L
1,671 SR
Queue Stats
204W - 154L
1,484 Elo+
Party 1
Team Averages
Level 113
1,554 SR
1,510 Elo+

VS

Team Averages
Level 56
1,512 SR
1,448 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AndyKinneas789
Vulcan
Level 68
God Stats
6W - 8L
1,522 SR
Queue Stats
137W - 175L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
Daminhaa
Nu Wa
Level 16
God Stats
0W - 1L
1,546 SR
Queue Stats
3W - 8L
1,377 Elo+
Party 3
Ishtar
Ishtar
HarimaKun
Ishtar
Level 41
God Stats
28W - 29L
1,490 SR
Queue Stats
154W - 188L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 3
5,594
509
1,793
7,295
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Marcuscgc
Hachiman
10
2 / 0 / 1
5,873
534
3,681
6,239
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
SrLemonSnuksXL
Baron Samedi
10
1 / 0 / 4
6,169
561
8,599
6,563
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
TheLukeNow
Ravana
12
1 / 0 / 0
6,655
605
3,567
6,036
4,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
scheydder
Susano
10
3 / 1 / 2
6,133
558
5,555
8,921
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 2
5,250
477
4,291
9,804
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
 
Da Ji
7
0 / 3 / 1
4,815
438
1,800
8,515
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
5,934
539
3,826
4,301
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Daminhaa
Nu Wa
9
1 / 1 / 0
5,581
507
5,196
5,574
2,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
HarimaKun
Ishtar
9
1 / 2 / 1
5,362
487
5,380
7,126
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Horus
 
Horus
0
1
2
1
L
Da Ji
 
Da Ji
0
3
1
0.17
L
0
0
0
0
L
Nu Wa
Daminhaa
Nu Wa
1
1
0
1
L
Ishtar
HarimaKun
Ishtar
1
2
1
0.75
W
Hachiman
Marcuscgc
Hachiman
2
0
1
2.5
W
Baron Samedi
SrLemonSnuksXL
Baron Samedi
1
0
4
3
W
Ravana
TheLukeNow
Ravana
1
0
0
1
W
Susano
scheydder
Susano
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
20,493
35,054
Taken
35,320
15,140
Mitigated
14,216
20,794
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,793
457
1,883
3,968
7,295
3,139
73
870
6,345
18,291
1,228
L
Horus
 
Horus
4,291
1,740
923
4,753
9,804
5,220
0
3,903
5,901
0
12,381
L
Da Ji
 
Da Ji
1,800
658
0
2,852
8,515
3,024
0
2,179
6,336
0
18,916
L
3,826
2,316
0
1,044
4,301
1,372
0
0
4,301
41,374
0
L
Nu Wa
Daminhaa
Nu Wa
5,196
1,142
106
1,279
5,574
2,099
0
3,291
2,283
33,995
0
L
Ishtar
HarimaKun
Ishtar
5,380
3,082
0
2,734
7,126
2,501
0
958
6,168
0
36,406
W
Hachiman
Marcuscgc
Hachiman
3,681
1,416
0
3,816
6,239
1,679
0
277
5,908
0
38,426
W
Baron Samedi
SrLemonSnuksXL
Baron Samedi
8,599
1,107
928
2,788
6,563
2,716
0
2,547
3,830
51,629
0
W
Ravana
TheLukeNow
Ravana
3,567
687
0
3,479
6,036
4,471
0
3,898
2,128
0
45,948
W
Susano
scheydder
Susano
5,555
1,475
0
3,932
8,921
3,135
0
960
7,626
0
37,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
26,942
367
Minions Killed
279
0
Camps Cleared
0
1,114,083
Distance Traveled
1,013,738
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,594
509
33
3
0
219,926
3
L
Horus
5,250
477
15
1
0
205,293
4
L
Da Ji
4,815
438
40
4
0
188,557
0
L
Vulcan
5,934
539
82
7
0
218,532
4
L
Nu Wa
5,581
507
71
6
0
206,663
4
L
Ishtar
5,362
487
71
6
0
194,693
3
W
Hachiman
5,873
534
75
7
0
199,107
2
W
Baron Samedi
6,169
561
85
8
0
220,805
3
W
Ravana
6,655
605
100
9
0
228,250
3
W
Susano
6,133
558
74
7
0
245,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role