Player Matchup

Mercury
Mercury
HotTaterTot
Mercury
Level 160
God Stats
4W - 2L
1,576 SR
Queue Stats
243W - 216L
1,562 Elo+
Party 1
Medusa
Medusa
L3GAT0
Medusa
Level 157
God Stats
9W - 4L
1,752 SR
Queue Stats
241W - 234L
1,603 Elo+
Party 1
Ganesha
Ganesha
MrJackemz
Ganesha
Level 88
God Stats
2W - 2L
1,541 SR
Queue Stats
43W - 44L
1,555 Elo+
Party 1
Hel
Hel
hugacloud
Hel
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
131W - 128L
1,457 Elo+
Party 1
Chaac
Chaac
uranicspaniard
Chaac
Level 49
God Stats
6W - 1L
1,762 SR
Queue Stats
143W - 116L
1,618 Elo+
Party 1
Team Averages
Level 122
1,626 SR
1,559 Elo+

VS

Team Averages
Level 76
1,481 SR
1,534 Elo+
Heimdallr
Heimdallr
JavaScriptError
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,509 Elo+
Party 2
Olorun
Olorun
Meowph
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 111L
1,588 Elo+
Party 3
Thanatos
Thanatos
Mirsoth
Thanatos
Level 112
God Stats
3W - 3L
1,613 SR
Queue Stats
208W - 222L
1,494 Elo+
Party 2
Khepri
Khepri
Tymitch
Khepri
Level 105
God Stats
2W - 3L
1,553 SR
Queue Stats
46W - 50L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
ohnosomanybees
Zhong Kui
Level 28
God Stats
1W - 3L
1,238 SR
Queue Stats
79W - 68L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HotTaterTot
Mercury
18
9 / 2 / 8
11,743
559
12,096
21,756
11,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
L3GAT0
Medusa
18
10 / 1 / 5
12,624
601
23,963
20,143
9,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
MrJackemz
Ganesha
15
0 / 2 / 19
10,860
517
8,505
23,872
28,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 10
10,109
481
8,456
14,737
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 9
11,639
554
21,730
26,513
30,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JavaScriptError
Heimdallr
16
3 / 4 / 2
10,254
488
10,570
18,074
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Meowph
Olorun
13
0 / 3 / 6
8,781
418
16,868
18,912
11,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Mirsoth
Thanatos
13
3 / 6 / 1
8,896
424
13,319
21,088
11,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Tymitch
Khepri
12
1 / 5 / 4
8,584
409
5,361
19,311
26,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ohnosomanybees
Zhong Kui
13
0 / 7 / 4
8,737
416
15,837
19,521
21,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
25
Kills
7
7
Deaths
25
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
HotTaterTot
Mercury
9
2
8
6.5
L
Heimdallr
JavaScriptError
Heimdallr
3
4
2
1
W
Medusa
L3GAT0
Medusa
10
1
5
12.5
L
Olorun
Meowph
Olorun
0
3
6
1
L
Thanatos
Mirsoth
Thanatos
3
6
1
0.58
W
Ganesha
MrJackemz
Ganesha
0
2
19
4.75
L
Khepri
Tymitch
Khepri
1
5
4
0.6
W
0
1
10
5
L
Zhong Kui
ohnosomanybees
Zhong Kui
0
7
4
0.29
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,750
Damage
61,955
107,021
Taken
96,906
86,198
Mitigated
79,837
52,039
Healing
26,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HotTaterTot
Mercury
12,096
5,326
0
1,844
21,756
11,013
3,175
7,308
14,315
0
86,501
L
Heimdallr
JavaScriptError
Heimdallr
10,570
5,533
0
4,153
18,074
8,741
1,129
3,096
14,978
0
75,297
W
Medusa
L3GAT0
Medusa
23,963
14,007
0
9,843
20,143
9,837
7,094
5,363
14,660
0
112,294
L
Olorun
Meowph
Olorun
16,868
7,643
846
4,036
18,912
11,682
180
4,287
14,625
63,249
7,762
L
Thanatos
Mirsoth
Thanatos
13,319
4,177
0
13,254
21,088
11,744
0
3,330
17,758
0
72,346
W
Ganesha
MrJackemz
Ganesha
8,505
1,237
0
6,710
23,872
28,108
215
10,131
13,488
23,876
1,534
L
Khepri
Tymitch
Khepri
5,361
473
0
2,346
19,311
26,182
0
3,400
15,911
19,444
0
W
8,456
896
10,896
8,849
14,737
6,535
780
5,500
9,183
74,732
0
L
Zhong Kui
ohnosomanybees
Zhong Kui
15,837
2,479
0
2,337
19,521
21,488
39
3,237
16,284
51,375
0
W
21,730
4,058
0
13,897
26,513
30,705
1,063
10,104
16,015
0
85,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,975
Gold Earned
45,252
532
Minions Killed
449
0
Camps Cleared
0
2,187,678
Distance Traveled
1,938,943
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,743
559
120
6
0
502,329
3
L
Heimdallr
10,254
488
117
6
0
384,095
3
W
Medusa
12,624
601
155
7
0
404,013
5
L
Olorun
8,781
418
110
5
0
408,983
3
L
Thanatos
8,896
424
95
5
0
392,028
1
W
Ganesha
10,860
517
0
0
0
443,464
7
L
Khepri
8,584
409
30
1
0
406,351
6
W
Hel
10,109
481
120
6
0
415,802
2
L
Zhong Kui
8,737
416
97
5
0
347,486
5
W
Chaac
11,639
554
137
7
0
422,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role