Player Matchup

Ra
Ra
ChaelMail
Ra
Level 37
God Stats
2W - 1L
1,147 SR
Queue Stats
52W - 47L
1,407 Elo+
Party 2
Ymir
Ymir
ChaelStorm
Ymir
Level 100
God Stats
1W - 2L
1,442 SR
Queue Stats
58W - 51L
1,434 Elo+
Party 2
Serqet
Serqet
leafyfood02
Serqet
Level 106
God Stats
5W - 1L
1,322 SR
Queue Stats
47W - 46L
1,537 Elo+
Party 2
Team Averages
Level 81
1,304 SR
1,459 Elo+

VS

Team Averages
Level 82
1,486 SR
1,465 Elo+
Merlin
Merlin
ShadowDragon_420
Merlin
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 115L
1,477 Elo+
Solo
Medusa
Medusa
Snizzlers
Medusa
Level 28
God Stats
59W - 55L
1,530 SR
Queue Stats
96W - 116L
1,456 Elo+
Party 1
Achilles
Achilles
WindexNoise
Achilles
Level 78
God Stats
23W - 26L
1,427 SR
Queue Stats
125W - 162L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,839
784
5,712
4,619
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 0 / 5
6,725
673
3,479
7,529
6,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
12
4 / 0 / 4
7,309
731
10,899
6,648
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,092
609
5,337
7,299
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Snizzlers
Medusa
10
0 / 4 / 0
6,022
602
4,084
8,063
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WindexNoise
Achilles
10
0 / 1 / 0
6,050
605
4,497
7,889
6,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
1
0
5
3.5
L
0
3
0
0
L
Medusa
Snizzlers
Medusa
0
4
0
0
L
Achilles
WindexNoise
Achilles
0
1
0
0
W
Serqet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
13,918
18,796
Taken
23,251
13,470
Mitigated
13,329
8,459
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,712
765
2,102
2,367
4,619
2,321
413
1,742
2,877
39,548
0
W
3,479
588
0
668
7,529
6,578
201
2,426
5,103
7,012
0
L
5,337
449
0
1,578
7,299
3,088
0
2,171
4,551
21,315
0
L
Medusa
Snizzlers
Medusa
4,084
1,415
0
1,522
8,063
3,278
0
4,085
3,590
0
23,454
L
Achilles
WindexNoise
Achilles
4,497
903
342
1,012
7,889
6,963
0
3,273
4,132
83
9,291
W
Serqet
10,899
1,964
0
3,322
6,648
4,571
737
1,500
5,148
0
14,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
18,164
108
Minions Killed
107
5
Camps Cleared
4
569,084
Distance Traveled
508,695
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,839
784
89
9
4
197,923
5
W
Ymir
6,725
673
7
1
1
178,754
3
L
Merlin
6,092
609
45
5
2
150,795
3
L
Medusa
6,022
602
39
4
2
183,760
1
L
Achilles
6,050
605
23
2
0
174,140
3
W
Serqet
7,309
731
12
1
0
192,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role