Player Matchup

Agni
Agni
Fallen1Magus
Agni
Level 128
God Stats
9W - 4L
1,615 SR
Queue Stats
34W - 19L
1,616 Elo+
Party 2
Atlas
Atlas
ItsLeikotha
Atlas
Level 152
God Stats
5W - 5L
1,501 SR
Queue Stats
337W - 246L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
WoahThatWasWild
Ne Zha
Level 141
God Stats
16W - 8L
1,737 SR
Queue Stats
171W - 110L
1,621 Elo+
Party 2
Team Averages
Level 140
1,618 SR
1,604 Elo+

VS

Team Averages
Level 97
1,502 SR
1,427 Elo+
Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AfricaXVII
Anubis
Level 123
God Stats
20W - 19L
1,505 SR
Queue Stats
175W - 226L
1,437 Elo+
Solo
Mercury
Mercury
its Nibbs
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 106L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
8,211
821
9,512
5,435
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 13
8,748
875
6,971
11,977
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
12 / 1 / 6
9,479
948
16,234
8,088
4,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
5 / 5 / 0
9,083
908
7,286
18,175
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
AfricaXVII
Anubis
9
1 / 8 / 1
6,614
661
2,597
10,522
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
its Nibbs
Mercury
8
0 / 7 / 3
6,700
670
3,181
9,091
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
6
6
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
5
0
1
L
Anubis
AfricaXVII
Anubis
1
8
1
0.19
W
4
2
11
4.75
W
4
3
13
3.5
W
12
1
6
15
L
Mercury
its Nibbs
Mercury
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
13,064
25,500
Taken
37,788
18,507
Mitigated
20,913
4,395
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,286
3,323
233
2,876
18,175
13,188
0
7,894
10,281
19,576
0
L
Anubis
AfricaXVII
Anubis
2,597
245
0
1,531
10,522
4,021
0
3,093
7,429
13,218
0
W
9,512
971
0
1,040
5,435
2,194
0
2,454
2,981
34,901
0
W
6,971
2,515
0
1,887
11,977
11,661
65
3,669
8,308
14,780
0
W
16,234
4,890
0
1,468
8,088
4,652
328
4,267
3,821
0
33,817
L
Mercury
its Nibbs
Mercury
3,181
964
0
67
9,091
3,704
0
5,496
3,595
0
5,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
22,397
121
Minions Killed
63
9
Camps Cleared
0
587,217
Distance Traveled
437,944
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,083
908
30
3
0
168,258
2
L
Anubis
6,614
661
22
2
0
124,524
2
W
Agni
8,211
821
70
7
5
192,694
3
W
Atlas
8,748
875
13
1
1
187,565
3
W
Ne Zha
9,479
948
38
4
3
206,958
0
L
Mercury
6,700
670
11
1
0
145,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role