Player Matchup

Bakasura
Bakasura
Bloblyblob
Bakasura
Level 149
God Stats
0W - 2L
1,356 SR
Queue Stats
514W - 378L
1,738 Elo+
Party 1
Tiamat
Tiamat
Leonidus0013
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,657 Elo+
Party 1
Cerberus
Cerberus
LumosJPEG
Cerberus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,657 Elo+
Party 1
Team Averages
Level 63
1,452 SR
1,684 Elo+

VS

Team Averages
Level 93
1,660 SR
1,640 Elo+
Kuzenbo
Kuzenbo
MfinUHHHHH
Kuzenbo
Level 67
God Stats
6W - 5L
1,470 SR
Queue Stats
27W - 22L
1,597 Elo+
Party 2
Freya
Freya
StubbyMcDFace
Freya
Level 125
God Stats
5W - 2L
1,678 SR
Queue Stats
44W - 27L
1,658 Elo+
Party 2
Guan Yu
Guan Yu
TamerSky
Guan Yu
Level 86
God Stats
4W - 0L
1,833 SR
Queue Stats
43W - 26L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bloblyblob
Bakasura
11
2 / 5 / 0
7,256
660
12,856
12,526
6,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
11
0 / 4 / 2
6,914
629
8,972
7,675
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
LumosJPEG
Cerberus
11
0 / 6 / 1
7,228
657
7,842
20,232
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MfinUHHHHH
Kuzenbo
12
1 / 1 / 11
8,637
785
4,739
12,661
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 0 / 5
9,438
858
19,114
12,642
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
TamerSky
Guan Yu
13
5 / 1 / 9
8,598
782
10,345
12,318
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bloblyblob
Bakasura
2
5
0
0.4
L
Tiamat
0
4
2
0.25
L
Cerberus
LumosJPEG
Cerberus
0
6
1
0.08
W
Kuzenbo
MfinUHHHHH
Kuzenbo
1
1
11
6.5
W
9
0
5
11.5
W
Guan Yu
TamerSky
Guan Yu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
34,198
40,433
Taken
37,621
28,691
Mitigated
33,098
10,281
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bloblyblob
Bakasura
12,856
7,397
0
2,803
12,526
6,477
0
6,166
6,028
0
24,790
L
Tiamat
8,972
1,412
0
978
7,675
5,390
0
5,649
1,981
25,907
0
L
Cerberus
LumosJPEG
Cerberus
7,842
891
0
6,500
20,232
16,824
0
12,325
7,366
15,663
0
W
Kuzenbo
MfinUHHHHH
Kuzenbo
4,739
1,170
0
3,283
12,661
15,200
7
5,981
5,645
13,824
0
W
19,114
6,570
0
8,645
12,642
5,293
0
5,365
6,377
48,534
0
W
Guan Yu
TamerSky
Guan Yu
10,345
2,681
2,791
3,441
12,318
12,605
78
5,719
5,834
0
28,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
26,673
119
Minions Killed
135
3
Camps Cleared
6
603,319
Distance Traveled
676,057
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,256
660
55
5
1
210,311
1
L
Tiamat
6,914
629
36
3
2
194,965
1
L
Cerberus
7,228
657
28
3
0
198,043
4
W
Kuzenbo
8,637
785
21
2
2
233,585
5
W
Freya
9,438
858
76
7
4
204,767
1
W
Guan Yu
8,598
782
38
3
0
237,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role