Player Matchup

Raijin
Raijin
 
Raijin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kerrua
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,504 Elo+
Solo
Neith
Neith
MrNoodles
Neith
Level 158
God Stats
1W - 1L
1,334 SR
Queue Stats
93W - 78L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGuitar_Jedi
Tsukuyomi
Level 147
God Stats
10W - 6L
1,718 SR
Queue Stats
382W - 408L
1,459 Elo+
Solo
Artio
Artio
dante12kojiazul
Artio
Level 125
God Stats
1W - 3L
1,291 SR
Queue Stats
45W - 50L
1,538 Elo+
Solo
Team Averages
Level 130
1,469 SR
1,509 Elo+

VS

Team Averages
Level 94
1,495 SR
1,454 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Crosswalk
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 2
Thanatos
Thanatos
DaWonTruGod
Thanatos
Level 42
God Stats
7W - 5L
1,672 SR
Queue Stats
187W - 123L
1,558 Elo+
Party 1
Charybdis
Charybdis
Mexicutioner1324
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Party 2
Osiris
Osiris
Spartacus071
Osiris
Level 159
God Stats
2W - 5L
1,305 SR
Queue Stats
417W - 412L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
7 / 4 / 13
9,811
818
9,750
12,828
6,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Kerrua
Serqet
15
6 / 2 / 17
9,455
788
5,991
12,923
17,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
MrNoodles
Neith
18
8 / 2 / 13
10,986
916
15,520
10,543
5,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TheGuitar_Jedi
Tsukuyomi
18
2 / 2 / 20
10,345
862
15,800
15,663
11,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 15
9,992
833
3,986
17,702
13,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 6 / 8
8,334
695
9,642
13,442
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Crosswalk
Heimdallr
17
5 / 5 / 5
9,560
797
17,876
10,418
5,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
DaWonTruGod
Thanatos
17
6 / 5 / 3
10,027
836
10,727
11,538
5,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
16
1 / 4 / 5
8,602
717
8,397
8,335
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
13
0 / 6 / 2
8,135
678
6,331
14,250
13,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
26
Kills
13
13
Deaths
26
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
13
3.38
L
Chronos
 
Chronos
1
6
8
0.83
L
Heimdallr
Crosswalk
Heimdallr
5
5
5
1.5
L
Thanatos
DaWonTruGod
Thanatos
6
5
3
1.5
W
Serqet
Kerrua
Serqet
6
2
17
7.25
L
Charybdis
1
4
5
0.88
W
Neith
MrNoodles
Neith
8
2
13
7.25
L
Osiris
0
6
2
0.17
W
Tsukuyomi
TheGuitar_Jedi
Tsukuyomi
2
2
20
6
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,047
Damage
52,973
69,659
Taken
57,983
53,241
Mitigated
33,466
28,537
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,750
1,501
835
999
12,828
6,118
123
1,274
11,554
18,133
0
L
Chronos
 
Chronos
9,642
2,673
1,243
1,827
13,442
5,668
275
3,038
10,404
14,393
0
L
Heimdallr
Crosswalk
Heimdallr
17,876
7,993
16
104
10,418
5,192
863
4,090
6,328
0
32,482
L
Thanatos
DaWonTruGod
Thanatos
10,727
1,959
595
7,893
11,538
5,355
85
2,000
9,268
0
22,502
W
Serqet
Kerrua
Serqet
5,991
1,885
2,206
1,836
12,923
17,647
73
3,069
9,854
0
6,429
L
Charybdis
8,397
3,816
0
1,059
8,335
3,485
760
2,334
5,875
0
16,266
W
Neith
MrNoodles
Neith
15,520
5,676
1,187
3,352
10,543
5,281
3,297
515
10,028
0
32,265
L
Osiris
6,331
1,703
1,261
837
14,250
13,766
33
2,274
11,608
1,272
13,788
W
Tsukuyomi
TheGuitar_Jedi
Tsukuyomi
15,800
3,173
1,779
5,843
15,663
11,042
754
4,398
11,265
0
41,389
W
3,986
723
5,699
4,801
17,702
13,153
58
1,427
16,275
8,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,589
Gold Earned
44,658
129
Minions Killed
114
0
Camps Cleared
0
1,156,124
Distance Traveled
975,035
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,811
818
20
2
0
186,725
0
L
Chronos
8,334
695
15
1
0
197,049
0
L
Heimdallr
9,560
797
36
3
0
162,852
0
L
Thanatos
10,027
836
25
2
0
242,359
2
W
Serqet
9,455
788
4
0
0
253,182
0
L
Charybdis
8,602
717
25
2
0
191,587
3
W
Neith
10,986
916
51
4
0
209,088
4
L
Osiris
8,135
678
13
1
0
181,188
0
W
Tsukuyomi
10,345
862
48
4
0
256,301
3
W
Artio
9,992
833
6
1
0
250,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role