Player Matchup

Thoth
Thoth
Papoose225
Thoth
Level 127
God Stats
0W - 3L
1,458 SR
Queue Stats
53W - 65L
1,442 Elo+
Party 2
Cupid
Cupid
j212427
Cupid
Level 160
God Stats
0W - 1L
1,463 SR
Queue Stats
82W - 49L
1,739 Elo+
Party 2
Bacchus
Bacchus
tripleA75
Bacchus
Level 160
God Stats
1W - 1L
1,610 SR
Queue Stats
72W - 43L
1,749 Elo+
Party 2
Team Averages
Level 149
1,510 SR
1,644 Elo+

VS

Team Averages
Level 119
1,559 SR
1,654 Elo+
Loki
Loki
CrowHogen
Loki
Level 119
God Stats
2W - 1L
1,326 SR
Queue Stats
105W - 63L
1,765 Elo+
Party 1
Scylla
Scylla
IamSwagJesus
Scylla
Level 159
God Stats
6W - 0L
1,860 SR
Queue Stats
330W - 205L
1,726 Elo+
Party 1
Amaterasu
Amaterasu
ImGEEKINOOUUUEE
Amaterasu
Level 78
God Stats
109W - 126L
1,491 SR
Queue Stats
208W - 237L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
2 / 7 / 1
13,351
607
14,823
13,678
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
j212427
Cupid
19
1 / 3 / 1
13,210
600
14,425
19,213
9,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
tripleA75
Bacchus
17
0 / 3 / 3
13,167
599
12,399
28,247
39,248
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
1 / 2 / 10
13,160
598
16,284
14,276
7,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
20
9 / 0 / 3
15,676
713
27,370
10,740
4,495
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
ImGEEKINOOUUUEE
Amaterasu
18
3 / 1 / 9
13,616
619
12,596
27,492
42,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
1
2
10
3
W
Scylla
9
0
3
10.5
W
Amaterasu
ImGEEKINOOUUUEE
Amaterasu
3
1
9
7.5
L
Thoth
2
7
1
0.36
L
Cupid
j212427
Cupid
1
3
1
0.5
L
Bacchus
tripleA75
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
56,250
61,138
Taken
52,508
53,135
Mitigated
53,919
12,692
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
16,284
2,527
0
895
14,276
7,134
1,685
8,667
5,609
0
61,434
W
Scylla
27,370
1,268
0
455
10,740
4,495
1,278
8,302
2,438
101,953
0
W
Amaterasu
ImGEEKINOOUUUEE
Amaterasu
12,596
4,256
1,022
9,627
27,492
42,290
209
10,671
16,821
0
34,410
L
Thoth
14,823
662
0
934
13,678
4,450
32
6,077
7,601
51,803
0
L
Cupid
j212427
Cupid
14,425
8,631
273
5,106
19,213
9,437
1,413
8,949
10,264
0
83,145
L
Bacchus
tripleA75
Bacchus
12,399
2,237
1,060
5,319
28,247
39,248
0
13,020
15,227
24,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
42,452
249
Minions Killed
273
7
Camps Cleared
11
1,156,493
Distance Traveled
1,309,662
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,160
598
64
3
5
448,225
2
W
Scylla
15,676
713
166
8
4
437,966
6
W
Amaterasu
13,616
619
43
2
2
423,471
4
L
Thoth
13,351
607
101
5
1
365,448
2
L
Cupid
13,210
600
129
6
5
363,386
1
L
Bacchus
13,167
599
19
1
1
427,659
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role