Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver I
OnIyKirito
Neith
Silver I
Level 85
God Stats
3W - 0L
1,633 SR
Queue Stats
8W - 4L
1,574 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,544 SR
1,525 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,459 SR
1,355 MMR
Danzaburou
Danzaburou
Silver I
Fanoogan2053
Danzaburou
Silver I
Level 122
God Stats
1W - 2L
1,275 SR
Queue Stats
179W - 209L
1,351 MMR
Solo
Awilix
Awilix
Silver IV
IronAsn4
Awilix
Silver IV
Level 111
God Stats
6W - 6L
1,563 SR
Queue Stats
7W - 23L
1,326 MMR
Solo
Nu Wa
Nu Wa
Silver I
sebastianlynwood
Nu Wa
Silver I
Level 156
God Stats
37W - 32L
1,539 SR
Queue Stats
94W - 106L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 2 / 5
9,661
805
6,917
15,923
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
 
Chronos
14
2 / 0 / 9
8,949
746
7,841
13,827
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
14
5 / 2 / 3
9,197
766
11,604
9,165
3,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
CabrakanChaacBaron SamediHeraAh Muzen Cab

VS

Bans
MedusaArtioAtlasKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fanoogan2053
Danzaburou
12
0 / 4 / 3
7,382
615
7,961
10,889
5,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
IronAsn4
Awilix
12
3 / 3 / 1
7,841
653
5,183
10,100
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 0
7,358
613
13,362
9,209
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
5
3.25
W
Chronos
 
Chronos
2
0
9
6.5
L
Danzaburou
Fanoogan2053
Danzaburou
0
4
3
0.38
L
Awilix
IronAsn4
Awilix
3
3
1
1.17
W
Neith
5
2
3
3.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
26,506
38,915
Taken
30,198
23,556
Mitigated
13,249
13,334
Healing
1,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,917
1,708
0
3,546
15,923
13,192
307
6,959
8,964
34,569
0
W
Chronos
 
Chronos
7,841
2,847
0
5,853
13,827
6,552
695
3,736
10,091
38,893
4,557
L
Danzaburou
Fanoogan2053
Danzaburou
7,961
2,402
0
925
10,889
5,040
0
5,668
5,221
0
25,266
L
Awilix
IronAsn4
Awilix
5,183
1,180
0
0
10,100
4,585
0
5,029
5,071
0
15,151
W
Neith
11,604
4,405
0
3,935
9,165
3,812
1,876
2,827
6,338
0
43,229
L
13,362
4,200
0
230
9,209
3,624
0
3,986
5,223
40,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
22,581
196
Minions Killed
116
6
Camps Cleared
6
619,126
Distance Traveled
594,292
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,661
805
68
6
1
202,679
5
W
Chronos
8,949
746
63
5
3
227,684
1
L
Danzaburou
7,382
615
41
3
2
189,367
1
L
Awilix
7,841
653
24
2
2
208,634
2
W
Neith
9,197
766
65
5
2
188,763
2
L
Nu Wa
7,358
613
51
4
2
196,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role