Player Matchup

Mulan
Mulan
Deah7
Mulan
Level 136
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 28L
1,470 Elo+
Party 3
Hel
Hel
LightninJoelt
Hel
Level 160
God Stats
4W - 0L
1,931 SR
Queue Stats
351W - 246L
1,644 Elo+
Party 3
Ganesha
Ganesha
STR8 B3ASTMODE
Ganesha
Level 159
God Stats
10W - 1L
1,953 SR
Queue Stats
421W - 292L
1,625 Elo+
Party 3
Kukulkan
Kukulkan
aTagHasNoName
Kukulkan
Level 160
God Stats
2W - 0L
1,767 SR
Queue Stats
437W - 345L
1,593 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sT Haze24
Ah Muzen Cab
Level 157
God Stats
14W - 9L
1,531 SR
Queue Stats
450W - 341L
1,587 Elo+
Party 3
Team Averages
Level 154
1,700 SR
1,584 Elo+

VS

Team Averages
Level 142
1,589 SR
1,528 Elo+
Izanami
Izanami
BigLogGaming
Izanami
Level 141
God Stats
1W - 1L
1,723 SR
Queue Stats
39W - 19L
1,673 Elo+
Party 2
Sun Wukong
Sun Wukong
Josedox95
Sun Wukong
Level 140
God Stats
1W - 4L
1,401 SR
Queue Stats
136W - 145L
1,538 Elo+
Solo
Hel
Hel
KingLouie1989
Hel
Level 156
God Stats
8W - 12L
1,499 SR
Queue Stats
524W - 548L
1,512 Elo+
Party 1
Nox
Nox
TManShollPC
Nox
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
WarmWolfy
Kukulkan
Level 158
God Stats
3W - 2L
1,824 SR
Queue Stats
106W - 116L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deah7
Mulan
20
11 / 2 / 11
12,561
785
25,316
24,095
34,855
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 1 / 16
10,429
652
11,469
19,330
14,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 20
11,319
707
10,233
21,695
27,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
aTagHasNoName
Kukulkan
19
5 / 1 / 11
11,666
729
22,564
12,301
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
sT Haze24
Ah Muzen Cab
19
7 / 1 / 14
11,773
736
23,132
12,915
7,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigLogGaming
Izanami
16
4 / 3 / 3
10,039
627
11,489
16,443
8,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Josedox95
Sun Wukong
16
1 / 7 / 2
9,184
574
15,300
26,051
24,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
1 / 6 / 4
9,190
574
5,248
24,884
27,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 6
9,032
565
3,826
15,913
18,848
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
WarmWolfy
Kukulkan
19
1 / 5 / 7
11,247
703
21,757
17,296
9,967
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
24
Kills
8
8
Deaths
24
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigLogGaming
Izanami
4
3
3
1.83
W
Mulan
Deah7
Mulan
11
2
11
8.25
L
Sun Wukong
Josedox95
Sun Wukong
1
7
2
0.29
L
1
6
4
0.5
W
1
1
16
9
W
0
3
20
3.33
L
1
3
6
1.33
L
Kukulkan
WarmWolfy
Kukulkan
1
5
7
0.9
W
Kukulkan
aTagHasNoName
Kukulkan
5
1
11
10.5
W
Ah Muzen Cab
sT Haze24
Ah Muzen Cab
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,714
Damage
57,620
90,336
Taken
100,587
91,778
Mitigated
90,290
56,216
Healing
48,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigLogGaming
Izanami
11,489
6,925
1,965
4,052
16,443
8,554
471
7,848
8,595
0
18,849
W
Mulan
Deah7
Mulan
25,316
2,301
232
1,511
24,095
34,855
424
7,843
16,252
0
35,012
L
Sun Wukong
Josedox95
Sun Wukong
15,300
1,836
633
7,014
26,051
24,974
0
10,336
15,715
0
33,755
L
5,248
301
15,198
11,264
24,884
27,947
0
11,528
13,356
14,046
0
W
11,469
167
24,770
15,432
19,330
14,644
1,144
6,291
13,039
20,979
0
W
10,233
306
1,849
3,919
21,695
27,097
490
5,667
16,028
21,760
0
L
3,826
490
1,293
1,465
15,913
18,848
0
7,267
8,646
8,556
0
L
Kukulkan
WarmWolfy
Kukulkan
21,757
340
2,813
2,483
17,296
9,967
411
7,287
10,009
56,316
0
W
Kukulkan
aTagHasNoName
Kukulkan
22,564
1,975
1,026
2,266
12,301
7,243
1,112
5,038
7,263
53,085
0
W
Ah Muzen Cab
sT Haze24
Ah Muzen Cab
23,132
5,947
1,383
3,828
12,915
7,939
4,955
5,992
6,923
0
53,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,748
Gold Earned
48,692
176
Minions Killed
220
0
Camps Cleared
0
1,595,525
Distance Traveled
1,410,311
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,039
627
51
3
0
254,019
0
W
Mulan
12,561
785
31
2
0
296,385
1
L
Sun Wukong
9,184
574
35
2
0
264,926
1
L
Hel
9,190
574
25
2
0
294,338
0
W
Hel
10,429
652
22
1
0
350,593
0
W
Ganesha
11,319
707
0
0
0
298,548
1
L
Nox
9,032
565
18
1
0
304,267
1
L
Kukulkan
11,247
703
91
6
0
292,761
4
W
Kukulkan
11,666
729
78
5
0
309,487
1
W
Ah Muzen Cab
11,773
736
45
3
0
340,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role