Player Matchup

Guan Yu
Guan Yu
Scooberts
Guan Yu
Level 143
God Stats
5W - 0L
1,921 SR
Queue Stats
103W - 95L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Speedcamp
Kukulkan
Level 70
God Stats
6W - 6L
1,552 SR
Queue Stats
95W - 99L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The_MAStradamus
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,313 SR
Queue Stats
178W - 181L
1,486 Elo+
Solo
Hun Batz
Hun Batz
YOLOYOLO123
Hun Batz
Level 129
God Stats
2W - 0L
1,786 SR
Queue Stats
23W - 19L
1,548 Elo+
Party 1
Geb
Geb
sgtmrdr
Geb
Level 28
God Stats
17W - 16L
1,634 SR
Queue Stats
20W - 27L
1,482 Elo+
Party 1
Team Averages
Level 100
1,641 SR
1,507 Elo+

VS

Team Averages
Level 123
1,457 SR
1,368 Elo+
Chiron
Chiron
Fishman930
Chiron
Level 145
God Stats
0W - 4L
1,564 SR
Queue Stats
34W - 49L
1,436 Elo+
Party 3
Artio
Artio
METALURK
Artio
Level 113
God Stats
0W - 1L
1,684 SR
Queue Stats
11W - 23L
1,355 Elo+
Party 3
Fenrir
Fenrir
NUFF-SAID10
Fenrir
Level 125
God Stats
0W - 4L
1,422 SR
Queue Stats
83W - 104L
1,377 Elo+
Party 2
Chronos
Chronos
captain_krackman
Chronos
Level 124
God Stats
3W - 3L
1,228 SR
Queue Stats
105W - 117L
1,384 Elo+
Party 2
Chaac
Chaac
jskillz7
Chaac
Level 107
God Stats
2W - 6L
1,389 SR
Queue Stats
2W - 9L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Scooberts
Guan Yu
20
11 / 2 / 11
13,754
764
20,895
23,889
36,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Speedcamp
Kukulkan
20
5 / 1 / 13
13,808
767
26,704
10,580
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
The_MAStradamus
Ah Muzen Cab
20
2 / 3 / 8
13,609
756
17,903
18,162
9,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
YOLOYOLO123
Hun Batz
20
4 / 5 / 9
13,379
743
22,812
22,500
12,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
18
2 / 2 / 11
12,776
710
8,036
19,376
27,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fishman930
Chiron
20
6 / 6 / 6
13,352
742
27,284
22,347
9,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
METALURK
Artio
18
1 / 4 / 6
11,376
632
5,800
23,548
22,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
18
1 / 7 / 6
11,268
626
15,848
25,685
15,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 2 / 7
12,841
713
23,922
22,574
10,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
jskillz7
Chaac
17
1 / 5 / 4
10,877
604
5,038
18,142
20,835
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
24
Kills
13
13
Deaths
24
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
Fishman930
Chiron
6
6
6
1.5
L
Artio
METALURK
Artio
1
4
6
1
L
Fenrir
1
7
6
0.57
W
Guan Yu
Scooberts
Guan Yu
11
2
11
8.25
W
Kukulkan
Speedcamp
Kukulkan
5
1
13
11.5
W
Ah Muzen Cab
The_MAStradamus
Ah Muzen Cab
2
3
8
2
W
Hun Batz
YOLOYOLO123
Hun Batz
4
5
9
1.7
L
4
2
7
3.75
L
Chaac
jskillz7
Chaac
1
5
4
0.6
W
Geb
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,350
Damage
77,892
94,507
Taken
112,296
93,677
Mitigated
78,343
26,512
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Fishman930
Chiron
27,284
11,659
1,581
5,142
22,347
9,090
363
5,815
16,507
0
74,941
L
Artio
METALURK
Artio
5,800
504
840
3,587
23,548
22,450
0
8,305
15,243
18,204
0
L
Fenrir
15,848
2,120
221
2,263
25,685
15,590
0
7,679
18,006
0
33,112
W
Guan Yu
Scooberts
Guan Yu
20,895
2,245
6,616
9,334
23,889
36,994
628
7,891
15,998
0
34,883
W
Kukulkan
Speedcamp
Kukulkan
26,704
1,067
0
1,776
10,580
7,127
1,220
5,798
4,782
67,094
0
W
Ah Muzen Cab
The_MAStradamus
Ah Muzen Cab
17,903
7,002
0
6,251
18,162
9,605
3,438
5,011
13,151
0
77,259
W
Hun Batz
YOLOYOLO123
Hun Batz
22,812
6,381
0
420
22,500
12,419
234
5,695
16,805
0
64,777
L
23,922
6,272
0
7,534
22,574
10,378
0
6,038
16,536
69,688
0
L
Chaac
jskillz7
Chaac
5,038
161
0
2,004
18,142
20,835
0
6,903
11,239
0
22,826
W
Geb
8,036
533
0
2,115
19,376
27,532
280
5,327
14,049
15,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,326
Gold Earned
59,714
331
Minions Killed
312
0
Camps Cleared
0
1,974,596
Distance Traveled
1,759,780
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,352
742
101
6
0
312,706
3
L
Artio
11,376
632
43
2
0
381,044
0
L
Fenrir
11,268
626
38
2
0
360,183
0
W
Guan Yu
13,754
764
22
1
0
429,112
2
W
Kukulkan
13,808
767
98
5
0
372,670
0
W
Ah Muzen Cab
13,609
756
120
7
0
405,200
6
W
Hun Batz
13,379
743
78
4
0
387,716
0
L
Chronos
12,841
713
90
5
0
385,783
1
L
Chaac
10,877
604
40
2
0
320,064
0
W
Geb
12,776
710
13
1
0
379,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role