Player Matchup

Izanami
Izanami
Aa L3X 7xX
Izanami
Level 61
God Stats
3W - 5L
1,355 SR
Queue Stats
146W - 166L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
Olenhylkio
Ao Kuang
Level 111
God Stats
10W - 11L
1,291 SR
Queue Stats
114W - 123L
1,378 Elo+
Solo
Nu Wa
Nu Wa
PapiCisco5538
Nu Wa
Level 33
God Stats
23W - 22L
1,446 SR
Queue Stats
57W - 74L
1,360 Elo+
Party 2
Horus
Horus
izzy was here
Horus
Level 38
God Stats
31W - 42L
1,474 SR
Queue Stats
55W - 89L
1,318 Elo+
Party 2
Cu Chulainn
Cu Chulainn
michlandi95
Cu Chulainn
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 35L
1,424 Elo+
Party 2
Team Averages
Level 61
1,413 SR
1,369 Elo+

VS

Team Averages
Level 73
1,452 SR
1,373 Elo+
Hades
Hades
DRTYxPirate
Hades
Level 125
God Stats
11W - 8L
1,457 SR
Queue Stats
302W - 342L
1,363 Elo+
Solo
Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 68
God Stats
138W - 133L
1,452 SR
Queue Stats
203W - 207L
1,374 Elo+
Party 1
Fenrir
Fenrir
SeanMPierce
Fenrir
Level 106
God Stats
19W - 26L
1,458 SR
Queue Stats
417W - 396L
1,392 Elo+
Party 1
Neith
Neith
UnaZoomer
Neith
Level 6
God Stats
4W - 11L
1,371 SR
Queue Stats
8W - 24L
1,404 Elo+
Party 1
Ares
Ares
xRetr0_tox
Ares
Level 59
God Stats
28W - 18L
1,522 SR
Queue Stats
284W - 305L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aa L3X 7xX
Izanami
20
1 / 5 / 2
12,548
465
11,259
26,353
12,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Olenhylkio
Ao Kuang
19
7 / 8 / 5
13,134
486
21,299
35,335
19,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 4
12,295
455
25,358
20,450
9,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 7
11,339
420
10,483
24,133
37,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
michlandi95
Cu Chulainn
18
3 / 7 / 3
12,005
445
14,645
28,712
28,623
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 9
13,439
498
29,657
28,327
19,589
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
JPE0510
Danzaburou
20
11 / 1 / 6
15,512
575
20,815
21,241
13,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
7 / 5 / 7
13,124
486
17,379
25,371
14,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
UnaZoomer
Neith
19
2 / 5 / 10
12,122
449
13,211
13,559
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 16
12,904
478
14,979
28,799
43,938
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
17
Kills
26
26
Deaths
17
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aa L3X 7xX
Izanami
1
5
2
0.4
W
4
5
9
1.7
W
Danzaburou
JPE0510
Danzaburou
11
1
6
14
L
Ao Kuang
Olenhylkio
Ao Kuang
7
8
5
1.19
L
6
3
4
2.67
W
Fenrir
7
5
7
2.1
W
Neith
UnaZoomer
Neith
2
5
10
1.4
L
0
3
7
1.17
L
Cu Chulainn
michlandi95
Cu Chulainn
3
7
3
0.64
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,044
Damage
96,041
134,983
Taken
117,297
107,860
Mitigated
98,338
44,302
Healing
34,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aa L3X 7xX
Izanami
11,259
7,696
105
9,119
26,353
12,469
1,509
5,447
20,906
0
140,359
W
29,657
6,571
1,053
13,786
28,327
19,589
1,379
11,097
17,230
100,973
0
W
Danzaburou
JPE0510
Danzaburou
20,815
9,951
1,464
7,432
21,241
13,365
5,915
4,634
16,607
0
125,690
L
Ao Kuang
Olenhylkio
Ao Kuang
21,299
6,071
0
12,812
35,335
19,837
1,219
12,561
22,774
100,284
0
L
25,358
6,070
0
4,139
20,450
9,535
870
4,737
15,713
106,656
0
W
Fenrir
17,379
3,490
0
3,632
25,371
14,108
0
10,891
14,480
0
123,613
W
Neith
UnaZoomer
Neith
13,211
7,413
0
1,938
13,559
7,338
0
9,934
3,625
0
83,736
L
10,483
4,685
3,719
8,866
24,133
37,396
0
6,533
17,600
232
37,033
L
Cu Chulainn
michlandi95
Cu Chulainn
14,645
3,745
336
5,206
28,712
28,623
330
14,603
14,109
0
81,275
W
14,979
930
0
5,473
28,799
43,938
0
10,830
17,969
37,223
6,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,321
Gold Earned
67,101
603
Minions Killed
593
0
Camps Cleared
0
2,290,932
Distance Traveled
2,295,593
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,548
465
204
8
0
481,725
4
W
Hades
13,439
498
140
5
0
332,693
5
W
Danzaburou
15,512
575
168
6
0
499,036
8
L
Ao Kuang
13,134
486
123
5
0
446,564
0
L
Nu Wa
12,295
455
122
5
0
454,554
7
W
Fenrir
13,124
486
124
5
0
526,991
2
W
Neith
12,122
449
118
4
0
430,799
0
L
Horus
11,339
420
43
2
0
473,656
1
L
Cu Chulainn
12,005
445
111
4
0
434,433
2
W
Ares
12,904
478
43
2
0
506,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role