Player Matchup

Shiva
Shiva
AntiPog
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 2
Thanatos
Thanatos
Jdawg7531
Thanatos
Level 99
God Stats
2W - 2L
1,400 SR
Queue Stats
17W - 25L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheAdamaster
Morgan Le Fay
Level 13
God Stats
1W - 3L
1,358 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 2
Geb
Geb
VitKorp
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
kielsbro
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 2
Team Averages
Level 73
1,451 SR
1,358 Elo+

VS

Team Averages
Level 92
1,641 SR
1,584 Elo+
Anubis
Anubis
BabyKONG37
Anubis
Level 144
God Stats
3W - 4L
1,444 SR
Queue Stats
348W - 373L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Refringo
Ah Muzen Cab
Level 60
God Stats
3W - 2L
1,797 SR
Queue Stats
53W - 34L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Xingue
Sylvanus
Level 105
God Stats
9W - 5L
1,552 SR
Queue Stats
110W - 80L
1,584 Elo+
Party 1
Ra
Ra
YRUG3y
Ra
Level 23
God Stats
3W - 0L
1,859 SR
Queue Stats
3W - 0L
1,702 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pufer
Tsukuyomi
Level 128
God Stats
18W - 9L
1,554 SR
Queue Stats
107W - 94L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AntiPog
Shiva
17
3 / 2 / 7
9,810
701
13,585
19,900
14,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Jdawg7531
Thanatos
15
1 / 8 / 5
9,228
659
8,594
14,185
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
TheAdamaster
Morgan Le Fay
16
2 / 3 / 3
9,457
676
12,235
11,313
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
16
2 / 4 / 2
9,706
693
7,167
16,484
18,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
kielsbro
Jing Wei
17
2 / 6 / 2
9,968
712
5,786
14,791
5,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabyKONG37
Anubis
18
2 / 1 / 10
10,690
764
10,328
7,160
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Refringo
Ah Muzen Cab
19
5 / 1 / 10
11,317
808
14,531
8,288
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Xingue
Sylvanus
17
3 / 5 / 10
9,892
707
11,789
19,432
15,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
20
9 / 1 / 6
12,058
861
15,506
12,999
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
pufer
Tsukuyomi
17
4 / 2 / 8
10,258
733
12,913
14,496
13,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
10
Kills
23
23
Deaths
10
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Shiva
AntiPog
Shiva
3
2
7
3.25
W
Anubis
BabyKONG37
Anubis
2
1
10
7
L
Thanatos
Jdawg7531
Thanatos
1
8
5
0.44
W
Ah Muzen Cab
Refringo
Ah Muzen Cab
5
1
10
10
L
Morgan Le Fay
TheAdamaster
Morgan Le Fay
2
3
3
1.17
L
Geb
2
4
2
0.75
W
Sylvanus
Xingue
Sylvanus
3
5
10
1.6
W
Ra
9
1
6
12
L
Jing Wei
kielsbro
Jing Wei
2
6
2
0.5
W
Tsukuyomi
pufer
Tsukuyomi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
65,067
76,673
Taken
62,375
50,871
Mitigated
42,661
15,305
Healing
24,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AntiPog
Shiva
13,585
1,369
192
4,259
19,900
14,914
0
7,568
11,523
116
42,414
W
Anubis
BabyKONG37
Anubis
10,328
1,194
0
2,788
7,160
3,835
569
2,357
4,803
44,032
0
L
Thanatos
Jdawg7531
Thanatos
8,594
1,380
0
5,780
14,185
7,006
0
6,345
7,519
0
24,260
W
Ah Muzen Cab
Refringo
Ah Muzen Cab
14,531
5,247
0
2,410
8,288
3,776
2,254
2,078
6,210
0
55,864
L
Morgan Le Fay
TheAdamaster
Morgan Le Fay
12,235
1,534
0
881
11,313
4,942
594
6,550
4,455
35,941
0
L
Geb
7,167
459
130
2,001
16,484
18,204
0
7,475
8,175
22,974
0
W
Sylvanus
Xingue
Sylvanus
11,789
3,328
2,423
4,527
19,432
15,653
132
6,226
13,206
17,540
2,321
W
Ra
15,506
1,123
3,364
6,538
12,999
6,389
1,319
4,413
8,586
52,830
0
L
Jing Wei
kielsbro
Jing Wei
5,786
3,438
0
2,062
14,791
5,805
1,020
6,988
7,275
0
36,466
W
Tsukuyomi
pufer
Tsukuyomi
12,913
1,552
0
2,801
14,496
13,008
418
4,444
10,052
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,169
Gold Earned
54,215
263
Minions Killed
311
0
Camps Cleared
0
1,455,295
Distance Traveled
1,475,457
0
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,810
701
52
4
0
328,257
0
W
Anubis
10,690
764
64
5
0
257,640
5
L
Thanatos
9,228
659
37
3
0
296,033
0
W
Ah Muzen Cab
11,317
808
92
7
0
330,611
9
L
Morgan Le Fay
9,457
676
74
5
0
290,503
0
L
Geb
9,706
693
24
2
0
278,400
0
W
Sylvanus
9,892
707
27
2
0
268,087
1
W
Ra
12,058
861
94
7
0
290,810
3
L
Jing Wei
9,968
712
76
5
0
262,102
0
W
Tsukuyomi
10,258
733
34
2
0
328,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role