Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AngelsWakeboard
Ah Muzen Cab
Level 88
God Stats
2W - 0L
1,712 SR
Queue Stats
8W - 4L
1,606 Elo+
Solo
Awilix
Awilix
FrgTwn88
Awilix
Level 109
God Stats
3W - 2L
1,418 SR
Queue Stats
462W - 596L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Punksoab
Cthulhu
Level 158
God Stats
1W - 1L
1,365 SR
Queue Stats
99W - 100L
1,517 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,507 Elo+

VS

Team Averages
Level 57
1,415 SR
1,363 Elo+
Chaac
Chaac
bryce470
Chaac
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
icodepie
Baron Samedi
Level 109
God Stats
27W - 23L
1,743 SR
Queue Stats
129W - 130L
1,498 Elo+
Solo
Cliodhna
Cliodhna
sydisntc0ol1
Cliodhna
Level 60
God Stats
0W - 7L
1,000 SR
Queue Stats
64W - 184L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngelsWakeboard
Ah Muzen Cab
18
8 / 2 / 11
13,071
769
22,173
14,199
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
FrgTwn88
Awilix
17
13 / 6 / 3
13,242
779
13,692
18,303
8,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Punksoab
Cthulhu
17
2 / 1 / 15
12,985
764
13,605
22,468
30,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
bryce470
Chaac
14
1 / 9 / 7
10,735
631
13,512
27,829
26,117
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
icodepie
Baron Samedi
17
5 / 7 / 3
11,805
694
16,383
16,485
7,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
sydisntc0ol1
Cliodhna
15
3 / 7 / 3
10,555
621
8,013
15,133
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
9
9
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AngelsWakeboard
Ah Muzen Cab
8
2
11
6.75
W
Awilix
FrgTwn88
Awilix
13
6
3
2.42
W
Cthulhu
Punksoab
Cthulhu
2
1
15
9.5
L
Chaac
bryce470
Chaac
1
9
7
0.5
L
Baron Samedi
icodepie
Baron Samedi
5
7
3
0.93
L
Cliodhna
sydisntc0ol1
Cliodhna
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,470
Damage
37,908
54,970
Taken
59,447
45,651
Mitigated
40,314
12,008
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AngelsWakeboard
Ah Muzen Cab
22,173
9,698
0
6,634
14,199
7,197
1,484
5,612
8,587
0
67,759
W
Awilix
FrgTwn88
Awilix
13,692
5,214
0
1,549
18,303
8,454
231
5,018
13,285
0
38,458
W
Cthulhu
Punksoab
Cthulhu
13,605
2,710
241
3,584
22,468
30,000
305
6,665
15,803
44,748
0
L
Chaac
bryce470
Chaac
13,512
4,028
0
3,138
27,829
26,117
15
6,454
21,375
73
25,050
L
Baron Samedi
icodepie
Baron Samedi
16,383
1,419
1,961
3,771
16,485
7,961
0
3,881
12,604
57,448
0
L
Cliodhna
sydisntc0ol1
Cliodhna
8,013
289
0
591
15,133
6,236
0
3,552
11,581
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
33,095
184
Minions Killed
159
8
Camps Cleared
5
948,218
Distance Traveled
829,697
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,071
769
82
5
0
309,693
1
W
Awilix
13,242
779
33
2
5
316,118
1
W
Cthulhu
12,985
764
69
4
3
322,407
4
L
Chaac
10,735
631
21
1
0
264,119
0
L
Baron Samedi
11,805
694
94
6
4
279,770
2
L
Cliodhna
10,555
621
44
3
1
285,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role