Player Matchup

Olorun
Olorun
AndrewChris10
Olorun
Level 28
God Stats
3W - 2L
1,617 SR
Queue Stats
57W - 51L
1,558 Elo+
Party 3
Anubis
Anubis
Jelly Diamondz
Anubis
Level 83
God Stats
12W - 9L
1,576 SR
Queue Stats
422W - 417L
1,536 Elo+
Party 2
Horus
Horus
Scappino_1
Horus
Level 144
God Stats
8W - 8L
1,713 SR
Queue Stats
398W - 367L
1,560 Elo+
Party 3
Fenrir
Fenrir
Shabbsbb
Fenrir
Level 112
God Stats
15W - 18L
1,477 SR
Queue Stats
186W - 194L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
gřēēdo
Ne Zha
Level 49
God Stats
3W - 4L
1,518 SR
Queue Stats
146W - 144L
1,522 Elo+
Party 2
Team Averages
Level 83
1,580 SR
1,535 Elo+

VS

Team Averages
Level 87
1,599 SR
1,536 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Hollow6ix9ine
Sylvanus
Level 44
God Stats
10W - 4L
1,744 SR
Queue Stats
144W - 124L
1,597 Elo+
Party 1
Izanami
Izanami
JxGHIDORAHxJ
Izanami
Level 49
God Stats
5W - 6L
1,525 SR
Queue Stats
253W - 257L
1,438 Elo+
Party 4
Kukulkan
Kukulkan
Pcukiest
Kukulkan
Level 88
God Stats
2W - 0L
1,519 SR
Queue Stats
93W - 57L
1,703 Elo+
Party 1
Hades
Hades
Toxic1262
Hades
Level 95
God Stats
7W - 2L
1,708 SR
Queue Stats
134W - 118L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,952
471
6,853
19,563
8,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 10 / 2
8,800
463
9,423
19,332
11,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
9
1 / 7 / 3
7,329
386
6,534
25,424
26,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Shabbsbb
Fenrir
15
4 / 9 / 1
9,443
497
9,558
20,145
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
gřēēdo
Ne Zha
15
0 / 3 / 1
8,957
471
9,643
14,559
9,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
14 / 1 / 6
12,670
667
15,801
15,983
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Hollow6ix9ine
Sylvanus
15
3 / 1 / 13
9,792
515
10,469
13,301
12,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
JxGHIDORAHxJ
Izanami
18
2 / 3 / 5
11,501
605
10,820
11,468
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Pcukiest
Kukulkan
20
12 / 1 / 11
13,213
695
27,787
14,495
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Toxic1262
Hades
19
1 / 1 / 3
12,694
668
12,002
12,704
6,506
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
7
Kills
32
32
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
14
1
6
17
L
1
3
2
0.67
W
Sylvanus
Hollow6ix9ine
Sylvanus
3
1
13
9.5
L
1
10
2
0.2
W
Izanami
JxGHIDORAHxJ
Izanami
2
3
5
1.5
W
Kukulkan
Pcukiest
Kukulkan
12
1
11
17.5
L
Horus
1
7
3
0.36
L
Fenrir
Shabbsbb
Fenrir
4
9
1
0.5
W
Hades
Toxic1262
Hades
1
1
3
2.5
L
Ne Zha
gřēēdo
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,011
Damage
76,879
99,023
Taken
67,951
65,081
Mitigated
36,952
25,695
Healing
27,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,801
10,350
0
3,236
15,983
6,524
1,718
2,067
13,916
35
113,172
L
6,853
4,502
40
8,848
19,563
8,448
86
5,667
13,896
83,497
0
W
Sylvanus
Hollow6ix9ine
Sylvanus
10,469
2,824
3,108
5,523
13,301
12,523
662
6,136
6,887
28,457
12,136
L
9,423
442
0
4,709
19,332
11,252
0
12,576
6,756
61,415
0
W
Izanami
JxGHIDORAHxJ
Izanami
10,820
8,269
0
4,153
11,468
4,690
5,832
4,310
7,158
0
99,380
W
Kukulkan
Pcukiest
Kukulkan
27,787
4,044
0
1,883
14,495
6,709
940
3,199
11,296
129,668
0
L
Horus
6,534
2,938
792
3,288
25,424
26,906
33
15,169
10,255
0
17,125
L
Fenrir
Shabbsbb
Fenrir
9,558
1,728
0
2,358
20,145
9,278
0
8,113
12,032
0
53,943
W
Hades
Toxic1262
Hades
12,002
1,248
359
8,738
12,704
6,506
2,536
759
11,945
108,227
0
L
Ne Zha
gřēēdo
Ne Zha
9,643
3,468
0
5,660
14,559
9,197
0
7,177
7,382
0
76,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
59,870
484
Minions Killed
755
0
Camps Cleared
0
1,688,446
Distance Traveled
1,923,363
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,670
667
130
7
0
486,197
2
L
Olorun
8,952
471
125
7
0
299,596
1
W
Sylvanus
9,792
515
61
3
0
353,480
1
L
Anubis
8,800
463
103
5
0
296,802
1
W
Izanami
11,501
605
159
8
0
364,850
2
W
Kukulkan
13,213
695
191
10
0
374,508
2
L
Horus
7,329
386
26
1
0
369,476
4
L
Fenrir
9,443
497
80
4
0
367,436
2
W
Hades
12,694
668
214
11
0
344,328
7
L
Ne Zha
8,957
471
150
8
0
355,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role