Player Matchup

Anubis
Anubis
ElSemeDeTuKoraXD
Anubis
Level 127
God Stats
20W - 31L
1,473 SR
Queue Stats
464W - 565L
1,420 Elo+
Solo
Chaac
Chaac
PurpleNumbers
Chaac
Level 160
God Stats
41W - 41L
1,571 SR
Queue Stats
333W - 333L
1,464 Elo+
Solo
Thor
Thor
akaSCRIBBS
Thor
Level 104
God Stats
71W - 78L
1,447 SR
Queue Stats
547W - 631L
1,429 Elo+
Solo
Team Averages
Level 130
1,497 SR
1,437 Elo+

VS

Team Averages
Level 129
1,571 SR
1,485 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BenSavage_420
Guan Yu
Level 138
God Stats
9W - 12L
1,448 SR
Queue Stats
476W - 635L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
Tricky_Gambit
Cthulhu
Level 121
God Stats
0W - 1L
1,765 SR
Queue Stats
3W - 4L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,688
724
9,441
6,766
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 0 / 7
8,673
723
16,919
11,560
10,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 7
8,610
718
11,184
9,774
5,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 6 / 0
7,383
615
7,992
14,343
8,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
11
0 / 5 / 1
7,176
598
6,696
15,826
8,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
12
0 / 2 / 0
7,667
639
7,938
15,121
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
0
0.17
L
Guan Yu
0
5
1
0.1
W
4
0
5
6.5
W
5
0
7
8.5
L
Cthulhu
0
2
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
22,626
28,100
Taken
45,290
20,574
Mitigated
30,663
8,965
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,992
749
268
2,767
14,343
8,315
0
2,955
11,388
27,096
0
L
Guan Yu
6,696
1,003
3,300
3,362
15,826
8,677
0
4,135
11,691
0
20,782
W
9,441
335
0
3,549
6,766
3,905
844
4,560
2,206
37,949
0
W
16,919
2,432
148
4,093
11,560
10,712
0
6,487
5,073
0
34,925
L
Cthulhu
7,938
875
147
2,560
15,121
13,671
0
2,860
12,261
22,583
0
W
11,184
2,859
70
1,105
9,774
5,957
0
5,494
4,280
0
24,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
22,226
147
Minions Killed
125
5
Camps Cleared
5
616,461
Distance Traveled
625,085
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,383
615
52
4
3
200,555
2
L
Guan Yu
7,176
598
38
3
1
215,351
1
W
Anubis
8,688
724
80
7
4
204,584
4
W
Chaac
8,673
723
40
3
0
219,876
0
L
Cthulhu
7,667
639
35
3
1
209,179
1
W
Thor
8,610
718
27
2
1
192,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role