Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Christophlaps
Agni
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 27L
1,416 Elo+
Party 2
Ymir
Ymir
Jewourge
Ymir
Level 4
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 4L
1,660 Elo+
Party 2
Pele
Pele
ModerateMemer
Pele
Level 70
God Stats
14W - 16L
1,415 SR
Queue Stats
144W - 144L
1,404 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
talented_mole
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,299 SR
Queue Stats
228W - 224L
1,486 Elo+
Party 3
Team Averages
Level 63
1,492 SR
1,493 Elo+

VS

Team Averages
Level 118
1,428 SR
1,501 Elo+
Ravana
Ravana
ACDolan12
Ravana
Level 129
God Stats
8W - 8L
1,497 SR
Queue Stats
242W - 244L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
BananaJjoe
Sylvanus
Level 154
God Stats
30W - 19L
1,552 SR
Queue Stats
325W - 329L
1,425 Elo+
Solo
Medusa
Medusa
NeoVerux
Medusa
Level 141
God Stats
3W - 3L
1,483 SR
Queue Stats
48W - 41L
1,544 Elo+
Party 1
Hel
Hel
REDPANDAGAMER73
Hel
Level 43
God Stats
2W - 5L
1,273 SR
Queue Stats
13W - 19L
1,440 Elo+
Party 1
Horus
Horus
TheJamzi
Horus
Level 122
God Stats
2W - 3L
1,337 SR
Queue Stats
141W - 127L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 0 / 0
5,632
433
3,819
11,944
6,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 1
5,906
454
4,053
9,482
4,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 3 / 0
5,462
420
1,275
9,463
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 3 / 1
6,287
484
7,787
9,586
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
talented_mole
Ah Muzen Cab
9
0 / 6 / 1
5,384
414
4,951
10,045
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ACDolan12
Ravana
12
5 / 2 / 3
7,786
599
2,582
7,407
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
BananaJjoe
Sylvanus
13
0 / 0 / 0
7,519
578
5,631
7,870
8,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
NeoVerux
Medusa
12
6 / 0 / 8
7,541
580
12,288
10,921
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 7
7,368
567
6,387
6,152
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
TheJamzi
Horus
11
3 / 1 / 11
7,747
596
6,236
12,231
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
17
17
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Ravana
ACDolan12
Ravana
5
2
3
3.25
W
Sylvanus
BananaJjoe
Sylvanus
0
0
0
0
L
0
5
1
0.1
L
Ymir
1
3
0
0.33
L
2
3
1
0.83
W
Medusa
NeoVerux
Medusa
6
0
8
10
W
3
0
7
6.5
W
Horus
TheJamzi
Horus
3
1
11
8.5
L
Ah Muzen Cab
talented_mole
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,885
Damage
33,124
50,520
Taken
44,581
22,865
Mitigated
29,929
8,310
Healing
25,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,819
1,086
452
3,144
11,944
6,657
0
4,913
7,031
0
29,424
W
Ravana
ACDolan12
Ravana
2,582
1,046
0
4,087
7,407
3,306
950
733
6,674
0
48,795
W
Sylvanus
BananaJjoe
Sylvanus
5,631
1,645
0
2,594
7,870
8,325
1,650
0
7,870
43,130
10,695
L
4,053
603
0
2,668
9,482
4,010
109
2,792
6,690
38,139
0
L
Ymir
1,275
514
0
524
9,463
5,928
0
937
8,526
7,033
0
L
7,787
1,742
0
138
9,586
3,208
374
1,560
8,026
0
44,709
W
Medusa
NeoVerux
Medusa
12,288
5,814
0
3,015
10,921
4,597
2,588
1,231
9,690
0
66,584
W
6,387
342
3,622
4,484
6,152
2,663
669
1,170
4,982
42,963
0
W
Horus
TheJamzi
Horus
6,236
3,056
2,631
5,418
12,231
11,038
515
2,194
10,037
0
15,212
L
Ah Muzen Cab
talented_mole
Ah Muzen Cab
4,951
1,667
0
1,384
10,045
3,062
0
1,029
9,016
0
36,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
37,961
252
Minions Killed
378
0
Camps Cleared
0
1,243,337
Distance Traveled
1,261,160
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,632
433
52
4
0
263,514
0
W
Ravana
7,786
599
103
8
0
263,612
1
W
Sylvanus
7,519
578
88
7
0
206,789
3
L
Agni
5,906
454
71
5
0
219,723
2
L
Ymir
5,462
420
12
1
0
256,747
0
L
Pele
6,287
484
66
5
0
278,252
1
W
Medusa
7,541
580
95
7
0
244,138
1
W
Hel
7,368
567
60
5
0
285,390
4
W
Horus
7,747
596
32
2
0
261,231
0
L
Ah Muzen Cab
5,384
414
51
4
0
225,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role