Player Matchup

Nu Wa
Nu Wa
AniimatedDreamz
Nu Wa
Level 58
God Stats
22W - 25L
1,424 SR
Queue Stats
256W - 281L
1,323 Elo+
Solo
Thor
Thor
LilBebe331
Thor
Level 31
God Stats
12W - 12L
1,482 SR
Queue Stats
42W - 57L
1,274 Elo+
Solo
Janus
Janus
Samusog_12
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 219L
1,383 Elo+
Party 2
Hou Yi
Hou Yi
TheLampshade-
Hou Yi
Level 67
God Stats
4W - 6L
1,289 SR
Queue Stats
272W - 282L
1,414 Elo+
Party 2
Maui
Maui
WisfulMemory
Maui
Level 56
God Stats
18W - 22L
1,479 SR
Queue Stats
128W - 169L
1,359 Elo+
Solo
Team Averages
Level 55
1,435 SR
1,350 Elo+

VS

Team Averages
Level 104
1,377 SR
1,402 Elo+
Neith
Neith
CausecarrieCARES
Neith
Level 102
God Stats
97W - 118L
1,431 SR
Queue Stats
132W - 161L
1,356 Elo+
Solo
Fenrir
Fenrir
JONmBONILLA
Fenrir
Level 147
God Stats
16W - 15L
1,352 SR
Queue Stats
409W - 438L
1,400 Elo+
Party 1
Athena
Athena
dakidchange58
Athena
Level 40
God Stats
77W - 73L
1,504 SR
Queue Stats
158W - 164L
1,393 Elo+
Party 1
Medusa
Medusa
lmMrMeeseeks
Medusa
Level 104
God Stats
4W - 3L
1,058 SR
Queue Stats
34W - 35L
1,409 Elo+
Solo
Chang'e
Chang'e
markbonilla0
Chang'e
Level 128
God Stats
100W - 83L
1,539 SR
Queue Stats
253W - 276L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,296
456
8,909
9,903
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 1
7,491
468
6,595
13,178
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
0 / 3 / 1
6,848
428
3,214
10,095
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 1 / 0
8,237
515
6,682
10,191
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
6,418
401
2,838
11,311
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,224
577
8,664
10,468
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
15
7 / 0 / 4
9,249
578
8,105
12,501
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 0 / 6
7,740
484
4,447
12,995
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
1 / 3 / 1
7,896
494
7,810
9,283
3,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
markbonilla0
Chang'e
13
4 / 1 / 2
8,326
520
7,817
9,574
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
16
16
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
1
4
5
W
Fenrir
7
0
4
9
L
1
4
1
0.38
L
Janus
0
3
1
0.17
L
4
1
0
4
L
0
3
0
0
W
1
0
6
4
W
Medusa
1
3
1
0.5
W
Chang'e
markbonilla0
Chang'e
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
36,843
54,678
Taken
54,821
26,039
Mitigated
27,597
11,299
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,909
2,414
0
1,545
9,903
3,426
78
671
9,232
54,776
0
W
8,664
2,548
0
4,980
10,468
3,945
1,278
5,905
4,103
0
87,806
W
Fenrir
8,105
2,098
0
5,846
12,501
6,928
0
2,411
9,799
0
66,594
L
6,595
1,171
0
4,166
13,178
5,407
0
2,728
10,450
0
41,405
L
Janus
3,214
306
0
720
10,095
3,820
777
4,889
5,206
43,023
0
L
6,682
3,327
0
2,896
10,191
4,135
0
1,506
8,685
0
63,640
L
2,838
777
0
1,972
11,311
9,251
0
2,323
8,988
18,989
0
W
4,447
1,765
160
3,383
12,995
9,496
127
2,188
10,073
21,489
2,780
W
Medusa
7,810
2,319
0
1,457
9,283
3,771
822
1,139
8,076
0
65,127
W
Chang'e
markbonilla0
Chang'e
7,817
623
2,222
4,743
9,574
3,457
473
2,051
6,813
55,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
42,435
416
Minions Killed
479
0
Camps Cleared
0
1,379,233
Distance Traveled
1,582,238
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,296
456
110
7
0
243,569
4
W
Neith
9,224
577
158
10
0
285,519
3
W
Fenrir
9,249
578
98
6
0
351,507
7
L
Thor
7,491
468
80
5
0
316,040
4
L
Janus
6,848
428
82
5
0
292,714
0
L
Hou Yi
8,237
515
115
7
0
269,059
2
L
Maui
6,418
401
29
2
0
257,851
3
W
Athena
7,740
484
37
2
0
331,350
6
W
Medusa
7,896
494
102
6
0
281,854
0
W
Chang'e
8,326
520
84
5
0
332,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role