Player Matchup

Horus
Horus
hamchoiqua
Horus
Level 83
God Stats
14W - 9L
1,582 SR
Queue Stats
102W - 58L
1,683 Elo+
Party 1
Neith
Neith
narrzi
Neith
Level 104
God Stats
2W - 6L
1,314 SR
Queue Stats
15W - 24L
1,367 Elo+
Party 1
Discordia
Discordia
oodri
Discordia
Level 114
God Stats
10W - 12L
1,480 SR
Queue Stats
113W - 116L
1,497 Elo+
Party 1
Team Averages
Level 100
1,459 SR
1,516 Elo+

VS

Team Averages
Level 77
1,690 SR
1,634 Elo+
Baron Samedi
Baron Samedi
LazyLagomorph
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 169L
1,553 Elo+
Party 2
Chiron
Chiron
SadistSalsa
Chiron
Level 157
God Stats
3W - 2L
1,746 SR
Queue Stats
189W - 119L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
Taterbug1475
Cabrakan
Level 8
God Stats
0W - 1L
1,823 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 1 / 10
10,960
783
4,905
16,225
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
narrzi
Neith
15
7 / 0 / 5
10,978
784
8,873
7,850
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
oodri
Discordia
15
4 / 0 / 8
10,193
728
17,861
4,923
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LazyLagomorph
Baron Samedi
13
0 / 7 / 0
8,223
587
2,450
11,358
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
1 / 2 / 0
9,215
658
13,407
15,095
6,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Taterbug1475
Cabrakan
9
0 / 4 / 1
7,732
552
544
8,938
8,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LazyLagomorph
Baron Samedi
0
7
0
0
L
Chiron
1
2
0
0.5
L
Cabrakan
Taterbug1475
Cabrakan
0
4
1
0.13
W
Horus
2
1
10
7
W
Neith
narrzi
Neith
7
0
5
9.5
W
Discordia
oodri
Discordia
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
16,401
28,998
Taken
35,391
22,014
Mitigated
19,901
15,354
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LazyLagomorph
Baron Samedi
2,450
332
620
840
11,358
5,051
0
5,999
5,359
24,862
0
L
Chiron
13,407
4,293
561
3,352
15,095
6,196
0
8,037
7,058
0
61,584
L
Cabrakan
Taterbug1475
Cabrakan
544
171
63
409
8,938
8,654
0
4,175
4,763
1,136
0
W
Horus
4,905
2,308
3,757
8,775
16,225
15,760
490
1,776
14,449
0
8,979
W
Neith
narrzi
Neith
8,873
4,013
0
2,130
7,850
4,372
1,666
1,258
6,592
0
51,959
W
Discordia
oodri
Discordia
17,861
850
0
692
4,923
1,882
1,138
367
4,556
57,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
25,170
188
Minions Killed
161
8
Camps Cleared
4
779,095
Distance Traveled
586,068
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,223
587
51
4
0
233,045
4
L
Chiron
9,215
658
109
8
4
248,369
6
L
Cabrakan
7,732
552
1
0
0
104,654
1
W
Horus
10,960
783
8
1
1
266,424
5
W
Neith
10,978
784
99
7
3
244,958
9
W
Discordia
10,193
728
81
6
4
267,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role