Player Matchup

Ares
Ares
PoppaW
Ares
Level 128
God Stats
2W - 1L
1,543 SR
Queue Stats
269W - 174L
1,624 Elo+
Party 1
Set
Set
Roguewing69
Set
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,311 Elo+
Party 1
Achilles
Achilles
Roguewing99
Achilles
Level 23
God Stats
5W - 0L
1,988 SR
Queue Stats
25W - 14L
1,601 Elo+
Party 1
Janus
Janus
T0XlCGH0ST
Janus
Level 159
God Stats
10W - 3L
1,848 SR
Queue Stats
118W - 70L
1,708 Elo+
Party 1
Neith
Neith
marinspidey
Neith
Level 86
God Stats
10W - 12L
1,428 SR
Queue Stats
186W - 170L
1,494 Elo+
Solo
Team Averages
Level 81
1,662 SR
1,548 Elo+

VS

Team Averages
Level 55
1,451 SR
1,459 Elo+
Tiamat
Tiamat
 
Tiamat
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Haywire46
Cliodhna
Level 45
God Stats
6W - 3L
1,560 SR
Queue Stats
33W - 47L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
MusicManPrank
Danzaburou
Level 39
God Stats
22W - 24L
1,536 SR
Queue Stats
41W - 46L
1,464 Elo+
Party 3
Chaac
Chaac
PapaPinku47
Chaac
Level 3
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 3
Amaterasu
Amaterasu
SunIsAComing
Amaterasu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
PoppaW
Ares
14
4 / 1 / 13
8,167
817
8,804
7,900
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 0 / 8
8,316
832
8,339
7,521
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Roguewing99
Achilles
14
5 / 1 / 13
7,977
798
9,717
12,244
16,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
17
8 / 0 / 10
9,294
929
15,186
6,338
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 4
7,666
767
2,671
5,396
2,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 6 / 1
6,812
681
6,985
10,033
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Haywire46
Cliodhna
11
1 / 3 / 0
6,473
647
2,367
9,950
4,358
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MusicManPrank
Danzaburou
12
1 / 6 / 0
6,623
662
5,155
12,063
5,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 4 / 1
6,685
669
4,584
10,572
6,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
SunIsAComing
Amaterasu
13
0 / 4 / 1
7,084
708
2,934
14,181
10,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
23
Kills
2
3
Deaths
23
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
1
0.08
L
Cliodhna
Haywire46
Cliodhna
1
3
0
0.33
L
Danzaburou
MusicManPrank
Danzaburou
1
6
0
0.17
L
0
4
1
0.13
W
Ares
PoppaW
Ares
4
1
13
10.5
W
5
0
8
9
W
Achilles
Roguewing99
Achilles
5
1
13
11.5
L
Amaterasu
SunIsAComing
Amaterasu
0
4
1
0.13
W
Janus
8
0
10
13
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,717
Damage
22,025
39,399
Taken
56,799
37,032
Mitigated
33,766
6,475
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,985
396
0
1,122
10,033
6,684
0
4,438
5,337
23,284
0
L
Cliodhna
Haywire46
Cliodhna
2,367
189
0
822
9,950
4,358
0
4,690
5,053
0
9,471
L
Danzaburou
MusicManPrank
Danzaburou
5,155
1,869
0
1,662
12,063
5,481
0
5,109
6,868
0
17,178
L
4,584
489
0
1,625
10,572
6,832
0
3,888
6,554
0
21,466
W
Ares
PoppaW
Ares
8,804
175
0
741
7,900
8,132
99
967
6,815
11,349
0
W
8,339
2,956
0
1,672
7,521
6,749
126
1,017
6,416
0
26,074
W
Achilles
Roguewing99
Achilles
9,717
2,219
0
1,244
12,244
16,505
845
1,693
10,399
296
14,198
L
Amaterasu
SunIsAComing
Amaterasu
2,934
980
810
1,681
14,181
10,411
0
6,146
7,910
0
15,181
W
Janus
15,186
1,312
156
1,140
6,338
3,247
1,223
1,894
4,168
47,979
0
W
2,671
639
0
1,522
5,396
2,399
2,181
704
4,616
0
25,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
33,677
215
Minions Killed
158
0
Camps Cleared
0
1,021,913
Distance Traveled
930,449
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,812
681
48
5
0
171,745
0
L
Cliodhna
6,473
647
15
2
0
208,610
0
L
Danzaburou
6,623
662
28
3
0
182,745
0
L
Chaac
6,685
669
33
3
0
177,883
0
W
Ares
8,167
817
6
1
0
205,125
1
W
Set
8,316
832
47
5
0
208,544
2
W
Achilles
7,977
798
10
1
0
235,201
2
L
Amaterasu
7,084
708
34
3
0
189,466
0
W
Janus
9,294
929
96
10
0
247,951
0
W
Neith
7,666
767
56
6
0
125,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role