Player Matchup

Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HomelessDrunk
Ne Zha
Level 155
God Stats
4W - 2L
1,445 SR
Queue Stats
153W - 134L
1,601 Elo+
Solo
Horus
Horus
TheBootySlayerr
Horus
Level 159
God Stats
2W - 2L
1,606 SR
Queue Stats
342W - 196L
1,792 Elo+
Solo
Cthulhu
Cthulhu
ThebesteverTJ
Cthulhu
Level 147
God Stats
3W - 0L
1,877 SR
Queue Stats
132W - 112L
1,624 Elo+
Solo
Skadi
Skadi
flammablepuppy
Skadi
Level 116
God Stats
268W - 193L
1,648 SR
Queue Stats
328W - 289L
1,565 Elo+
Solo
Team Averages
Level 137
1,615 SR
1,617 Elo+

VS

Team Averages
Level 149
1,592 SR
1,571 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kiila Sliime
Hera
Level 144
God Stats
2W - 1L
1,926 SR
Queue Stats
398W - 380L
1,585 Elo+
Solo
Ullr
Ullr
SixFourT
Ullr
Level 133
God Stats
21W - 31L
1,510 SR
Queue Stats
463W - 418L
1,649 Elo+
Solo
Tiamat
Tiamat
TakeOffC13
Tiamat
Level 151
God Stats
67W - 81L
1,526 SR
Queue Stats
518W - 475L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 0 / 2
4,306
861
1,534
2,933
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 3
4,779
956
5,136
3,426
1,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 1 / 3
4,602
920
2,605
5,573
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
9
0 / 0 / 4
4,156
831
2,893
2,518
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 3
4,520
904
4,057
2,329
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 3 / 0
4,089
818
774
5,915
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
 
Thor
9
0 / 2 / 1
4,015
803
2,364
6,720
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
2,114
423
0
0
0
Ullr
10
1 / 0 / 0
4,465
893
1,120
1,970
617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
TakeOffC13
Tiamat
9
0 / 1 / 0
4,233
847
2,642
3,866
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
6
Kills
1
2
Deaths
6
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
L
Maui
 
Maui
0
3
0
0
L
Thor
 
Thor
0
2
1
0.25
W
3
1
3
4.5
L
0
0
0
0
L
Ullr
1
0
0
1
L
Tiamat
TakeOffC13
Tiamat
0
1
0
0
W
2
1
3
3.5
W
Cthulhu
0
0
4
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,225
Damage
6,900
16,779
Taken
18,471
9,821
Mitigated
8,213
5,421
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,534
732
0
600
2,933
1,013
124
446
2,487
15,057
0
L
Maui
 
Maui
774
190
0
345
5,915
3,327
0
2,023
3,411
3,298
0
L
Thor
 
Thor
2,364
758
0
195
6,720
2,172
0
1,192
5,175
0
6,505
W
5,136
816
0
956
3,426
1,707
0
344
3,082
0
13,591
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
1,120
268
0
1,000
1,970
617
0
657
1,313
0
14,022
L
Tiamat
TakeOffC13
Tiamat
2,642
97
0
1,134
3,866
2,097
0
260
3,419
14,361
0
W
2,605
657
647
2,419
5,573
3,904
43
731
4,842
47
5,584
W
Cthulhu
2,893
120
186
613
2,518
2,189
0
294
2,224
8,194
0
W
4,057
2,303
0
0
2,329
1,008
333
1,601
728
0
15,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,363
Gold Earned
18,916
104
Minions Killed
80
0
Camps Cleared
0
566,409
Distance Traveled
369,015
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,306
861
32
6
0
106,977
1
L
Maui
4,089
818
6
1
0
86,085
2
L
Thor
4,015
803
13
3
0
96,979
1
W
Ne Zha
4,779
956
23
5
0
121,015
2
L
Hera
2,114
423
0
0
0
0
0
L
Ullr
4,465
893
32
6
0
93,220
0
L
Tiamat
4,233
847
29
6
0
92,731
0
W
Horus
4,602
920
2
0
0
120,875
3
W
Cthulhu
4,156
831
12
2
0
117,276
1
W
Skadi
4,520
904
35
7
0
100,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role