Player Matchup

Cupid
Cupid
KillFaceJr5
Cupid
Level 28
God Stats
10W - 6L
1,618 SR
Queue Stats
15W - 14L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
PatFussie
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,404 Elo+
Party 1
Hel
Hel
Rackasaurus
Hel
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,417 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,410 Elo+

VS

Team Averages
Level 104
1,472 SR
1,409 Elo+
Chiron
Chiron
FaZe_Pdidly
Chiron
Level 57
God Stats
1W - 1L
1,417 SR
Queue Stats
107W - 157L
1,230 Elo+
Solo
Lancelot
Lancelot
SleeepyPillz
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Titan Umbra
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
13,719
722
15,481
25,951
14,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PatFussie
Cthulhu
18
5 / 8 / 6
14,732
775
16,843
35,187
46,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 8 / 9
12,304
648
14,861
22,205
11,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
4 / 5 / 14
13,416
706
21,005
22,187
11,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
SleeepyPillz
Lancelot
19
13 / 3 / 8
14,344
755
19,489
15,952
14,927
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Titan Umbra
Morgan Le Fay
19
5 / 3 / 15
13,159
693
28,918
17,307
9,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
11
Kills
22
22
Deaths
11
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
5
14
2.2
L
5
6
5
1.25
L
Cthulhu
PatFussie
Cthulhu
5
8
6
1
L
1
8
9
0.69
W
Lancelot
SleeepyPillz
Lancelot
13
3
8
5.67
W
Morgan Le Fay
Titan Umbra
Morgan Le Fay
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,185
Damage
69,412
83,343
Taken
55,446
72,127
Mitigated
35,223
38,282
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
21,005
7,964
530
8,278
22,187
11,060
336
14,803
7,384
0
53,237
L
15,481
9,589
886
7,915
25,951
14,023
1,646
8,834
17,117
0
60,915
L
Cthulhu
PatFussie
Cthulhu
16,843
1,194
1,125
5,771
35,187
46,840
66
10,723
24,464
34,103
0
L
14,861
872
12,739
9,846
22,205
11,264
429
9,758
12,447
51,178
0
W
Lancelot
SleeepyPillz
Lancelot
19,489
5,589
0
1,113
15,952
14,927
296
6,110
9,842
0
36,792
W
Morgan Le Fay
Titan Umbra
Morgan Le Fay
28,918
3,393
0
5,691
17,307
9,236
680
11,150
6,157
78,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
40,919
216
Minions Killed
199
7
Camps Cleared
8
1,008,023
Distance Traveled
1,019,722
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,416
706
64
3
1
324,394
0
L
Cupid
13,719
722
104
5
3
301,396
1
L
Cthulhu
14,732
775
23
1
0
366,329
3
L
Hel
12,304
648
89
5
4
340,298
1
W
Lancelot
14,344
755
29
2
2
361,882
1
W
Morgan Le Fay
13,159
693
106
6
5
333,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role