Player Matchup

Bellona
Bellona
Fryclan
Bellona
Level 60
God Stats
2W - 0L
1,668 SR
Queue Stats
193W - 196L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
hammersnarf
Ah Puch
Level 99
God Stats
2W - 1L
1,575 SR
Queue Stats
293W - 248L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
iRayzo
Hou Yi
Level 158
God Stats
7W - 1L
1,905 SR
Queue Stats
10W - 5L
1,836 Elo+
Solo
Team Averages
Level 106
1,716 SR
1,651 Elo+

VS

Team Averages
Level 109
1,641 SR
1,560 Elo+
Sol
Sol
JennyfromOmaha
Sol
Level 125
God Stats
0W - 1L
1,694 SR
Queue Stats
37W - 44L
1,504 Elo+
Party 2
Tyr
Tyr
Pegglesauce
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,496 Elo+
Party 2
Maui
Maui
aspenspiffy
Maui
Level 76
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fryclan
Bellona
16
2 / 3 / 7
12,337
685
13,725
22,870
23,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
hammersnarf
Ah Puch
18
2 / 0 / 8
12,252
681
29,761
8,660
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
iRayzo
Hou Yi
18
7 / 0 / 3
12,661
703
21,998
13,118
6,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,712
595
18,661
19,707
10,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 2
9,512
528
7,466
24,162
27,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 3 / 3
10,556
586
6,990
29,085
47,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fryclan
Bellona
2
3
7
1.83
L
3
2
0
1.5
L
0
6
2
0.17
L
0
3
3
0.5
W
Ah Puch
hammersnarf
Ah Puch
2
0
8
6
W
Hou Yi
iRayzo
Hou Yi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,484
Damage
33,117
44,648
Taken
72,954
35,030
Mitigated
85,180
16,698
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fryclan
Bellona
13,725
4,432
2,511
6,813
22,870
23,867
182
13,310
9,560
1,032
31,101
L
18,661
4,809
192
4,827
19,707
10,905
0
11,150
8,557
58,010
5,382
L
7,466
518
0
1,918
24,162
27,128
0
6,489
17,673
161
25,360
L
6,990
1,246
0
1,818
29,085
47,147
0
12,266
16,819
14,931
0
W
Ah Puch
hammersnarf
Ah Puch
29,761
2,683
0
4,314
8,660
4,589
1,080
6,321
2,339
71,858
0
W
Hou Yi
iRayzo
Hou Yi
21,998
12,472
0
3,060
13,118
6,574
1,824
5,767
7,351
0
86,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
30,780
228
Minions Killed
189
14
Camps Cleared
1
945,430
Distance Traveled
1,003,450
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,337
685
29
2
3
329,041
4
L
Sol
10,712
595
116
6
0
315,315
2
L
Tyr
9,512
528
33
2
1
369,806
4
L
Maui
10,556
586
40
2
0
318,329
0
W
Ah Puch
12,252
681
87
5
4
314,584
4
W
Hou Yi
12,661
703
112
6
7
301,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role