Player Matchup

Tyr
Tyr
Alistor4
Tyr
Level 111
God Stats
7W - 0L
1,588 SR
Queue Stats
208W - 95L
1,697 Elo+
Party 1
Medusa
Medusa
EwokPrime
Medusa
Level 65
God Stats
6W - 2L
1,635 SR
Queue Stats
152W - 69L
1,713 Elo+
Party 1
Ares
Ares
Haarths
Ares
Level 123
God Stats
17W - 6L
1,741 SR
Queue Stats
170W - 65L
1,702 Elo+
Party 1
Yu Huang
Yu Huang
Mavroukk
Yu Huang
Level 29
God Stats
11W - 5L
1,812 SR
Queue Stats
171W - 72L
1,683 Elo+
Party 1
Fenrir
Fenrir
Soltis48
Fenrir
Level 27
God Stats
7W - 1L
1,702 SR
Queue Stats
155W - 66L
1,699 Elo+
Party 1
Team Averages
Level 71
1,696 SR
1,699 Elo+

VS

Team Averages
Level 42
1,537 SR
1,649 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SilverTrunks
Atlas
Level 15
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 3L
1,805 Elo+
Party 2
Hera
Hera
Soulresonance47
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,819 Elo+
Party 2
Cupid
Cupid
iwizerx
Cupid
Level 12
God Stats
1W - 4L
1,477 SR
Queue Stats
10W - 7L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
8,609
783
7,554
10,635
7,337
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
EwokPrime
Medusa
15
1 / 0 / 4
8,226
748
4,430
5,678
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ares
Haarths
Ares
14
1 / 1 / 4
7,925
720
6,514
6,935
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Mavroukk
Yu Huang
16
7 / 2 / 2
9,170
834
11,421
7,982
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Soltis48
Fenrir
13
0 / 1 / 6
7,136
649
5,294
7,902
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 3 / 1
7,220
656
4,400
9,918
6,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
 
Thor
13
1 / 4 / 2
7,182
653
3,543
7,729
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 2
7,806
710
7,662
10,407
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 2
7,757
705
4,077
6,837
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
iwizerx
Cupid
14
1 / 3 / 1
7,041
640
5,236
9,916
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
L
Thor
 
Thor
1
4
2
0.5
W
3
1
7
6.5
W
Medusa
EwokPrime
Medusa
1
0
4
3
W
Ares
Haarths
Ares
1
1
4
3
W
Yu Huang
Mavroukk
Yu Huang
7
2
2
4
L
2
0
2
3
W
Fenrir
Soltis48
Fenrir
0
1
6
3
L
1
3
2
0.67
L
Cupid
iwizerx
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
24,918
39,132
Taken
44,807
24,854
Mitigated
25,510
8,645
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,400
945
0
3,343
9,918
6,857
0
2,126
7,707
0
20,606
L
Thor
 
Thor
3,543
345
0
390
7,729
2,913
0
3,047
4,552
0
14,576
W
7,554
1,260
0
3,868
10,635
7,337
0
3,421
7,032
0
34,338
W
Medusa
EwokPrime
Medusa
4,430
1,005
0
116
5,678
2,663
581
2,589
2,971
0
39,534
W
Ares
Haarths
Ares
6,514
108
0
2,275
6,935
4,904
37
1,510
5,405
11,014
0
W
Yu Huang
Mavroukk
Yu Huang
11,421
762
0
0
7,982
3,985
81
2,179
5,723
40,129
0
L
7,662
2,657
0
1,844
10,407
8,937
0
4,791
5,393
19,804
0
W
Fenrir
Soltis48
Fenrir
5,294
510
0
2,386
7,902
5,965
382
1,640
6,262
0
6,858
L
4,077
1,141
0
250
6,837
2,763
0
1,588
5,205
28,242
0
L
Cupid
iwizerx
Cupid
5,236
2,306
85
2,376
9,916
4,040
0
6,383
3,488
0
16,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
37,006
230
Minions Killed
167
0
Camps Cleared
0
1,170,043
Distance Traveled
1,049,433
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,220
656
39
4
0
206,723
1
L
Thor
7,182
653
22
2
0
208,043
0
W
Tyr
8,609
783
53
5
0
238,679
2
W
Medusa
8,226
748
74
7
0
220,332
1
W
Ares
7,925
720
15
1
0
267,523
2
W
Yu Huang
9,170
834
85
8
0
193,100
0
L
Atlas
7,806
710
17
2
0
243,571
0
W
Fenrir
7,136
649
3
0
0
250,409
1
L
Hera
7,757
705
56
5
0
210,533
0
L
Cupid
7,041
640
33
3
0
180,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role